Player Matchup

Bellona
Bellona
ErroTheCube
Bellona
Level 29
God Stats
138W - 49L
2,008 SR
Queue Stats
140W - 52L
1,872 Elo+
Party 1
Nox
Nox
TyskenTheCube
Nox
Level 29
God Stats
86W - 25L
2,129 SR
Queue Stats
138W - 48L
1,872 Elo+
Party 1
Hachiman
Hachiman
lillsvansen
Hachiman
Level 49
God Stats
8W - 2L
1,500 SR
Queue Stats
149W - 55L
1,872 Elo+
Party 1
Team Averages
Level 36
1,879 SR
1,872 Elo+

VS

Team Averages
Level 18
1,594 SR
1,720 Elo+
Nemesis
Nemesis
DLDNoob
Nemesis
Level 11
God Stats
1W - 3L
1,782 SR
Queue Stats
11W - 11L
1,601 Elo+
Party 2
Sol
Sol
IkerWRK
Sol
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 12L
1,780 Elo+
Party 2
Ares
Ares
Xx3mpTyxX
Ares
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,780 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ErroTheCube
Bellona
10
4 / 2 / 7
7,815
868
3,529
10,381
6,335
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
5 / 0 / 8
7,802
867
8,314
4,317
1,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
lillsvansen
Hachiman
10
5 / 1 / 7
7,419
824
10,215
4,761
2,227
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DLDNoob
Nemesis
9
0 / 3 / 3
6,051
672
2,824
8,541
3,536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sol
8
1 / 8 / 1
6,067
674
3,815
9,240
3,130
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ares
9
2 / 3 / 1
6,706
745
2,478
10,006
8,329
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
8
14
Kills
3
3
Deaths
14
22
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nemesis
DLDNoob
Nemesis
0
3
3
0.5
W
Bellona
ErroTheCube
Bellona
4
2
7
3.75
L
Sol
1
8
1
0.19
W
5
0
8
9
L
Ares
2
3
1
0.83
W
Hachiman
lillsvansen
Hachiman
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,058
Damage
9,117
19,459
Taken
27,787
10,118
Mitigated
14,995
7,004
Healing
3,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
DLDNoob
Nemesis
2,824
428
0
1,388
8,541
3,536
0
2,641
5,710
0
17,508
W
Bellona
ErroTheCube
Bellona
3,529
683
0
3,777
10,381
6,335
385
3,211
7,170
0
19,746
L
Sol
3,815
532
0
1,150
9,240
3,130
0
2,673
6,441
11,146
0
W
8,314
594
0
1,777
4,317
1,556
901
1,582
2,735
24,681
0
L
Ares
2,478
151
0
1,220
10,006
8,329
0
3,302
6,562
11,116
0
W
Hachiman
lillsvansen
Hachiman
10,215
4,899
0
1,450
4,761
2,227
1,226
2,136
2,625
3,394
27,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,036
Gold Earned
18,824
105
Minions Killed
57
0
Camps Cleared
0
524,495
Distance Traveled
494,065
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,051
672
31
3
0
175,261
4
W
Bellona
7,815
868
29
3
0
180,762
3
L
Sol
6,067
674
12
1
0
151,460
1
W
Nox
7,802
867
41
5
0
193,357
4
L
Ares
6,706
745
14
2
0
167,344
0
W
Hachiman
7,419
824
35
4
0
150,376
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role