Player Matchup

Odin
Odin
Derpwuant
Odin
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,323 Elo+
Party 3
Kuzenbo
Kuzenbo
DrGreenThumb1
Kuzenbo
Level 29
God Stats
5W - 6L
1,500 SR
Queue Stats
70W - 61L
1,735 Elo+
Solo
Artemis
Artemis
XKeeloX
Artemis
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,740 Elo+
Party 1
Tsukuyomi
Tsukuyomi
XPMODZKODZXD
Tsukuyomi
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,323 Elo+
Party 3
Bellona
Bellona
flaxpicker
Bellona
Level 129
God Stats
6W - 2L
1,881 SR
Queue Stats
143W - 115L
1,699 Elo+
Party 1
Team Averages
Level 38
1,576 SR
1,564 Elo+

VS

Team Averages
Level 23
1,515 SR
1,589 Elo+
King Arthur
King Arthur
BTorios
King Arthur
Level 22
God Stats
2W - 3L
1,500 SR
Queue Stats
46W - 39L
1,613 Elo+
Solo
Yemoja
Yemoja
Escorpio137
Yemoja
Level 18
God Stats
7W - 0L
1,829 SR
Queue Stats
16W - 13L
1,846 Elo+
Solo
Medusa
Medusa
InkedLive
Medusa
Level 7
God Stats
5W - 10L
1,242 SR
Queue Stats
6W - 13L
1,447 Elo+
Party 2
Thoth
Thoth
WhatsGoingOn87
Thoth
Level 17
God Stats
10W - 16L
1,502 SR
Queue Stats
37W - 47L
1,510 Elo+
Solo
Arachne
Arachne
kilroy134
Arachne
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
14
0 / 7 / 1
9,066
394
3,717
20,318
8,698
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kuzenbo
17
5 / 1 / 3
11,375
495
11,703
19,133
24,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
XKeeloX
Artemis
15
2 / 4 / 1
10,151
441
8,165
10,914
4,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
XPMODZKODZXD
Tsukuyomi
13
0 / 9 / 2
9,134
397
7,758
18,184
6,711
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
flaxpicker
Bellona
16
3 / 5 / 2
10,492
456
7,702
19,259
14,422
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BTorios
King Arthur
18
5 / 2 / 9
12,290
534
13,661
17,008
11,432
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Yemoja
16
2 / 2 / 8
11,873
516
7,588
17,215
17,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
InkedLive
Medusa
16
0 / 4 / 5
11,421
497
6,607
15,069
5,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
5 / 1 / 4
13,584
591
14,927
9,206
3,568
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Arachne
kilroy134
Arachne
20
14 / 1 / 5
14,507
631
18,021
20,774
10,175
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
57
10
Kills
26
26
Deaths
10
9
Assists
31
Player
Kills
Deaths
Assists
KDA
W
King Arthur
BTorios
King Arthur
5
2
9
4.75
L
Odin
0
7
1
0.07
L
Kuzenbo
5
1
3
6.5
W
Yemoja
2
2
8
3
W
Medusa
InkedLive
Medusa
0
4
5
0.63
W
5
1
4
7
L
Artemis
XKeeloX
Artemis
2
4
1
0.63
L
Tsukuyomi
XPMODZKODZXD
Tsukuyomi
0
9
2
0.11
L
Bellona
flaxpicker
Bellona
3
5
2
0.8
W
Arachne
kilroy134
Arachne
14
1
5
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,045
Damage
60,804
87,808
Taken
79,272
58,676
Mitigated
48,502
20,624
Healing
31,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
BTorios
King Arthur
13,661
2,287
0
3,026
17,008
11,432
1,346
3,431
13,577
68
70,297
L
Odin
3,717
1,472
0
4,992
20,318
8,698
10
4,913
15,195
0
50,453
L
Kuzenbo
11,703
3,159
0
5,817
19,133
24,815
0
7,689
11,444
53,708
0
W
Yemoja
7,588
1,313
2,447
3,218
17,215
17,383
110
2,552
14,663
50,083
0
W
Medusa
InkedLive
Medusa
6,607
3,012
0
6,036
15,069
5,944
2,860
3,189
11,880
0
62,402
W
14,927
38
0
1,223
9,206
3,568
2,325
3,832
5,374
116,207
0
L
Artemis
XKeeloX
Artemis
8,165
2,420
0
4,044
10,914
4,030
480
1,690
9,224
0
53,674
L
Tsukuyomi
XPMODZKODZXD
Tsukuyomi
7,758
2,878
0
2,910
18,184
6,711
1,474
3,293
14,891
0
51,901
L
Bellona
flaxpicker
Bellona
7,702
3,431
0
2,861
19,259
14,422
444
5,406
13,619
0
68,136
W
Arachne
kilroy134
Arachne
18,021
13,223
0
15,093
20,774
10,175
1,843
2,968
17,806
0
133,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,218
Gold Earned
63,675
491
Minions Killed
659
0
Camps Cleared
0
1,976,634
Distance Traveled
2,243,951
20
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
12,290
534
119
5
0
435,157
7
L
Odin
9,066
394
83
4
0
399,839
1
L
Kuzenbo
11,375
495
67
3
0
509,037
8
W
Yemoja
11,873
516
54
2
0
410,029
9
W
Medusa
11,421
497
112
5
0
386,151
5
W
Thoth
13,584
591
192
8
0
473,993
14
L
Artemis
10,151
441
112
5
0
304,797
1
L
Tsukuyomi
9,134
397
88
4
0
397,029
2
L
Bellona
10,492
456
141
6
0
365,932
8
W
Arachne
14,507
631
182
8
0
538,621
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role