Player Matchup

Achilles
Achilles
Blueberry9803
Achilles
Level 76
God Stats
9W - 2L
1,718 SR
Queue Stats
70W - 41L
1,686 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Shark Bate2004
Ah Muzen Cab
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 18L
1,888 Elo+
Party 2
Baron Samedi
Baron Samedi
Sidedsamwich
Baron Samedi
Level 28
God Stats
10W - 2L
1,760 SR
Queue Stats
147W - 123L
1,708 Elo+
Party 2
Team Averages
Level 67
1,659 SR
1,761 Elo+

VS

Team Averages
Level 43
1,500 SR
1,500 Elo+
Heimdallr
Heimdallr
RiskHang
Heimdallr
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Susano
Susano
RiskTheo
Susano
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Yemoja
Yemoja
Risk_Jerry02
Yemoja
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Blueberry9803
Achilles
14
9 / 5 / 8
10,695
764
8,929
14,988
16,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ah Muzen Cab
Shark Bate2004
Ah Muzen Cab
13
10 / 2 / 8
10,760
769
12,613
9,218
3,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Baron Samedi
Sidedsamwich
Baron Samedi
12
2 / 3 / 15
9,557
683
9,816
7,545
3,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
RiskHang
Heimdallr
12
1 / 8 / 6
8,814
630
5,155
11,261
3,749
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Susano
RiskTheo
Susano
13
5 / 4 / 4
10,630
759
4,668
10,212
3,569
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
11
3 / 9 / 4
8,452
604
3,926
17,924
11,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
23
21
Kills
9
10
Deaths
21
31
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Achilles
Blueberry9803
Achilles
9
5
8
2.6
L
Heimdallr
RiskHang
Heimdallr
1
8
6
0.5
L
Susano
RiskTheo
Susano
5
4
4
1.75
L
Yemoja
3
9
4
0.56
W
Ah Muzen Cab
Shark Bate2004
Ah Muzen Cab
10
2
8
7
W
Baron Samedi
Sidedsamwich
Baron Samedi
2
3
15
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,358
Damage
13,749
31,751
Taken
39,397
23,764
Mitigated
18,338
9,961
Healing
7,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Blueberry9803
Achilles
8,929
2,577
0
2,349
14,988
16,804
412
1,524
13,464
0
29,168
L
Heimdallr
RiskHang
Heimdallr
5,155
2,581
0
525
11,261
3,749
0
2,057
8,887
0
27,106
L
Susano
RiskTheo
Susano
4,668
1,491
0
1,778
10,212
3,569
92
2,413
7,572
0
21,167
L
Yemoja
3,926
640
1,522
3,651
17,924
11,020
0
5,711
11,739
23,147
0
W
Ah Muzen Cab
Shark Bate2004
Ah Muzen Cab
12,613
3,589
0
4,254
9,218
3,529
1,352
1,112
8,106
0
55,441
W
Baron Samedi
Sidedsamwich
Baron Samedi
9,816
641
910
2,448
7,545
3,431
604
1,356
6,189
22,663
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,012
Gold Earned
27,896
141
Minions Killed
103
0
Camps Cleared
0
647,170
Distance Traveled
616,822
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,695
764
29
2
0
246,375
1
L
Heimdallr
8,814
630
39
3
0
203,248
1
L
Susano
10,630
759
34
2
0
216,732
3
L
Yemoja
8,452
604
30
2
0
196,842
0
W
Ah Muzen Cab
10,760
769
79
6
0
187,878
0
W
Baron Samedi
9,557
683
33
2
0
212,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role