Player Matchup

Guan Yu
Guan Yu
Benfrancois
Guan Yu
Level 7
God Stats
2W - 10L
1,500 SR
Queue Stats
3W - 13L
1,500 Elo+
Party 1
Anhur
Anhur
Dworon
Anhur
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 22L
1,554 Elo+
Solo
Poseidon
Poseidon
Gypsi2110
Poseidon
Level 7
God Stats
2W - 3L
1,427 SR
Queue Stats
3W - 6L
1,412 Elo+
Solo
Cerberus
Cerberus
Heroboticus
Cerberus
Level 17
God Stats
0W - 3L
1,177 SR
Queue Stats
40W - 38L
1,431 Elo+
Party 1
Bakasura
Bakasura
javiermakina110
Bakasura
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,719 Elo+
Solo
Team Averages
Level 11
1,421 SR
1,523 Elo+

VS

Team Averages
Level 19
1,637 SR
1,564 Elo+
Cerberus
Cerberus
 
Cerberus
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Auksire
Neith
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 19L
1,602 Elo+
Party 3
Kukulkan
Kukulkan
BigBens97
Kukulkan
Level 25
God Stats
42W - 42L
1,682 SR
Queue Stats
304W - 308L
1,518 Elo+
Party 3
Thor
Thor
MrGodlife
Thor
Level 15
God Stats
1W - 0L
1,705 SR
Queue Stats
2W - 0L
1,757 Elo+
Solo
Thoth
Thoth
pierrumple
Thoth
Level 17
God Stats
32W - 32L
1,795 SR
Queue Stats
45W - 51L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Benfrancois
Guan Yu
18
3 / 14 / 6
11,683
974
10,059
27,298
21,611
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Anhur
Dworon
Anhur
19
7 / 10 / 9
13,798
1,150
20,349
23,767
7,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poseidon
Gypsi2110
Poseidon
18
2 / 10 / 9
11,686
974
13,055
17,421
3,986
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Heroboticus
Cerberus
19
5 / 6 / 10
13,802
1,150
13,988
26,377
26,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bakasura
14
0 / 1 / 1
9,052
754
644
1,884
500
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

0

VS

Team 2 Tickets

232

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
20
15 / 4 / 19
14,321
1,193
19,069
27,612
23,552
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
Auksire
Neith
19
7 / 2 / 13
12,828
1,069
17,851
8,476
2,850
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
BigBens97
Kukulkan
20
6 / 3 / 23
13,317
1,110
23,223
8,923
3,622
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thor
19
11 / 4 / 19
13,817
1,151
19,489
16,030
5,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thoth
19
2 / 4 / 21
11,713
976
4,547
8,851
2,534
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
136
17
Kills
41
41
Deaths
17
35
Assists
95
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
15
4
19
6.13
W
Neith
Auksire
Neith
7
2
13
6.75
L
Guan Yu
Benfrancois
Guan Yu
3
14
6
0.43
W
Kukulkan
BigBens97
Kukulkan
6
3
23
5.83
L
Anhur
Dworon
Anhur
7
10
9
1.15
L
Poseidon
Gypsi2110
Poseidon
2
10
9
0.65
L
Cerberus
Heroboticus
Cerberus
5
6
10
1.67
W
Thor
11
4
19
5.13
L
Bakasura
0
1
1
0.5
W
Thoth
2
4
21
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,095
Damage
84,179
96,747
Taken
69,892
60,391
Mitigated
37,903
8,478
Healing
14,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
19,069
2,690
1,606
8,745
27,612
23,552
0
8,575
18,660
34,013
0
W
Neith
Auksire
Neith
17,851
9,776
0
2,220
8,476
2,850
0
5,274
3,150
0
45,799
L
Guan Yu
Benfrancois
Guan Yu
10,059
4,077
925
1,962
27,298
21,611
0
14,456
11,725
0
26,423
W
Kukulkan
BigBens97
Kukulkan
23,223
2,753
0
910
8,923
3,622
0
4,507
4,341
52,065
0
L
Anhur
Dworon
Anhur
20,349
13,154
0
1,510
23,767
7,744
0
11,947
11,820
0
36,200
L
Poseidon
Gypsi2110
Poseidon
13,055
1,548
0
0
17,421
3,986
0
8,426
8,995
39,168
0
L
Cerberus
Heroboticus
Cerberus
13,988
1,343
0
3,988
26,377
26,550
0
11,510
13,129
38,375
0
W
Thor
19,489
8,485
0
1,261
16,030
5,345
0
5,733
9,725
0
35,359
L
Bakasura
644
425
0
93
1,884
500
0
500
1,384
0
1,659
W
Thoth
4,547
1,331
0
0
8,851
2,534
0
2,954
5,872
13,702
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,021
Gold Earned
65,996
184
Minions Killed
219
3
Camps Cleared
11
801,508
Distance Traveled
862,978
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
14,321
1,193
33
3
2
202,339
0
W
Neith
12,828
1,069
71
6
3
154,762
0
L
Guan Yu
11,683
974
33
3
1
209,531
0
W
Kukulkan
13,317
1,110
65
5
3
182,357
0
L
Anhur
13,798
1,150
30
3
0
169,635
0
L
Poseidon
11,686
974
49
4
2
171,551
0
L
Cerberus
13,802
1,150
70
6
0
210,829
0
W
Thor
13,817
1,151
30
3
3
165,929
1
L
Bakasura
9,052
754
2
0
0
39,962
0
W
Thoth
11,713
976
20
2
0
157,591
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role