Player Matchup

Erlang Shen
Erlang Shen
CypherFlare
Erlang Shen
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
74W - 12L
1,882 Elo+
Party 2
Nu Wa
Nu Wa
LoxiPoxi
Nu Wa
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
316W - 263L
1,738 Elo+
Party 2
Bacchus
Bacchus
Pokifan1
Bacchus
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
Sunaiya
Bellona
Level 64
God Stats
4W - 3L
1,874 SR
Queue Stats
168W - 99L
1,786 Elo+
Party 2
Pele
Pele
zSpxrtan
Pele
Level 47
God Stats
4W - 3L
1,736 SR
Queue Stats
140W - 95L
1,499 Elo+
Party 2
Team Averages
Level 71
1,622 SR
1,681 Elo+

VS

Team Averages
Level 75
1,431 SR
1,519 Elo+
The Morrigan
The Morrigan
BigManCon
The Morrigan
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 5L
1,872 Elo+
Party 3
Horus
Horus
DIMITRIUS88
Horus
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 147L
1,423 Elo+
Party 1
Hachiman
Hachiman
De1xe
Hachiman
Level 21
God Stats
15W - 22L
1,521 SR
Queue Stats
95W - 105L
1,439 Elo+
Party 1
Thanatos
Thanatos
TUBICHEK
Thanatos
Level 102
God Stats
5W - 9L
1,136 SR
Queue Stats
430W - 448L
1,367 Elo+
Party 1
Cthulhu
Cthulhu
ZeroDeath178
Cthulhu
Level 158
God Stats
8W - 5L
1,500 SR
Queue Stats
176W - 128L
1,497 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
CypherFlare
Erlang Shen
12
9 / 3 / 3
7,475
680
9,883
7,025
4,653
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nu Wa
LoxiPoxi
Nu Wa
12
4 / 1 / 7
7,493
681
8,497
4,764
1,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Pokifan1
Bacchus
10
3 / 3 / 7
6,557
596
6,828
8,447
6,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
Sunaiya
Bellona
11
2 / 2 / 5
6,501
591
4,847
5,210
4,179
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Pele
11
1 / 3 / 2
6,372
579
3,578
7,406
2,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
BigManCon
The Morrigan
11
2 / 4 / 4
5,999
545
5,925
6,763
2,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
1 / 3 / 4
5,532
503
2,246
9,599
6,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hachiman
De1xe
Hachiman
9
1 / 4 / 3
5,312
483
2,472
7,259
1,995
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thanatos
TUBICHEK
Thanatos
11
4 / 5 / 2
6,281
571
3,118
10,123
3,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cthulhu
ZeroDeath178
Cthulhu
9
4 / 3 / 5
6,355
578
5,423
9,914
6,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
30
19
Kills
12
12
Deaths
19
24
Assists
18
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
BigManCon
The Morrigan
2
4
4
1
W
Erlang Shen
CypherFlare
Erlang Shen
9
3
3
3.5
L
1
3
4
1
L
Hachiman
De1xe
Hachiman
1
4
3
0.63
W
Nu Wa
LoxiPoxi
Nu Wa
4
1
7
7.5
W
Bacchus
Pokifan1
Bacchus
3
3
7
2.17
W
Bellona
Sunaiya
Bellona
2
2
5
2.25
L
Thanatos
TUBICHEK
Thanatos
4
5
2
1
L
Cthulhu
ZeroDeath178
Cthulhu
4
3
5
2.17
W
Pele
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,633
Damage
19,184
32,852
Taken
43,658
18,827
Mitigated
20,833
9,138
Healing
15,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
BigManCon
The Morrigan
5,925
1,570
0
970
6,763
2,224
0
2,796
3,477
42,018
814
W
Erlang Shen
CypherFlare
Erlang Shen
9,883
5,603
0
1,292
7,025
4,653
67
2,287
4,718
4,951
33,736
L
2,246
907
1,024
3,331
9,599
6,254
0
2,340
7,139
0
17,799
L
Hachiman
De1xe
Hachiman
2,472
1,048
0
2,576
7,259
1,995
36
3,311
3,872
0
18,433
W
Nu Wa
LoxiPoxi
Nu Wa
8,497
1,155
0
1,216
4,764
1,543
253
2,766
1,992
47,341
0
W
Bacchus
Pokifan1
Bacchus
6,828
1,738
0
2,713
8,447
6,273
101
3,081
5,315
15,207
0
W
Bellona
Sunaiya
Bellona
4,847
1,760
0
496
5,210
4,179
1,459
732
4,277
1,801
25,285
L
Thanatos
TUBICHEK
Thanatos
3,118
718
0
6,096
10,123
3,753
0
2,939
7,066
0
28,504
L
Cthulhu
ZeroDeath178
Cthulhu
5,423
1,220
199
1,100
9,914
6,607
0
4,132
5,513
14,216
0
W
Pele
3,578
914
0
3,421
7,406
2,179
533
1,648
5,727
0
34,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,398
Gold Earned
29,479
303
Minions Killed
231
0
Camps Cleared
0
1,198,648
Distance Traveled
1,041,403
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
5,999
545
84
8
0
193,977
4
W
Erlang Shen
7,475
680
59
5
0
254,475
2
L
Horus
5,532
503
23
2
0
198,214
2
L
Hachiman
5,312
483
43
4
0
209,249
0
W
Nu Wa
7,493
681
101
9
0
231,027
2
W
Bacchus
6,557
596
13
1
0
235,209
0
W
Bellona
6,501
591
64
6
0
240,299
2
L
Thanatos
6,281
571
68
6
0
204,460
0
L
Cthulhu
6,355
578
13
1
0
235,503
2
W
Pele
6,372
579
66
6
0
237,638
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role