Player Matchup

Loki
Loki
GoCrazy DG27
Loki
Level 21
God Stats
1W - 5L
1,242 SR
Queue Stats
106W - 117L
1,358 Elo+
Party 1
Bellona
Bellona
IFN x Sky
Bellona
Level 4
God Stats
9W - 12L
1,500 SR
Queue Stats
122W - 153L
1,246 Elo+
Party 1
Merlin
Merlin
IFN x Slay
Merlin
Level 8
God Stats
1W - 5L
1,365 SR
Queue Stats
51W - 69L
1,313 Elo+
Party 1
Fenrir
Fenrir
KD873
Fenrir
Level 7
God Stats
2W - 5L
1,272 SR
Queue Stats
54W - 68L
1,253 Elo+
Party 1
Cthulhu
Cthulhu
Kid x Yolo
Cthulhu
Level 8
God Stats
5W - 9L
1,518 SR
Queue Stats
10W - 18L
1,244 Elo+
Party 1
Team Averages
Level 10
1,380 SR
1,283 Elo+

VS

Team Averages
Level 34
1,515 SR
1,466 Elo+
Artemis
Artemis
Info nB
Artemis
Level 12
God Stats
24W - 29L
1,314 SR
Queue Stats
66W - 73L
1,336 Elo+
Party 2
Discordia
Discordia
La_Gilette777
Discordia
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Serqet
Serqet
Necokil
Serqet
Level 29
God Stats
3W - 2L
1,679 SR
Queue Stats
78W - 80L
1,575 Elo+
Solo
Cthulhu
Cthulhu
marine55555
Cthulhu
Level 89
God Stats
12W - 7L
1,500 SR
Queue Stats
597W - 531L
1,330 Elo+
Party 2
Mulan
Mulan
thebadones2004
Mulan
Level 29
God Stats
235W - 263L
1,582 SR
Queue Stats
663W - 769L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 9 / 1
7,408
337
8,459
18,561
5,759
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
IFN x Sky
Bellona
11
0 / 15 / 1
7,584
345
5,648
21,346
20,715
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Merlin
IFN x Slay
Merlin
16
4 / 9 / 0
10,930
497
12,112
16,137
5,366
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
KD873
Fenrir
11
1 / 17 / 1
8,660
394
9,576
21,906
10,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cthulhu
Kid x Yolo
Cthulhu
10
1 / 16 / 2
7,390
336
8,154
26,659
19,653
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Info nB
Artemis
17
11 / 3 / 16
11,361
516
19,089
15,749
5,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
La_Gilette777
Discordia
19
15 / 2 / 14
13,381
608
18,348
14,853
5,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Serqet
Necokil
Serqet
17
10 / 2 / 11
11,853
539
10,359
15,704
6,685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
marine55555
Cthulhu
18
15 / 0 / 18
13,384
608
15,311
26,345
24,265
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
14 / 1 / 7
12,361
562
15,266
14,962
13,016
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
131
8
Kills
65
66
Deaths
8
5
Assists
66
Player
Kills
Deaths
Assists
KDA
L
2
9
1
0.28
L
Bellona
IFN x Sky
Bellona
0
15
1
0.03
L
Merlin
IFN x Slay
Merlin
4
9
0
0.44
W
Artemis
Info nB
Artemis
11
3
16
6.33
L
Fenrir
KD873
Fenrir
1
17
1
0.09
L
Cthulhu
Kid x Yolo
Cthulhu
1
16
2
0.13
W
Discordia
La_Gilette777
Discordia
15
2
14
11
W
Serqet
Necokil
Serqet
10
2
11
7.75
W
Cthulhu
marine55555
Cthulhu
15
0
18
24
W
14
1
7
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,949
Damage
78,373
104,609
Taken
87,613
62,182
Mitigated
55,450
8,746
Healing
36,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,459
2,462
0
2,489
18,561
5,759
0
5,852
12,354
0
19,803
L
Bellona
IFN x Sky
Bellona
5,648
1,916
0
964
21,346
20,715
708
6,278
14,131
0
31,393
L
Merlin
IFN x Slay
Merlin
12,112
909
104
3,122
16,137
5,366
834
5,672
8,706
42,108
0
W
Artemis
Info nB
Artemis
19,089
13,753
0
4,676
15,749
5,770
5,345
4,362
11,362
0
57,920
L
Fenrir
KD873
Fenrir
9,576
3,241
0
1,892
21,906
10,689
472
7,806
13,753
0
36,609
L
Cthulhu
Kid x Yolo
Cthulhu
8,154
1,692
175
0
26,659
19,653
0
8,381
17,881
23,326
0
W
Discordia
La_Gilette777
Discordia
18,348
1,582
443
3,593
14,853
5,714
2,778
3,691
11,087
96,989
0
W
Serqet
Necokil
Serqet
10,359
1,786
0
4,113
15,704
6,685
205
2,776
12,703
0
53,419
W
Cthulhu
marine55555
Cthulhu
15,311
2,342
729
14,715
26,345
24,265
1,437
5,583
20,502
65,461
0
W
15,266
1,780
0
8,045
14,962
13,016
2,225
3,854
11,016
7,009
66,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,972
Gold Earned
62,340
221
Minions Killed
555
0
Camps Cleared
0
1,799,379
Distance Traveled
2,064,428
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,408
337
19
1
0
404,449
3
L
Bellona
7,584
345
42
2
0
339,679
0
L
Merlin
10,930
497
68
3
0
311,094
1
W
Artemis
11,361
516
84
4
0
368,131
0
L
Fenrir
8,660
394
59
3
0
365,118
2
L
Cthulhu
7,390
336
33
2
0
379,039
0
W
Discordia
13,381
608
150
7
0
386,927
0
W
Serqet
11,853
539
85
4
0
450,964
0
W
Cthulhu
13,384
608
99
5
0
394,485
0
W
Mulan
12,361
562
137
6
0
463,921
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role