Player Matchup

Khepri
Khepri
Bronze III
RipCard
Khepri
Bronze III
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,600 MMR
Solo
Scylla
Scylla
Silver I
SwitchStopMe8k
Scylla
Silver I
Level 154
God Stats
10W - 8L
1,642 SR
Queue Stats
41W - 37L
1,549 MMR
Solo
Cupid
Cupid
Gold IV
TheDarkSaiyan70
Cupid
Gold IV
Level 146
God Stats
18W - 10L
1,895 SR
Queue Stats
543W - 560L
1,590 MMR
Solo
Hun Batz
Hun Batz
Silver I
alansantillana
Hun Batz
Silver I
Level 149
God Stats
1W - 2L
1,500 SR
Queue Stats
341W - 318L
1,503 MMR
Solo
Bellona
Bellona
Gold IV
iKowareta-
Bellona
Gold IV
Level 125
God Stats
5W - 2L
1,500 SR
Queue Stats
148W - 127L
1,590 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 121
1,607 SR
1,566 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 113
1,610 SR
1,597 MMR
Chaac
Chaac
Silver I
DeadBadBunnyUwU
Chaac
Silver I
Level 89
God Stats
4W - 0L
1,706 SR
Queue Stats
81W - 92L
1,589 MMR
Solo
Eset
Eset
Silver II
ElectricXLettuce
Eset
Silver II
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
202W - 194L
1,586 MMR
Solo
Hachiman
Hachiman
Silver I
EveryJoseDies
Hachiman
Silver I
Level 49
God Stats
5W - 1L
1,845 SR
Queue Stats
30W - 14L
1,631 MMR
Party 1
He Bo
He Bo
Gold III
MelodiusRL
He Bo
Gold III
Level 160
God Stats
1W - 2L
1,500 SR
Queue Stats
339W - 310L
1,594 MMR
Party 1
Ymir
Ymir
Silver I
gvela92
Ymir
Silver I
Level 106
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 3L
1,587 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
RipCard
Khepri
6
0 / 7 / 1
4,028
366
1,695
7,685
5,760
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 6 / 1
5,141
467
2,961
5,858
1,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

9
0 / 1 / 1
4,621
420
2,438
5,214
1,306
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hun Batz
12
5 / 0 / 1
6,792
617
4,203
6,713
2,346
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
iKowareta-
Bellona
11
2 / 3 / 1
6,351
577
5,227
7,607
6,675
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
LokiSetBaron SamediNemesisDanzaburou

VS

Bans
TsukuyomiFenrirKaliBakasuraHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 2
6,497
591
5,291
9,353
7,637
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
6 / 3 / 0
6,899
627
4,954
6,108
1,819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hachiman
EveryJoseDies
Hachiman
12
5 / 0 / 3
6,685
608
7,229
4,576
2,702
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

He Bo
12
3 / 0 / 0
6,561
596
3,900
5,397
1,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
gvela92
Ymir
9
1 / 1 / 6
5,746
522
2,838
5,822
3,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
28
7
Kills
17
17
Deaths
7
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
2
3
2
1
W
6
3
0
2
W
Hachiman
EveryJoseDies
Hachiman
5
0
3
6.5
W
He Bo
3
0
0
3
L
Khepri
RipCard
Khepri
0
7
1
0.07
L
0
6
1
0.08
L
0
1
1
0.5
L
Hun Batz
5
0
1
5.5
W
Ymir
gvela92
Ymir
1
1
6
4
L
Bellona
iKowareta-
Bellona
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,524
Damage
24,212
33,077
Taken
31,256
17,909
Mitigated
17,063
8,230
Healing
11,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,291
1,247
0
3,031
9,353
7,637
848
781
8,555
2,024
30,639
W
4,954
465
0
1,419
6,108
1,819
0
1,767
4,113
34,028
0
W
Hachiman
EveryJoseDies
Hachiman
7,229
3,833
0
2,768
4,576
2,702
110
898
3,678
5,031
39,529
W
He Bo
3,900
537
0
2,820
5,397
1,294
0
453
4,916
40,154
0
L
Khepri
RipCard
Khepri
1,695
392
87
333
7,685
5,760
0
2,456
5,229
6,894
0
L
2,961
325
0
605
5,858
1,822
0
4,084
1,432
23,052
0
L
2,438
1,244
0
2,531
5,214
1,306
0
1,742
3,472
0
22,432
L
Hun Batz
4,203
999
0
1,950
6,713
2,346
0
2,558
4,015
0
36,434
W
Ymir
gvela92
Ymir
2,838
880
0
1,599
5,822
3,611
0
1,053
4,713
22,399
0
L
Bellona
iKowareta-
Bellona
5,227
2,199
0
2,724
7,607
6,675
21
1,793
5,814
3,862
29,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,933
Gold Earned
32,388
243
Minions Killed
338
0
Camps Cleared
0
937,517
Distance Traveled
992,625
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,497
591
78
7
0
193,422
4
W
Eset
6,899
627
66
6
0
199,670
2
W
Hachiman
6,685
608
80
7
0
187,109
2
W
He Bo
6,561
596
84
8
0
221,563
1
L
Khepri
4,028
366
7
1
0
170,476
0
L
Scylla
5,141
467
39
4
0
177,828
2
L
Cupid
4,621
420
45
4
0
141,636
1
L
Hun Batz
6,792
617
84
8
0
247,123
3
W
Ymir
5,746
522
30
3
0
190,861
4
L
Bellona
6,351
577
68
6
0
200,454
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role