Player Matchup

Hel
Hel
GODZILLA19WM
Hel
Level 46
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 8L
1,527 Elo+
Party 3
Sylvanus
Sylvanus
Gloxinia-LLD-3
Sylvanus
Level 105
God Stats
7W - 9L
1,500 SR
Queue Stats
52W - 50L
1,804 Elo+
Party 1
Erlang Shen
Erlang Shen
H4ID3N-_LLD_-2
Erlang Shen
Level 35
God Stats
7W - 4L
1,663 SR
Queue Stats
73W - 71L
1,634 Elo+
Party 1
Ullr
Ullr
HenokuglyNG
Ullr
Level 25
God Stats
3W - 4L
1,715 SR
Queue Stats
11W - 14L
1,527 Elo+
Party 3
Sun Wukong
Sun Wukong
vP41n-JG-LLD-1
Sun Wukong
Level 26
God Stats
5W - 2L
1,630 SR
Queue Stats
44W - 53L
1,626 Elo+
Party 1
Team Averages
Level 47
1,602 SR
1,624 Elo+

VS

Team Averages
Level 44
1,366 SR
1,439 Elo+
Thor
Thor
Battle-Lion-
Thor
Level 47
God Stats
0W - 3L
1,500 SR
Queue Stats
323W - 313L
1,434 Elo+
Party 2
Bellona
Bellona
CSKMoney
Bellona
Level 27
God Stats
29W - 33L
1,340 SR
Queue Stats
244W - 272L
1,324 Elo+
Party 2
Chronos
Chronos
JLgamer124
Chronos
Level 66
God Stats
10W - 16L
1,163 SR
Queue Stats
380W - 386L
1,528 Elo+
Party 4
Scylla
Scylla
Mavric_Micballin
Scylla
Level 59
God Stats
12W - 24L
1,303 SR
Queue Stats
318W - 287L
1,439 Elo+
Party 2
Tyr
Tyr
elbaneao76
Tyr
Level 23
God Stats
1W - 2L
1,527 SR
Queue Stats
3W - 5L
1,471 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 2 / 5
11,641
613
12,831
9,545
4,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
15
7 / 3 / 12
10,168
535
8,379
15,805
13,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Erlang Shen
H4ID3N-_LLD_-2
Erlang Shen
16
8 / 3 / 10
10,782
567
12,975
14,711
10,128
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

15
3 / 3 / 9
9,349
492
7,518
13,929
5,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
vP41n-JG-LLD-1
Sun Wukong
15
1 / 1 / 2
9,076
478
8,253
12,991
14,662
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 3
8,765
461
3,072
16,845
5,061
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
CSKMoney
Bellona
14
0 / 4 / 2
8,569
451
8,947
13,825
11,930
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chronos
JLgamer124
Chronos
12
1 / 7 / 1
7,822
412
9,770
15,374
3,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
7 / 4 / 1
10,522
554
13,495
9,012
2,665
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 7 / 3
7,827
412
7,554
14,843
10,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
21
29
Kills
11
12
Deaths
29
38
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
7
3
0.36
L
Bellona
CSKMoney
Bellona
0
4
2
0.25
W
10
2
5
6.25
W
Sylvanus
7
3
12
4.33
W
Erlang Shen
H4ID3N-_LLD_-2
Erlang Shen
8
3
10
4.33
W
3
3
9
2.5
L
Chronos
JLgamer124
Chronos
1
7
1
0.21
L
7
4
1
1.88
L
2
7
3
0.5
W
Sun Wukong
vP41n-JG-LLD-1
Sun Wukong
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,956
Damage
42,838
66,981
Taken
69,899
47,289
Mitigated
34,235
30,662
Healing
14,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,072
865
37
4,782
16,845
5,061
36
3,581
13,078
0
50,251
L
Bellona
CSKMoney
Bellona
8,947
3,999
0
3,260
13,825
11,930
83
2,791
10,451
3,374
41,159
W
12,831
153
3,006
4,625
9,545
4,153
1,501
3,665
5,620
78,605
0
W
Sylvanus
8,379
1,361
2,754
6,445
15,805
13,284
420
4,969
10,483
31,584
0
W
Erlang Shen
H4ID3N-_LLD_-2
Erlang Shen
12,975
6,936
0
2,314
14,711
10,128
1,326
3,540
10,953
8,220
53,654
W
7,518
4,921
0
6,128
13,929
5,062
0
7,827
5,783
0
45,733
L
Chronos
JLgamer124
Chronos
9,770
2,821
624
3,915
15,374
3,746
741
4,424
10,926
40,882
0
L
13,495
402
0
500
9,012
2,665
557
4,215
4,470
57,195
0
L
7,554
548
0
1,568
14,843
10,833
41
6,329
8,359
0
29,143
W
Sun Wukong
vP41n-JG-LLD-1
Sun Wukong
8,253
2,127
0
5,390
12,991
14,662
0
3,177
9,720
0
46,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,016
Gold Earned
43,505
462
Minions Killed
422
0
Camps Cleared
0
1,730,229
Distance Traveled
1,746,507
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,765
461
98
5
0
322,592
0
L
Bellona
8,569
451
96
5
0
325,509
1
W
Hel
11,641
613
168
9
0
381,486
4
W
Sylvanus
10,168
535
34
2
0
345,771
2
W
Erlang Shen
10,782
567
73
4
0
374,274
0
W
Ullr
9,349
492
88
5
0
282,631
0
L
Chronos
7,822
412
59
3
0
338,477
0
L
Scylla
10,522
554
108
6
0
361,960
3
L
Tyr
7,827
412
61
3
0
397,969
1
W
Sun Wukong
9,076
478
99
5
0
346,067
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role