Player Matchup

Sobek
Sobek
 
Sobek
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Loovhon
Scylla
Level 15
God Stats
2W - 4L
1,586 SR
Queue Stats
11W - 19L
1,365 Elo+
Solo
Danzaburou
Danzaburou
Redkomodo7
Danzaburou
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
247W - 219L
1,499 Elo+
Party 1
Team Averages
Level 52
1,529 SR
1,455 Elo+

VS

Team Averages
Level 37
1,636 SR
1,260 Elo+
Anhur
Anhur
AsAboveSoB3low
Anhur
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,544 Elo+
Solo
Sol
Sol
CrazySinjab
Sol
Level 67
God Stats
5W - 0L
1,909 SR
Queue Stats
18W - 11L
1,118 Elo+
Party 2
Khepri
Khepri
superspy321
Khepri
Level 29
God Stats
5W - 3L
1,500 SR
Queue Stats
11W - 12L
1,118 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
12
2 / 1 / 4
8,451
604
6,586
10,647
11,219
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
Loovhon
Scylla
11
2 / 2 / 4
8,266
590
5,823
7,304
2,169
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
Redkomodo7
Danzaburou
12
2 / 6 / 4
8,825
630
6,632
10,958
3,404
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 3 / 3
8,847
632
8,019
6,406
2,316
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
2 / 1 / 7
8,892
635
9,368
7,511
2,607
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Khepri
11
2 / 2 / 5
9,341
667
5,411
9,316
10,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
23
6
Kills
8
9
Deaths
6
12
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
2
1
4
4
W
4
3
3
1.83
W
2
1
7
5.5
L
Scylla
Loovhon
Scylla
2
2
4
2
L
Danzaburou
Redkomodo7
Danzaburou
2
6
4
0.67
W
Khepri
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,041
Damage
22,798
28,909
Taken
23,233
16,792
Mitigated
15,577
5,955
Healing
6,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
6,586
561
0
3,377
10,647
11,219
174
4,693
5,954
19,910
0
W
8,019
2,655
0
398
6,406
2,316
0
3,508
2,898
0
21,608
W
9,368
1,103
0
4,501
7,511
2,607
0
3,581
3,930
42,255
0
L
Scylla
Loovhon
Scylla
5,823
661
0
884
7,304
2,169
102
4,333
2,971
17,343
0
L
Danzaburou
Redkomodo7
Danzaburou
6,632
3,177
0
1,694
10,958
3,404
977
5,789
5,169
0
28,509
W
Khepri
5,411
328
0
1,402
9,316
10,654
0
5,336
3,980
16,746
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,542
Gold Earned
27,080
97
Minions Killed
112
0
Camps Cleared
0
612,725
Distance Traveled
695,844
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,451
604
18
1
0
233,180
2
W
Anhur
8,847
632
35
3
0
218,913
7
W
Sol
8,892
635
62
4
0
231,022
0
L
Scylla
8,266
590
26
2
0
207,654
2
L
Danzaburou
8,825
630
53
4
0
171,891
1
W
Khepri
9,341
667
15
1
0
245,909
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role