Player Matchup

Xing Tian
Xing Tian
Jimothy-Sin
Xing Tian
Level 23
God Stats
3W - 2L
1,500 SR
Queue Stats
39W - 39L
1,599 Elo+
Solo
King Arthur
King Arthur
Radggeir
King Arthur
Level 13
God Stats
1W - 0L
1,497 SR
Queue Stats
3W - 0L
1,842 Elo+
Solo
Loki
Loki
Yissus7
Loki
Level 23
God Stats
48W - 38L
1,517 SR
Queue Stats
370W - 346L
1,473 Elo+
Solo
Jing Wei
Jing Wei
gime-baby5
Jing Wei
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
38W - 26L
1,542 Elo+
Solo
Ra
Ra
smurfs_sux
Ra
Level 18
God Stats
1W - 1L
1,187 SR
Queue Stats
55W - 22L
1,641 Elo+
Solo
Team Averages
Level 20
1,440 SR
1,620 Elo+

VS

Team Averages
Level 17
1,510 SR
1,626 Elo+
Thor
Thor
Darkmoore-13
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,221 Elo+
Solo
Mulan
Mulan
IntoxLightning
Mulan
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,677 Elo+
Solo
Ymir
Ymir
JCoIesIaw
Ymir
Level 29
God Stats
29W - 23L
1,571 SR
Queue Stats
356W - 329L
1,603 Elo+
Solo
Neith
Neith
KodaiBlack
Neith
Level 13
God Stats
20W - 35L
1,481 SR
Queue Stats
29W - 45L
1,613 Elo+
Solo
Olorun
Olorun
MDFK_JAGUAR500
Olorun
Level 23
God Stats
1W - 6L
1,500 SR
Queue Stats
163W - 182L
2,017 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Jimothy-Sin
Xing Tian
15
3 / 1 / 8
9,480
499
9,337
18,886
15,239
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

King Arthur
Radggeir
King Arthur
16
11 / 2 / 4
11,739
618
13,472
18,748
16,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Loki
Yissus7
Loki
18
13 / 1 / 5
12,098
637
11,270
14,247
5,902
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jing Wei
gime-baby5
Jing Wei
17
7 / 0 / 4
11,311
595
10,559
14,163
5,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
7 / 2 / 11
12,051
634
14,044
12,993
5,863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 16 / 0
5,983
315
1,611
14,587
6,665
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Breastplate

Breastplate

+20
Physical Protection

11
0 / 12 / 0
7,190
378
10,495
21,198
15,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
9
2 / 3 / 2
7,670
404
6,101
12,334
9,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
12
0 / 8 / 3
7,434
391
4,758
10,951
2,903
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

14
4 / 7 / 2
9,856
519
13,480
17,870
6,299
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
13
41
Kills
6
6
Deaths
46
32
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
16
0
0
L
0
12
0
0
L
Ymir
2
3
2
1
W
Xing Tian
Jimothy-Sin
Xing Tian
3
1
8
7
L
Neith
0
8
3
0.19
L
4
7
2
0.71
W
King Arthur
Radggeir
King Arthur
11
2
4
6.5
W
Loki
Yissus7
Loki
13
1
5
15.5
W
Jing Wei
gime-baby5
Jing Wei
7
0
4
9
W
7
2
11
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,682
Damage
36,445
79,037
Taken
76,940
49,086
Mitigated
40,542
26,031
Healing
11,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,611
1,281
0
0
14,587
6,665
0
1,875
12,441
0
6,313
L
10,495
2,968
0
2,147
21,198
15,092
351
4,732
15,859
0
39,550
L
Ymir
6,101
1,187
716
1,466
12,334
9,583
0
3,905
8,211
19,855
0
W
Xing Tian
Jimothy-Sin
Xing Tian
9,337
947
453
918
18,886
15,239
36
6,768
11,663
34,230
0
L
Neith
4,758
2,903
0
1,945
10,951
2,903
0
1,289
9,413
0
42,332
L
13,480
7,407
265
4,489
17,870
6,299
0
10,742
6,577
59,084
0
W
King Arthur
Radggeir
King Arthur
13,472
2,815
0
6,831
18,748
16,140
1,218
2,777
15,681
0
59,181
W
Loki
Yissus7
Loki
11,270
3,129
0
302
14,247
5,902
1,166
2,707
11,395
0
92,922
W
Jing Wei
gime-baby5
Jing Wei
10,559
9,209
0
8,305
14,163
5,942
5,717
2,388
11,775
0
86,252
W
14,044
1,640
3,738
5,484
12,993
5,863
1,319
4,941
8,027
92,707
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,679
Gold Earned
38,133
560
Minions Killed
238
0
Camps Cleared
0
1,799,642
Distance Traveled
1,349,037
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,983
315
5
0
0
247,998
0
L
Mulan
7,190
378
61
3
0
266,331
3
L
Ymir
7,670
404
26
1
0
254,595
3
W
Xing Tian
9,480
499
35
2
0
395,047
7
L
Neith
7,434
391
43
2
0
291,146
0
L
Olorun
9,856
519
103
5
0
288,967
4
W
King Arthur
11,739
618
96
5
0
299,677
0
W
Loki
12,098
637
132
7
0
406,993
2
W
Jing Wei
11,311
595
131
7
0
315,742
2
W
Ra
12,051
634
166
9
0
382,183
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role