Player Matchup

Izanami
Izanami
Astarika
Izanami
Level 9
God Stats
1W - 0L
1,668 SR
Queue Stats
3W - 9L
1,320 Elo+
Party 3
Aphrodite
Aphrodite
KingAdrastos
Aphrodite
Level 26
God Stats
20W - 3L
1,880 SR
Queue Stats
58W - 62L
1,832 Elo+
Party 1
Thanatos
Thanatos
iinzan3
Thanatos
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 57L
1,889 Elo+
Party 1
Bellona
Bellona
killermax49
Bellona
Level 25
God Stats
28W - 34L
1,941 SR
Queue Stats
69W - 62L
1,832 Elo+
Party 1
Hercules
Hercules
viktoreign
Hercules
Level 16
God Stats
1W - 2L
1,267 SR
Queue Stats
3W - 9L
1,320 Elo+
Party 3
Team Averages
Level 20
1,651 SR
1,639 Elo+

VS

Team Averages
Level 22
1,524 SR
1,511 Elo+
Thor
Thor
MAKEDONSKY13
Thor
Level 29
God Stats
2W - 6L
1,296 SR
Queue Stats
162W - 206L
1,552 Elo+
Solo
Nemesis
Nemesis
QuackQu4ck
Nemesis
Level 8
God Stats
1W - 1L
1,822 SR
Queue Stats
3W - 2L
1,703 Elo+
Party 2
Kukulkan
Kukulkan
djoxx7
Kukulkan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Hercules
Hercules
ivkeTHEking
Hercules
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 2
Neith
Neith
sokre7
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,300 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Astarika
Izanami
11
8 / 2 / 4
7,263
605
4,064
7,714
2,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Aphrodite
KingAdrastos
Aphrodite
11
6 / 1 / 9
7,463
622
6,072
6,852
2,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
iinzan3
Thanatos
10
1 / 2 / 10
6,193
516
5,663
7,663
2,291
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
killermax49
Bellona
12
5 / 1 / 6
7,359
613
6,862
12,973
10,159
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hercules
viktoreign
Hercules
11
1 / 0 / 0
6,372
531
3,082
5,793
3,672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 5 / 2
5,696
475
4,867
8,468
2,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nemesis
QuackQu4ck
Nemesis
10
1 / 2 / 2
6,120
510
5,509
8,936
2,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
djoxx7
Kukulkan
10
0 / 6 / 2
5,870
489
5,206
6,517
2,119
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Hercules
ivkeTHEking
Hercules
12
0 / 0 / 0
6,265
522
3,080
6,441
4,962
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
sokre7
Neith
8
3 / 8 / 1
5,855
488
5,724
8,878
2,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
13
21
Kills
6
6
Deaths
21
29
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Izanami
Astarika
Izanami
8
2
4
5
W
Aphrodite
KingAdrastos
Aphrodite
6
1
9
10.5
L
2
5
2
0.6
L
Nemesis
QuackQu4ck
Nemesis
1
2
2
1
L
Kukulkan
djoxx7
Kukulkan
0
6
2
0.17
W
Thanatos
iinzan3
Thanatos
1
2
10
3
L
Hercules
ivkeTHEking
Hercules
0
0
0
0
W
Bellona
killermax49
Bellona
5
1
6
8
L
Neith
sokre7
Neith
3
8
1
0.44
W
Hercules
viktoreign
Hercules
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,743
Damage
24,386
40,995
Taken
39,240
21,186
Mitigated
15,341
23,836
Healing
8,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Astarika
Izanami
4,064
3,142
0
2,597
7,714
2,201
1,064
692
7,022
0
26,612
W
Aphrodite
KingAdrastos
Aphrodite
6,072
810
5,514
5,211
6,852
2,863
915
665
6,187
29,484
0
L
4,867
1,468
0
554
8,468
2,719
0
1,409
7,059
0
19,059
L
Nemesis
QuackQu4ck
Nemesis
5,509
2,160
0
2,828
8,936
2,870
0
1,512
7,424
0
35,622
L
Kukulkan
djoxx7
Kukulkan
5,206
601
0
460
6,517
2,119
79
987
5,530
30,166
0
W
Thanatos
iinzan3
Thanatos
5,663
1,520
0
5,573
7,663
2,291
0
427
7,211
0
28,714
L
Hercules
ivkeTHEking
Hercules
3,080
703
0
2,962
6,441
4,962
0
0
6,142
0
32,013
W
Bellona
killermax49
Bellona
6,862
1,808
0
3,028
12,973
10,159
569
3,422
9,551
2,564
27,544
L
Neith
sokre7
Neith
5,724
2,881
0
1,447
8,878
2,671
0
2,361
6,517
0
17,056
W
Hercules
viktoreign
Hercules
3,082
853
0
1,913
5,793
3,672
0
0
5,540
0
24,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,650
Gold Earned
29,806
275
Minions Killed
274
0
Camps Cleared
0
1,195,383
Distance Traveled
1,142,509
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,263
605
54
5
0
220,430
2
W
Aphrodite
7,463
622
52
4
0
252,454
0
L
Thor
5,696
475
43
4
0
263,138
2
L
Nemesis
6,120
510
68
6
0
282,853
0
L
Kukulkan
5,870
489
63
5
0
191,753
2
W
Thanatos
6,193
516
44
4
0
244,015
0
L
Hercules
6,265
522
73
6
0
222,684
3
W
Bellona
7,359
613
64
5
0
260,133
3
L
Neith
5,855
488
27
2
0
182,081
4
W
Hercules
6,372
531
61
5
0
218,351
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role