Player Matchup

Thor
Thor
Brodiethegod
Thor
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 7L
1,500 Elo+
Party 4
Cthulhu
Cthulhu
Kishin515
Cthulhu
Level 10
God Stats
5W - 8L
1,568 SR
Queue Stats
106W - 70L
1,584 Elo+
Party 3
King Arthur
King Arthur
Tyr4xFake
King Arthur
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 10L
1,589 Elo+
Party 3
Khepri
Khepri
monstekille3
Khepri
Level 5
God Stats
6W - 6L
1,289 SR
Queue Stats
29W - 34L
1,500 Elo+
Party 4
Fenrir
Fenrir
santy6221
Fenrir
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 7L
1,578 Elo+
Party 3
Team Averages
Level 11
1,471 SR
1,550 Elo+

VS

Team Averages
Level 40
1,376 SR
1,502 Elo+
Baron Samedi
Baron Samedi
ColorMaxxy
Baron Samedi
Level 17
God Stats
1W - 4L
1,192 SR
Queue Stats
3W - 4L
1,528 Elo+
Party 1
Danzaburou
Danzaburou
Forgivn3ss
Danzaburou
Level 27
God Stats
5W - 4L
1,354 SR
Queue Stats
252W - 238L
1,779 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Mattkn123
Kumbhakarna
Level 142
God Stats
1W - 0L
1,476 SR
Queue Stats
10W - 5L
1,288 Elo+
Party 2
Agni
Agni
chouky26
Agni
Level 8
God Stats
8W - 7L
1,654 SR
Queue Stats
47W - 27L
1,627 Elo+
Solo
Horus
Horus
xPsychoticx5
Horus
Level 5
God Stats
2W - 2L
1,201 SR
Queue Stats
3W - 3L
1,288 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 13 / 9
10,812
901
5,427
21,725
9,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cthulhu
Kishin515
Cthulhu
19
2 / 8 / 13
12,437
1,036
19,740
24,840
28,663
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

King Arthur
Tyr4xFake
King Arthur
19
13 / 3 / 6
14,591
1,216
36,009
27,528
34,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Khepri
17
0 / 6 / 7
11,655
971
4,934
15,563
17,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
santy6221
Fenrir
18
7 / 14 / 7
12,743
1,062
11,269
21,541
11,157
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

137

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ColorMaxxy
Baron Samedi
18
3 / 9 / 19
11,779
982
13,856
16,756
9,252
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
Forgivn3ss
Danzaburou
20
13 / 3 / 21
13,870
1,156
32,997
14,642
7,369
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kumbhakarna
Mattkn123
Kumbhakarna
20
16 / 1 / 26
16,759
1,397
19,458
20,121
29,841
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Agni
20
11 / 7 / 24
14,582
1,215
27,623
15,718
7,314
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
1 / 2 / 36
13,524
1,127
10,207
16,751
21,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
170
22
Kills
44
44
Deaths
22
42
Assists
126
Player
Kills
Deaths
Assists
KDA
L
0
13
9
0.35
W
Baron Samedi
ColorMaxxy
Baron Samedi
3
9
19
1.39
W
Danzaburou
Forgivn3ss
Danzaburou
13
3
21
7.83
L
Cthulhu
Kishin515
Cthulhu
2
8
13
1.06
W
Kumbhakarna
Mattkn123
Kumbhakarna
16
1
26
29
L
King Arthur
Tyr4xFake
King Arthur
13
3
6
5.33
W
Agni
11
7
24
3.29
L
Khepri
0
6
7
0.58
L
Fenrir
santy6221
Fenrir
7
14
7
0.75
W
1
2
36
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,379
Damage
104,141
111,197
Taken
83,988
101,696
Mitigated
75,080
10,854
Healing
26,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,427
2,905
0
535
21,725
9,771
0
9,902
11,728
0
12,710
W
Baron Samedi
ColorMaxxy
Baron Samedi
13,856
3,914
3,316
2,919
16,756
9,252
0
4,940
11,349
24,914
0
W
Danzaburou
Forgivn3ss
Danzaburou
32,997
21,465
0
4,726
14,642
7,369
0
4,141
9,542
0
62,862
L
Cthulhu
Kishin515
Cthulhu
19,740
1,338
738
672
24,840
28,663
0
13,346
11,494
48,383
0
W
Kumbhakarna
Mattkn123
Kumbhakarna
19,458
5,069
0
2,812
20,121
29,841
0
6,265
13,406
31,522
0
L
King Arthur
Tyr4xFake
King Arthur
36,009
4,991
0
8,209
27,528
34,212
0
13,024
14,504
350
64,318
W
Agni
27,623
2,415
0
0
15,718
7,314
0
2,808
12,474
58,422
0
L
Khepri
4,934
247
0
700
15,563
17,893
0
9,605
5,958
15,907
0
L
Fenrir
santy6221
Fenrir
11,269
2,803
0
0
21,541
11,157
0
15,060
6,481
0
12,689
W
10,207
5,333
5,144
7,779
16,751
21,304
0
5,992
10,154
0
18,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,238
Gold Earned
70,514
200
Minions Killed
206
1
Camps Cleared
4
1,095,053
Distance Traveled
1,091,735
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,812
901
18
2
0
171,251
1
W
Baron Samedi
11,779
982
37
3
2
139,447
0
W
Danzaburou
13,870
1,156
50
4
1
228,575
0
L
Cthulhu
12,437
1,036
80
7
0
240,891
3
W
Kumbhakarna
16,759
1,397
28
2
0
231,477
0
L
King Arthur
14,591
1,216
70
6
1
243,916
0
W
Agni
14,582
1,215
72
6
1
240,624
0
L
Khepri
11,655
971
26
2
0
218,842
3
L
Fenrir
12,743
1,062
6
1
0
220,153
0
W
Horus
13,524
1,127
19
2
0
251,612
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role