Player Matchup

Nemesis
Nemesis
Bronze III
Sup3rGr3mln
Nemesis
Bronze III
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,588 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 102
1,500 SR
1,588 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 135
1,500 SR
1,527 MMR
Medusa
Medusa
Bronze III
AndreXAldair
Medusa
Bronze III
Level 135
God Stats
5W - 1L
1,500 SR
Queue Stats
85W - 86L
1,527 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Sup3rGr3mln
Nemesis
7
1 / 2 / 0
4,241
848
1,345
3,267
1,929
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bans
AnhurUllrBakasuraSkadiPoseidon

VS

Bans
BellonaSetKaliHe BoKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
9
2 / 1 / 0
5,105
1,021
1,894
2,304
1,353
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
2
1
Kills
2
2
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Medusa
2
1
0
2
L
Nemesis
Sup3rGr3mln
Nemesis
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

1,345
Damage
1,894
3,267
Taken
2,304
1,929
Mitigated
1,353
420
Healing
250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
1,894
778
0
250
2,304
1,353
117
92
2,212
3,050
17,405
L
Nemesis
Sup3rGr3mln
Nemesis
1,345
594
0
420
3,267
1,929
0
188
3,079
805
8,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

4,241
Gold Earned
5,105
16
Minions Killed
37
0
Camps Cleared
0
71,193
Distance Traveled
80,112
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
5,105
1,021
37
7
0
80,112
1
L
Nemesis
4,241
848
16
3
0
71,193
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role