Player Matchup

Cerberus
Cerberus
HeikoHL
Cerberus
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 11L
1,394 Elo+
Party 1
Bellona
Bellona
Mister-_-puddin
Bellona
Level 5
God Stats
2W - 3L
1,749 SR
Queue Stats
3W - 9L
1,351 Elo+
Party 1
Cupid
Cupid
bilbomitchy
Cupid
Level 26
God Stats
6W - 2L
1,581 SR
Queue Stats
9W - 5L
1,267 Elo+
Solo
Hel
Hel
melichat
Hel
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
202W - 250L
1,271 Elo+
Solo
Anhur
Anhur
testardaggine
Anhur
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 13
1,566 SR
1,357 Elo+

VS

Team Averages
Level 22
1,739 SR
1,742 Elo+
Medusa
Medusa
Dr 4eyez
Medusa
Level 26
God Stats
2W - 1L
1,724 SR
Queue Stats
3W - 4L
1,781 Elo+
Party 2
The Morrigan
The Morrigan
NazarNazaR_NazaR
The Morrigan
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
200W - 228L
1,499 Elo+
Solo
Thanatos
Thanatos
Pottsy5525
Thanatos
Level 12
God Stats
8W - 14L
1,763 SR
Queue Stats
25W - 38L
1,839 Elo+
Party 2
Ares
Ares
Zeneca666
Ares
Level 22
God Stats
10W - 12L
1,903 SR
Queue Stats
24W - 35L
1,811 Elo+
Party 2
Neith
Neith
randombish6
Neith
Level 23
God Stats
3W - 4L
1,805 SR
Queue Stats
3W - 4L
1,781 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
HeikoHL
Cerberus
14
2 / 9 / 4
9,062
1,007
9,659
21,749
18,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
5 / 7 / 1
9,156
1,017
15,957
18,688
19,045
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
0 / 2 / 3
8,083
898
4,584
12,310
6,465
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
0 / 4 / 1
7,265
807
1,313
4,947
1,539
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 2 / 1
7,633
848
1,415
2,059
666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

179

VS

Team 2 Tickets

378

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Dr 4eyez
Medusa
15
8 / 1 / 11
10,425
1,158
18,027
8,663
3,279
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Morrigan
NazarNazaR_NazaR
The Morrigan
14
4 / 4 / 11
9,160
1,018
5,732
5,687
2,058
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Pottsy5525
Thanatos
16
2 / 0 / 16
9,570
1,063
7,596
5,196
2,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ares
15
8 / 2 / 14
10,289
1,143
10,794
10,554
9,146
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
2 / 1 / 13
8,911
990
11,646
7,228
2,779
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
89
8
Kills
24
24
Deaths
8
10
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Medusa
Dr 4eyez
Medusa
8
1
11
13.5
L
Cerberus
HeikoHL
Cerberus
2
9
4
0.44
L
5
7
1
0.79
W
The Morrigan
NazarNazaR_NazaR
The Morrigan
4
4
11
2.38
W
Thanatos
Pottsy5525
Thanatos
2
0
16
10
W
Ares
8
2
14
7.5
L
0
2
3
0.75
L
0
4
1
0.13
W
2
1
13
8.5
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,928
Damage
53,795
59,753
Taken
37,328
46,391
Mitigated
19,400
4,231
Healing
8,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Dr 4eyez
Medusa
18,027
10,652
0
2,485
8,663
3,279
0
2,032
6,537
0
32,271
L
Cerberus
HeikoHL
Cerberus
9,659
2,163
0
2,002
21,749
18,676
0
7,630
14,094
23,367
0
L
15,957
5,928
0
1,172
18,688
19,045
0
3,414
15,253
0
25,447
W
The Morrigan
NazarNazaR_NazaR
The Morrigan
5,732
2,338
0
55
5,687
2,058
0
2,129
3,483
8,813
643
W
Thanatos
Pottsy5525
Thanatos
7,596
2,749
0
3,906
5,196
2,138
0
715
4,406
0
20,792
W
Ares
10,794
774
679
525
10,554
9,146
0
3,259
6,970
13,419
0
L
4,584
2,743
51
204
12,310
6,465
0
2,671
9,639
0
14,142
L
1,313
805
309
444
4,947
1,539
0
665
4,282
2,429
0
W
11,646
8,644
0
1,071
7,228
2,779
0
2,837
4,366
0
16,274
L
1,415
703
0
49
2,059
666
0
1,457
602
0
2,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,199
Gold Earned
48,355
74
Minions Killed
100
4
Camps Cleared
4
537,813
Distance Traveled
781,078
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,425
1,158
45
5
0
168,065
0
L
Cerberus
9,062
1,007
38
4
1
142,199
0
L
Bellona
9,156
1,017
14
2
1
160,154
0
W
The Morrigan
9,160
1,018
6
1
1
130,162
0
W
Thanatos
9,570
1,063
34
4
3
179,014
0
W
Ares
10,289
1,143
1
0
0
167,535
0
L
Cupid
8,083
898
15
2
1
137,572
0
L
Hel
7,265
807
0
0
0
59,946
2
W
Neith
8,911
990
14
2
0
136,302
0
L
Anhur
7,633
848
7
1
1
37,942
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role