Player Matchup

Vamana
Vamana
 
Vamana
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
Calor9
Pele
Level 73
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 1
Anubis
Anubis
JuiceBoxJacTV
Anubis
Level 86
God Stats
4W - 3L
1,500 SR
Queue Stats
23W - 29L
1,500 Elo+
Party 1
Team Averages
Level 94
1,500 SR
1,500 Elo+

VS

Team Averages
Level 79
1,558 SR
1,559 Elo+
Nox
Nox
BroColorDopamine
Nox
Level 103
God Stats
98W - 124L
1,673 SR
Queue Stats
414W - 423L
1,676 Elo+
Solo
Artio
Artio
DJ_IS_FUNSIZE
Artio
Level 48
God Stats
2W - 3L
1,500 SR
Queue Stats
68W - 79L
1,500 Elo+
Party 2
Thanatos
Thanatos
e_is_papi
Thanatos
Level 85
God Stats
3W - 5L
1,500 SR
Queue Stats
61W - 74L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
12
11 / 0 / 6
9,183
918
12,391
8,359
5,222
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Pele
Calor9
Pele
10
2 / 1 / 12
7,959
796
3,466
6,772
3,122
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
6 / 0 / 8
8,931
893
5,397
4,969
2,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 0
6,757
676
7,535
6,493
1,840
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

7
0 / 8 / 1
6,008
601
3,539
10,904
5,798
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
e_is_papi
Thanatos
9
0 / 7 / 0
6,187
619
3,317
10,011
2,512
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
2
19
Kills
1
1
Deaths
19
26
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
11
0
6
14
L
1
4
0
0.25
W
Pele
Calor9
Pele
2
1
12
8
L
0
8
1
0.06
W
6
0
8
10
L
Thanatos
e_is_papi
Thanatos
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,254
Damage
14,391
20,100
Taken
27,408
11,003
Mitigated
10,150
9,237
Healing
4,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
12,391
4,735
0
3,403
8,359
5,222
1,110
4,012
4,347
4,618
38,332
L
7,535
312
0
188
6,493
1,840
0
588
5,905
27,010
0
W
Pele
Calor9
Pele
3,466
705
0
2,763
6,772
3,122
901
5,028
1,744
686
13,484
L
3,539
666
504
1,092
10,904
5,798
0
3,189
7,715
7,371
0
W
5,397
616
0
3,071
4,969
2,659
567
2,362
2,607
30,619
0
L
Thanatos
e_is_papi
Thanatos
3,317
551
0
3,078
10,011
2,512
0
2,281
7,730
0
16,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,073
Gold Earned
18,952
114
Minions Killed
77
0
Camps Cleared
0
552,377
Distance Traveled
518,887
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
9,183
918
39
4
0
208,027
5
L
Nox
6,757
676
41
4
0
181,845
1
W
Pele
7,959
796
20
2
0
181,553
0
L
Artio
6,008
601
11
1
0
156,061
1
W
Anubis
8,931
893
55
6
0
162,797
1
L
Thanatos
6,187
619
25
3
0
180,981
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role