Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Bronze III
MaggiMann
Ah Muzen Cab
Bronze III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Aphrodite
Aphrodite
Silver II
Marvinod
Aphrodite
Silver II
Level 136
God Stats
1W - 0L
1,738 SR
Queue Stats
6W - 2L
1,575 MMR
Party 1
Sobek
Sobek
Bronze III
Unlesbar
Sobek
Bronze III
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 147
1,579 SR
1,525 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 68
1,565 SR
1,299 MMR
Baron Samedi
Baron Samedi
Silver V
FrankBergmann
Baron Samedi
Silver V
Level 48
God Stats
0W - 1L
1,696 SR
Queue Stats
3W - 10L
1,297 MMR
Party 2
Hou Yi
Hou Yi
Silver IV
TheAnnoyngOne
Hou Yi
Silver IV
Level 48
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 10L
1,098 MMR
Party 2
Chaac
Chaac
Silver I
panda420CZE
Chaac
Silver I
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 51L
1,502 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
MaggiMann
Ah Muzen Cab
13
11 / 0 / 3
9,642
877
14,075
8,329
4,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Aphrodite
Marvinod
Aphrodite
12
2 / 0 / 12
8,407
764
7,845
6,064
6,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
Unlesbar
Sobek
11
1 / 0 / 13
9,020
820
6,179
15,339
14,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
ThothPersephoneCthulhuScyllaNox

VS

Bans
DiscordiaPoseidonUllrVulcanRama
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FrankBergmann
Baron Samedi
9
0 / 7 / 0
6,484
589
4,321
8,979
2,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
0 / 2 / 0
7,019
638
4,997
8,557
2,504
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 5 / 0
7,140
649
6,591
16,213
8,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
0
14
Kills
0
0
Deaths
14
28
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
FrankBergmann
Baron Samedi
0
7
0
0
W
Ah Muzen Cab
MaggiMann
Ah Muzen Cab
11
0
3
12.5
W
Aphrodite
Marvinod
Aphrodite
2
0
12
8
L
0
2
0
0
W
Sobek
Unlesbar
Sobek
1
0
13
7.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,099
Damage
15,909
29,732
Taken
33,749
25,540
Mitigated
14,462
23,029
Healing
10,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
FrankBergmann
Baron Samedi
4,321
291
608
1,907
8,979
2,982
192
2,975
6,004
16,003
0
W
Ah Muzen Cab
MaggiMann
Ah Muzen Cab
14,075
5,752
0
5,170
8,329
4,087
2,804
854
7,475
0
52,296
W
Aphrodite
Marvinod
Aphrodite
7,845
1,160
5,311
4,821
6,064
6,585
566
885
5,179
35,942
0
L
4,997
2,410
0
1,046
8,557
2,504
360
3,918
4,639
0
31,116
W
Sobek
Unlesbar
Sobek
6,179
442
0
7,727
15,339
14,868
168
2,637
12,702
22,192
0
L
6,591
1,102
619
5,913
16,213
8,976
227
7,178
9,035
0
25,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,069
Gold Earned
20,643
150
Minions Killed
136
0
Camps Cleared
0
652,779
Distance Traveled
628,086
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,484
589
37
3
0
191,516
2
W
Ah Muzen Cab
9,642
877
69
6
0
217,213
1
W
Aphrodite
8,407
764
71
6
0
191,235
4
L
Hou Yi
7,019
638
72
7
0
209,641
3
W
Sobek
9,020
820
10
1
0
244,331
5
L
Chaac
7,140
649
27
2
0
226,929
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role