Player Matchup

Ymir
Ymir
EngelKing
Ymir
Level 134
God Stats
5W - 1L
1,630 SR
Queue Stats
194W - 51L
1,728 Elo+
Party 1
Mercury
Mercury
Pressensaft
Mercury
Level 128
God Stats
3W - 0L
1,500 SR
Queue Stats
193W - 51L
1,728 Elo+
Party 1
Artemis
Artemis
SmiteFlash
Artemis
Level 134
God Stats
17W - 4L
1,884 SR
Queue Stats
196W - 52L
1,728 Elo+
Party 1
Bellona
Bellona
TheRealQuah
Bellona
Level 39
God Stats
41W - 31L
1,835 SR
Queue Stats
189W - 182L
1,565 Elo+
Solo
Zeus
Zeus
engelke
Zeus
Level 33
God Stats
17W - 2L
1,775 SR
Queue Stats
177W - 42L
1,710 Elo+
Party 1
Team Averages
Level 94
1,725 SR
1,692 Elo+

VS

Team Averages
Level 52
1,640 SR
1,553 Elo+
Anubis
Anubis
AfterReboot
Anubis
Level 37
God Stats
17W - 16L
1,685 SR
Queue Stats
140W - 184L
1,510 Elo+
Party 2
Bakasura
Bakasura
AzenBearg
Bakasura
Level 29
God Stats
1W - 1L
1,811 SR
Queue Stats
7W - 7L
1,393 Elo+
Party 2
Chaac
Chaac
Morochita
Chaac
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 75L
1,687 Elo+
Solo
Neith
Neith
Nucial
Neith
Level 24
God Stats
1W - 5L
1,702 SR
Queue Stats
4W - 8L
1,675 Elo+
Party 2
Cerberus
Cerberus
VeniMeuh
Cerberus
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
7 / 3 / 14
8,428
602
6,907
10,789
5,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Mercury
Pressensaft
Mercury
15
3 / 0 / 3
8,474
605
5,940
8,332
2,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Artemis
SmiteFlash
Artemis
14
10 / 2 / 8
8,932
638
15,162
9,777
3,101
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
TheRealQuah
Bellona
13
1 / 0 / 0
7,777
556
1,791
2,713
2,482
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Zeus
engelke
Zeus
14
2 / 2 / 3
8,061
576
4,419
4,059
1,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
10
2 / 3 / 2
6,554
468
3,099
6,265
3,138
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bakasura
AzenBearg
Bakasura
9
1 / 3 / 0
5,963
426
2,933
8,292
2,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chaac
Morochita
Chaac
12
0 / 2 / 0
6,271
448
1,672
7,139
6,657
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Neith
Nucial
Neith
10
2 / 7 / 3
6,652
475
5,499
8,504
2,210
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
VeniMeuh
Cerberus
9
2 / 8 / 2
6,321
452
5,053
17,646
7,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
14
23
Kills
7
7
Deaths
23
28
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Anubis
2
3
2
1
L
Bakasura
AzenBearg
Bakasura
1
3
0
0.33
W
Ymir
7
3
14
4.67
L
Chaac
Morochita
Chaac
0
2
0
0
L
Neith
Nucial
Neith
2
7
3
0.5
W
Mercury
Pressensaft
Mercury
3
0
3
4.5
W
Artemis
SmiteFlash
Artemis
10
2
8
7
W
Bellona
TheRealQuah
Bellona
1
0
0
1
L
Cerberus
VeniMeuh
Cerberus
2
8
2
0.38
W
Zeus
engelke
Zeus
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,219
Damage
18,256
35,670
Taken
47,846
15,187
Mitigated
21,595
13,292
Healing
12,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
3,099
94
0
1,342
6,265
3,138
0
2,167
3,902
29,132
0
L
Bakasura
AzenBearg
Bakasura
2,933
1,897
0
2,573
8,292
2,329
0
1,306
6,904
0
19,167
W
Ymir
6,907
1,698
0
1,377
10,789
5,600
0
3,419
7,150
30,339
0
L
Chaac
Morochita
Chaac
1,672
262
0
2,694
7,139
6,657
0
1,075
6,062
0
32,063
L
Neith
Nucial
Neith
5,499
2,671
0
423
8,504
2,210
195
2,187
6,273
0
24,972
W
Mercury
Pressensaft
Mercury
5,940
3,590
0
5,468
8,332
2,886
0
832
7,490
0
60,615
W
Artemis
SmiteFlash
Artemis
15,162
8,883
0
4,559
9,777
3,101
1,775
2,728
6,745
0
53,869
W
Bellona
TheRealQuah
Bellona
1,791
737
0
750
2,713
2,482
736
0
2,351
5,490
35,442
L
Cerberus
VeniMeuh
Cerberus
5,053
387
357
5,338
17,646
7,261
0
4,429
13,177
21,546
0
W
Zeus
engelke
Zeus
4,419
717
0
1,138
4,059
1,118
192
1,173
2,836
48,389
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,672
Gold Earned
31,761
475
Minions Killed
281
0
Camps Cleared
0
1,338,117
Distance Traveled
1,231,155
24
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,554
468
69
5
0
227,959
1
L
Bakasura
5,963
426
54
4
0
297,403
1
W
Ymir
8,428
602
46
3
0
264,169
5
L
Chaac
6,271
448
65
5
0
270,295
5
L
Neith
6,652
475
49
4
0
212,607
0
W
Mercury
8,474
605
115
8
0
335,101
3
W
Artemis
8,932
638
90
6
0
238,599
7
W
Bellona
7,777
556
114
8
0
225,769
5
L
Cerberus
6,321
452
44
3
0
222,891
6
W
Zeus
8,061
576
110
8
0
274,479
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role