Player Matchup

King Arthur
King Arthur
LiamNaughtyBear
King Arthur
Level 155
God Stats
55W - 46L
1,680 SR
Queue Stats
481W - 368L
1,686 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Quesidobo
Tsukuyomi
Level 47
God Stats
2W - 2L
1,464 SR
Queue Stats
59W - 28L
2,076 Elo+
Solo
Sylvanus
Sylvanus
UndrcvrArcher
Sylvanus
Level 35
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 64L
1,393 Elo+
Party 3
Danzaburou
Danzaburou
aegsurra
Danzaburou
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,317 Elo+
Party 2
Hera
Hera
syfypride
Hera
Level 24
God Stats
14W - 15L
1,281 SR
Queue Stats
274W - 213L
1,343 Elo+
Party 2
Team Averages
Level 77
1,485 SR
1,563 Elo+

VS

Team Averages
Level 125
1,743 SR
1,730 Elo+
Scylla
Scylla
CoolKittyRhymes
Scylla
Level 157
God Stats
23W - 12L
1,844 SR
Queue Stats
252W - 207L
1,782 Elo+
Party 1
Chaac
Chaac
Essence0736
Chaac
Level 26
God Stats
20W - 17L
1,509 SR
Queue Stats
117W - 111L
1,505 Elo+
Party 1
Fenrir
Fenrir
Evangard
Fenrir
Level 157
God Stats
8W - 4L
1,846 SR
Queue Stats
89W - 49L
1,867 Elo+
Party 1
Danzaburou
Danzaburou
coneheadleader
Danzaburou
Level 128
God Stats
50W - 24L
1,802 SR
Queue Stats
83W - 60L
1,739 Elo+
Solo
Sylvanus
Sylvanus
nothingclever
Sylvanus
Level 158
God Stats
63W - 31L
1,715 SR
Queue Stats
188W - 152L
1,759 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
LiamNaughtyBear
King Arthur
17
1 / 6 / 2
10,224
568
12,922
23,706
13,861
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tsukuyomi
Quesidobo
Tsukuyomi
16
4 / 5 / 1
10,229
568
9,596
14,360
5,685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
UndrcvrArcher
Sylvanus
12
0 / 5 / 3
7,691
427
5,810
17,418
11,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
aegsurra
Danzaburou
13
3 / 5 / 0
8,633
480
5,491
11,948
4,107
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hera
14
0 / 6 / 2
8,297
461
5,787
8,127
2,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 2 / 10
11,054
614
12,205
9,133
3,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
3 / 2 / 1
9,910
551
9,996
15,307
13,471
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Fenrir
Evangard
Fenrir
18
12 / 1 / 7
11,143
619
12,186
10,469
5,082
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
coneheadleader
Danzaburou
18
2 / 2 / 5
11,367
632
8,723
11,629
4,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Sylvanus
nothingclever
Sylvanus
15
4 / 1 / 9
9,613
534
10,531
14,152
13,511
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
59
8
Kills
27
27
Deaths
8
8
Assists
32
Player
Kills
Deaths
Assists
KDA
W
6
2
10
5.5
W
3
2
1
1.75
W
Fenrir
Evangard
Fenrir
12
1
7
15.5
L
King Arthur
LiamNaughtyBear
King Arthur
1
6
2
0.33
L
Tsukuyomi
Quesidobo
Tsukuyomi
4
5
1
0.9
L
Sylvanus
UndrcvrArcher
Sylvanus
0
5
3
0.3
L
Danzaburou
aegsurra
Danzaburou
3
5
0
0.6
W
Danzaburou
coneheadleader
Danzaburou
2
2
5
2.25
W
Sylvanus
nothingclever
Sylvanus
4
1
9
8.5
L
Hera
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,606
Damage
53,641
75,559
Taken
60,690
37,470
Mitigated
39,643
22,183
Healing
26,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,205
1,006
156
2,706
9,133
3,508
0
2,398
6,735
77,708
0
W
9,996
1,209
0
4,906
15,307
13,471
0
0
15,307
6,273
51,098
W
Fenrir
Evangard
Fenrir
12,186
2,778
0
5,612
10,469
5,082
0
1,953
8,288
0
68,759
L
King Arthur
LiamNaughtyBear
King Arthur
12,922
2,180
0
6,810
23,706
13,861
53
4,627
19,011
0
74,312
L
Tsukuyomi
Quesidobo
Tsukuyomi
9,596
2,245
0
4,207
14,360
5,685
0
4,736
9,474
0
66,357
L
Sylvanus
UndrcvrArcher
Sylvanus
5,810
887
1,043
6,218
17,418
11,273
0
8,422
8,814
22,959
0
L
Danzaburou
aegsurra
Danzaburou
5,491
2,542
0
3,405
11,948
4,107
1,240
3,767
8,147
0
50,505
W
Danzaburou
coneheadleader
Danzaburou
8,723
4,239
0
6,365
11,629
4,071
2,450
2,890
8,739
0
85,646
W
Sylvanus
nothingclever
Sylvanus
10,531
3,153
1,980
4,405
14,152
13,511
296
4,356
9,796
43,107
0
L
Hera
5,787
1,302
0
500
8,127
2,544
0
2,125
5,808
52,895
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,074
Gold Earned
53,087
520
Minions Killed
576
0
Camps Cleared
0
1,663,418
Distance Traveled
1,764,610
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,054
614
142
8
0
354,013
3
W
Chaac
9,910
551
113
6
0
356,780
1
W
Fenrir
11,143
619
105
6
0
375,810
2
L
King Arthur
10,224
568
158
9
0
307,632
2
L
Tsukuyomi
10,229
568
116
6
0
369,347
6
L
Sylvanus
7,691
427
25
1
0
329,716
5
L
Danzaburou
8,633
480
104
6
0
333,642
3
W
Danzaburou
11,367
632
160
9
0
314,377
1
W
Sylvanus
9,613
534
56
3
0
363,630
3
L
Hera
8,297
461
117
7
0
323,081
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role