Player Matchup

Kuzenbo
Kuzenbo
Mata-_-Ratas978
Kuzenbo
Level 24
God Stats
7W - 2L
1,442 SR
Queue Stats
85W - 92L
1,397 Elo+
Solo
Tsukuyomi
Tsukuyomi
Night7858
Tsukuyomi
Level 7
God Stats
7W - 6L
1,500 SR
Queue Stats
167W - 175L
1,500 Elo+
Solo
Janus
Janus
TektiticMars245
Janus
Level 23
God Stats
21W - 22L
1,570 SR
Queue Stats
439W - 424L
1,543 Elo+
Solo
Osiris
Osiris
immortal012
Osiris
Level 26
God Stats
3W - 2L
1,500 SR
Queue Stats
79W - 59L
1,733 Elo+
Solo
Poseidon
Poseidon
krackers1991
Poseidon
Level 25
God Stats
4W - 1L
1,731 SR
Queue Stats
21W - 16L
1,482 Elo+
Solo
Team Averages
Level 21
1,549 SR
1,531 Elo+

VS

Team Averages
Level 18
1,521 SR
1,434 Elo+
Danzaburou
Danzaburou
BeastOfBoys
Danzaburou
Level 17
God Stats
5W - 8L
1,842 SR
Queue Stats
157W - 169L
1,615 Elo+
Solo
Apollo
Apollo
BigBabyReed
Apollo
Level 24
God Stats
17W - 22L
1,389 SR
Queue Stats
114W - 111L
1,325 Elo+
Solo
Nemesis
Nemesis
CxmeupTv
Nemesis
Level 13
God Stats
3W - 7L
1,376 SR
Queue Stats
9W - 13L
1,337 Elo+
Solo
Neith
Neith
bauty_pro9
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
superior_yam319
Cu Chulainn
Level 29
God Stats
3W - 3L
1,500 SR
Queue Stats
863W - 953L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 2
7,822
521
3,608
6,921
7,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tsukuyomi
Night7858
Tsukuyomi
12
4 / 5 / 8
7,816
521
4,451
10,510
3,621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

15
10 / 0 / 5
9,688
646
9,114
4,542
1,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Osiris
11
4 / 2 / 8
7,328
489
5,786
7,472
8,063
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Poseidon
krackers1991
Poseidon
14
7 / 1 / 5
8,628
575
5,612
6,737
2,100
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BeastOfBoys
Danzaburou
11
2 / 8 / 1
7,019
468
6,455
9,395
2,877
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Apollo
12
4 / 2 / 3
7,671
511
6,177
9,018
2,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
CxmeupTv
Nemesis
5
0 / 2 / 0
5,015
334
536
3,495
762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Neith
7
0 / 9 / 1
5,183
346
417
8,325
2,367
Cu Chulainn
superior_yam319
Cu Chulainn
11
2 / 7 / 2
7,009
467
5,506
10,807
6,774
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
15
26
Kills
8
9
Deaths
28
28
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BeastOfBoys
Danzaburou
2
8
1
0.31
L
Apollo
4
2
3
2.75
L
Nemesis
CxmeupTv
Nemesis
0
2
0
0
W
1
1
2
2
W
Tsukuyomi
Night7858
Tsukuyomi
4
5
8
1.6
W
10
0
5
12.5
L
Neith
0
9
1
0.06
W
Osiris
4
2
8
4
W
Poseidon
krackers1991
Poseidon
7
1
5
9.5
L
Cu Chulainn
superior_yam319
Cu Chulainn
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,571
Damage
19,091
36,182
Taken
41,040
22,567
Mitigated
15,724
7,554
Healing
5,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BeastOfBoys
Danzaburou
6,455
2,189
0
476
9,395
2,877
1,185
4,015
5,224
0
36,309
L
Apollo
6,177
3,155
0
4,430
9,018
2,944
315
4,030
4,966
0
36,009
L
Nemesis
CxmeupTv
Nemesis
536
225
0
536
3,495
762
154
853
2,600
0
6,925
W
3,608
1,906
0
204
6,921
7,256
1,090
70
6,851
35,886
0
W
Tsukuyomi
Night7858
Tsukuyomi
4,451
811
0
3,512
10,510
3,621
69
3
10,507
0
32,052
W
9,114
436
669
2,374
4,542
1,527
630
12
4,530
54,125
0
L
Neith
417
202
0
0
8,325
2,367
9
4,508
3,691
0
3,320
W
Osiris
5,786
1,959
0
0
7,472
8,063
174
21
7,451
5,084
16,836
W
Poseidon
krackers1991
Poseidon
5,612
1,184
0
795
6,737
2,100
2,346
87
6,650
38,515
0
L
Cu Chulainn
superior_yam319
Cu Chulainn
5,506
1,270
0
90
10,807
6,774
329
5,322
5,369
3,839
27,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,282
Gold Earned
31,897
358
Minions Killed
202
0
Camps Cleared
0
1,471,741
Distance Traveled
1,153,397
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,019
468
58
4
0
260,601
0
L
Apollo
7,671
511
78
5
0
267,420
0
L
Nemesis
5,015
334
18
1
0
150,428
0
W
Kuzenbo
7,822
521
62
4
0
306,896
4
W
Tsukuyomi
7,816
521
70
5
0
291,951
2
W
Janus
9,688
646
122
8
0
317,398
2
L
Neith
5,183
346
6
0
0
201,449
2
W
Osiris
7,328
489
21
1
0
284,094
0
W
Poseidon
8,628
575
83
6
0
271,402
0
L
Cu Chulainn
7,009
467
42
3
0
273,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role