Player Matchup

Erlang Shen
Erlang Shen
DrGreenThumb1
Erlang Shen
Level 29
God Stats
4W - 1L
1,500 SR
Queue Stats
70W - 61L
1,543 Elo+
Solo
Cthulhu
Cthulhu
HydrasCurse1719
Cthulhu
Level 29
God Stats
5W - 0L
1,905 SR
Queue Stats
74W - 64L
1,569 Elo+
Solo
Fenrir
Fenrir
PlatypusEggnog
Fenrir
Level 43
God Stats
4W - 3L
1,876 SR
Queue Stats
57W - 78L
1,617 Elo+
Party 1
Hades
Hades
RRentic
Hades
Level 23
God Stats
1W - 3L
1,500 SR
Queue Stats
126W - 106L
1,569 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Rubberlegs623
Ah Muzen Cab
Level 15
God Stats
10W - 7L
1,500 SR
Queue Stats
37W - 53L
1,638 Elo+
Party 1
Team Averages
Level 28
1,656 SR
1,587 Elo+

VS

Team Averages
Level 24
1,513 SR
1,692 Elo+
Nemesis
Nemesis
DANIELSEB
Nemesis
Level 25
God Stats
3W - 6L
1,500 SR
Queue Stats
311W - 323L
1,744 Elo+
Solo
Heimdallr
Heimdallr
ImDragonite
Heimdallr
Level 26
God Stats
4W - 1L
1,500 SR
Queue Stats
120W - 51L
1,725 Elo+
Solo
Terra
Terra
LieutenantFate
Terra
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
393W - 373L
1,569 Elo+
Solo
Nu Wa
Nu Wa
RedNeckRiverHog
Nu Wa
Level 18
God Stats
1W - 6L
1,238 SR
Queue Stats
291W - 274L
1,637 Elo+
Solo
Amaterasu
Amaterasu
VZM II
Amaterasu
Level 26
God Stats
21W - 12L
1,829 SR
Queue Stats
72W - 76L
1,786 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DrGreenThumb1
Erlang Shen
14
1 / 2 / 8
9,352
492
7,787
15,172
9,820
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
4 / 1 / 2
9,954
524
8,307
12,860
7,647
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
2 / 2 / 2
9,327
491
10,233
15,956
7,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hades
RRentic
Hades
19
11 / 0 / 1
11,776
620
18,109
20,706
12,613
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
Rubberlegs623
Ah Muzen Cab
14
0 / 1 / 2
8,262
435
4,645
8,883
2,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DANIELSEB
Nemesis
13
2 / 1 / 2
8,290
436
9,494
12,145
7,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Heimdallr
ImDragonite
Heimdallr
15
2 / 4 / 0
9,201
484
10,941
14,712
6,156
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

14
1 / 4 / 2
8,721
459
9,096
18,419
15,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
0 / 7 / 1
7,967
419
10,036
10,126
3,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Amaterasu
VZM II
Amaterasu
15
1 / 2 / 1
8,762
461
4,598
14,282
7,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
12
18
Kills
6
6
Deaths
18
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Nemesis
DANIELSEB
Nemesis
2
1
2
3
W
Erlang Shen
DrGreenThumb1
Erlang Shen
1
2
8
2.5
W
4
1
2
5
L
Heimdallr
ImDragonite
Heimdallr
2
4
0
0.5
L
1
4
2
0.5
W
2
2
2
1.5
W
Hades
RRentic
Hades
11
0
1
11.5
L
0
7
1
0.07
W
Ah Muzen Cab
Rubberlegs623
Ah Muzen Cab
0
1
2
1
L
Amaterasu
VZM II
Amaterasu
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,081
Damage
44,165
73,577
Taken
69,684
39,997
Mitigated
39,731
38,586
Healing
27,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
DANIELSEB
Nemesis
9,494
4,547
0
6,038
12,145
7,723
0
4,258
7,887
0
39,707
W
Erlang Shen
DrGreenThumb1
Erlang Shen
7,787
2,527
0
4,020
15,172
9,820
927
5,061
9,919
0
22,785
W
8,307
1,367
148
6,056
12,860
7,647
222
651
11,659
51,354
0
L
Heimdallr
ImDragonite
Heimdallr
10,941
7,421
0
5,863
14,712
6,156
162
4,477
10,235
0
70,173
L
9,096
2,564
1,648
7,590
18,419
15,359
0
6,932
11,487
36,240
0
W
10,233
1,883
0
8,279
15,956
7,097
216
1,983
13,593
0
62,402
W
Hades
RRentic
Hades
18,109
1,074
1,591
14,210
20,706
12,613
1,398
8,392
11,802
103,969
0
L
10,036
1,980
0
937
10,126
3,431
0
6,636
3,490
50,552
0
W
Ah Muzen Cab
Rubberlegs623
Ah Muzen Cab
4,645
1,320
0
4,282
8,883
2,820
1,831
1,932
6,805
0
44,377
L
Amaterasu
VZM II
Amaterasu
4,598
2,177
0
5,323
14,282
7,062
766
4,113
10,169
0
55,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,671
Gold Earned
42,941
504
Minions Killed
459
0
Camps Cleared
0
1,885,272
Distance Traveled
1,564,456
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,290
436
74
4
0
297,120
2
W
Erlang Shen
9,352
492
19
1
0
453,440
6
W
Cthulhu
9,954
524
105
6
0
355,772
2
L
Heimdallr
9,201
484
137
7
0
285,379
4
L
Terra
8,721
459
43
2
0
335,328
6
W
Fenrir
9,327
491
116
6
0
370,996
0
W
Hades
11,776
620
190
10
0
389,063
5
L
Nu Wa
7,967
419
90
5
0
293,844
2
W
Ah Muzen Cab
8,262
435
74
4
0
316,001
4
L
Amaterasu
8,762
461
115
6
0
352,785
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role