Player Matchup

Terra
Terra
BaboDaKing
Terra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,237 Elo+
Party 2
King Arthur
King Arthur
Fenrisis
King Arthur
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,441 Elo+
Party 2
Ah Puch
Ah Puch
NinoDaPimp
Ah Puch
Level 45
God Stats
1W - 2L
1,302 SR
Queue Stats
4W - 4L
1,441 Elo+
Party 2
Fenrir
Fenrir
sDrinkers
Fenrir
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 17L
1,530 Elo+
Solo
Hou Yi
Hou Yi
whyumadLUKI
Hou Yi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Team Averages
Level 19
1,460 SR
1,430 Elo+

VS

Team Averages
Level 18
1,623 SR
1,485 Elo+
Hun Batz
Hun Batz
Mikyri
Hun Batz
Level 14
God Stats
9W - 13L
1,522 SR
Queue Stats
25W - 28L
1,600 Elo+
Solo
Osiris
Osiris
NotChloee
Osiris
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,326 Elo+
Party 1
Anubis
Anubis
Ralock
Anubis
Level 18
God Stats
2W - 0L
1,836 SR
Queue Stats
2W - 2L
1,470 Elo+
Party 1
Sol
Sol
UdontHaveBEADS
Sol
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Bellona
Bellona
blinkplays4days
Bellona
Level 22
God Stats
3W - 2L
1,754 SR
Queue Stats
7W - 6L
1,528 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
12
2 / 7 / 6
7,810
434
3,103
16,876
11,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

King Arthur
Fenrisis
King Arthur
12
0 / 6 / 4
7,151
397
5,788
15,280
8,860
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ah Puch
NinoDaPimp
Ah Puch
13
5 / 11 / 3
9,038
502
9,016
13,798
3,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
sDrinkers
Fenrir
6
1 / 3 / 0
5,896
328
1,134
5,810
1,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Hou Yi
11
3 / 8 / 5
7,656
425
4,685
9,734
3,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Mikyri
Hun Batz
14
6 / 3 / 6
9,849
547
4,786
8,547
3,466
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Osiris
NotChloee
Osiris
18
6 / 0 / 8
11,602
645
11,032
11,577
16,804
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
Ralock
Anubis
18
13 / 3 / 6
12,424
690
14,939
13,562
7,552
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

17
6 / 2 / 5
11,147
619
14,618
8,672
4,810
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
4 / 4 / 8
9,854
547
6,135
9,056
6,247
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
68
11
Kills
35
35
Deaths
12
18
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Terra
2
7
6
0.71
L
King Arthur
Fenrisis
King Arthur
0
6
4
0.33
W
Hun Batz
Mikyri
Hun Batz
6
3
6
3
L
Ah Puch
NinoDaPimp
Ah Puch
5
11
3
0.59
W
Osiris
NotChloee
Osiris
6
0
8
10
W
Anubis
Ralock
Anubis
13
3
6
5.33
W
6
2
5
4.25
W
4
4
8
2
L
Fenrir
sDrinkers
Fenrir
1
3
0
0.33
L
Hou Yi
3
8
5
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,726
Damage
51,510
61,498
Taken
51,414
28,309
Mitigated
38,879
8,342
Healing
18,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
3,103
767
1,128
2,853
16,876
11,191
0
9,794
7,082
8,877
0
L
King Arthur
Fenrisis
King Arthur
5,788
1,042
0
1,088
15,280
8,860
0
6,521
8,759
0
30,924
W
Hun Batz
Mikyri
Hun Batz
4,786
1,346
0
789
8,547
3,466
197
1,239
7,308
0
48,810
L
Ah Puch
NinoDaPimp
Ah Puch
9,016
1,248
0
1,206
13,798
3,872
0
9,417
4,381
45,357
0
W
Osiris
NotChloee
Osiris
11,032
3,098
0
3,860
11,577
16,804
1,862
1,308
10,269
17,404
56,389
W
Anubis
Ralock
Anubis
14,939
665
0
8,000
13,562
7,552
1,060
4,227
9,335
83,344
0
W
14,618
4,272
0
4,306
8,672
4,810
4,376
2,824
5,848
80,242
0
W
6,135
2,029
310
1,472
9,056
6,247
473
2,521
6,535
0
33,876
L
Fenrir
sDrinkers
Fenrir
1,134
396
0
1,232
5,810
1,340
0
2,065
3,745
0
11,119
L
Hou Yi
4,685
2,039
0
835
9,734
3,046
0
4,258
5,476
0
13,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,551
Gold Earned
54,876
188
Minions Killed
555
0
Camps Cleared
0
1,316,721
Distance Traveled
1,523,389
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
7,810
434
15
1
0
307,964
3
L
King Arthur
7,151
397
44
2
0
311,676
1
W
Hun Batz
9,849
547
73
4
0
282,120
0
L
Ah Puch
9,038
502
80
4
0
297,718
2
W
Osiris
11,602
645
142
8
0
341,032
1
W
Anubis
12,424
690
146
8
0
274,840
0
W
Sol
11,147
619
140
8
0
292,885
2
W
Bellona
9,854
547
54
3
0
332,512
1
L
Fenrir
5,896
328
28
2
0
154,660
0
L
Hou Yi
7,656
425
21
1
0
244,703
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role