Player Matchup

Artemis
Artemis
Robespierre1226
Artemis
Level 3
God Stats
2W - 3L
1,500 SR
Queue Stats
469W - 614L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Vete A Banar
Cthulhu
Level 12
God Stats
10W - 8L
1,582 SR
Queue Stats
25W - 31L
1,501 Elo+
Solo
Aphrodite
Aphrodite
miller_chiller26
Aphrodite
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
222W - 263L
1,615 Elo+
Solo
Loki
Loki
shinoby-YT
Loki
Level 8
God Stats
1W - 2L
1,305 SR
Queue Stats
7W - 7L
1,532 Elo+
Party 1
Hel
Hel
xxSHACK-ZEWORXx
Hel
Level 16
God Stats
3W - 2L
1,520 SR
Queue Stats
8W - 9L
1,434 Elo+
Party 1
Team Averages
Level 13
1,481 SR
1,517 Elo+

VS

Team Averages
Level 12
1,463 SR
1,378 Elo+
Jormungandr
Jormungandr
ASRTM
Jormungandr
Level 16
God Stats
9W - 13L
1,637 SR
Queue Stats
10W - 15L
1,218 Elo+
Solo
Chang'e
Chang'e
O0O0O0O0PSSSSS
Chang'e
Level 13
God Stats
3W - 4L
1,500 SR
Queue Stats
292W - 271L
1,319 Elo+
Solo
Cu Chulainn
Cu Chulainn
greendevil818
Cu Chulainn
Level 4
God Stats
5W - 5L
1,500 SR
Queue Stats
6W - 10L
1,500 Elo+
Solo
Nemesis
Nemesis
svaizns09
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Guan Yu
Guan Yu
xaborra69
Guan Yu
Level 26
God Stats
1W - 17L
1,179 SR
Queue Stats
286W - 294L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 8 / 8
9,434
497
7,869
16,315
5,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
Vete A Banar
Cthulhu
10
2 / 0 / 1
7,393
389
4,650
7,314
5,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Aphrodite
14
7 / 4 / 4
10,366
546
8,252
13,619
6,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

13
6 / 6 / 1
8,772
462
5,001
12,778
4,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
6 / 4 / 6
9,742
513
7,166
9,163
2,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ASRTM
Jormungandr
14
2 / 4 / 2
8,735
460
7,917
11,403
8,618
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
10 / 3 / 3
10,359
545
16,732
13,073
4,756
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
greendevil818
Cu Chulainn
14
5 / 13 / 2
8,941
471
7,817
15,859
9,345
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
svaizns09
Nemesis
2
0 / 2 / 0
5,369
283
232
1,221
192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Guan Yu
xaborra69
Guan Yu
14
3 / 2 / 0
8,850
466
6,510
11,401
9,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
27
22
Kills
20
22
Deaths
24
20
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
ASRTM
Jormungandr
2
4
2
0.75
L
10
3
3
3.83
W
1
8
8
0.63
W
Cthulhu
Vete A Banar
Cthulhu
2
0
1
2.5
L
Cu Chulainn
greendevil818
Cu Chulainn
5
13
2
0.46
W
Aphrodite
7
4
4
2.25
W
6
6
1
1.08
L
Nemesis
svaizns09
Nemesis
0
2
0
0
L
Guan Yu
xaborra69
Guan Yu
3
2
0
1.5
W
6
4
6
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,938
Damage
39,208
59,189
Taken
52,957
23,539
Mitigated
32,500
14,224
Healing
8,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
ASRTM
Jormungandr
7,917
1,857
0
0
11,403
8,618
1,241
3,163
8,115
38,678
0
L
16,732
2,232
268
3,903
13,073
4,756
1,148
5,339
7,734
51,872
0
W
7,869
5,579
0
5,708
16,315
5,161
2,230
8,174
8,066
0
47,614
W
Cthulhu
Vete A Banar
Cthulhu
4,650
355
66
603
7,314
5,576
686
2,483
4,598
23,768
0
L
Cu Chulainn
greendevil818
Cu Chulainn
7,817
1,850
0
731
15,859
9,345
0
7,307
8,529
148
31,769
W
Aphrodite
8,252
2,850
338
5,476
13,619
6,134
453
5,176
7,993
36,883
0
W
5,001
2,441
0
1,925
12,778
4,017
1,149
3,454
9,199
0
36,545
L
Nemesis
svaizns09
Nemesis
232
38
0
0
1,221
192
0
109
1,112
0
993
L
Guan Yu
xaborra69
Guan Yu
6,510
1,239
94
3,253
11,401
9,589
809
3,749
7,399
0
45,347
W
7,166
1,147
0
108
9,163
2,651
1,197
5,421
3,370
46,765
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,707
Gold Earned
42,254
316
Minions Killed
265
0
Camps Cleared
0
1,612,345
Distance Traveled
1,372,144
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,735
460
56
3
0
302,683
1
L
Chang'e
10,359
545
82
4
0
286,869
3
W
Artemis
9,434
497
91
5
0
294,887
0
W
Cthulhu
7,393
389
32
2
0
292,710
0
L
Cu Chulainn
8,941
471
43
2
0
314,675
3
W
Aphrodite
10,366
546
53
3
0
323,521
0
W
Loki
8,772
462
59
3
0
371,629
2
L
Nemesis
5,369
283
1
0
0
50,075
0
L
Guan Yu
8,850
466
83
4
0
417,842
0
W
Hel
9,742
513
81
4
0
329,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role