Player Matchup

Bellona
Bellona
ElorBook
Bellona
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 16L
1,568 Elo+
Party 2
Chaac
Chaac
JOHNBOOKNETZ
Chaac
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 20L
1,568 Elo+
Party 2
Hera
Hera
MrFudgegasm
Hera
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 17L
1,568 Elo+
Party 2
Team Averages
Level 88
1,500 SR
1,568 Elo+

VS

Team Averages
Level 80
1,523 SR
1,319 Elo+
Hera
Hera
BoGnArBeBe
Hera
Level 88
God Stats
6W - 5L
1,500 SR
Queue Stats
522W - 468L
1,332 Elo+
Party 1
Baron Samedi
Baron Samedi
Heady Cure
Baron Samedi
Level 146
God Stats
149W - 84L
1,569 SR
Queue Stats
506W - 467L
1,343 Elo+
Party 1
Terra
Terra
emir_err
Terra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,282 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ElorBook
Bellona
14
6 / 1 / 6
11,618
683
11,138
13,980
11,677
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 1 / 7
10,410
612
5,537
10,639
9,226
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
7 / 0 / 5
11,890
699
15,449
7,306
2,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 0
9,924
584
11,011
10,690
4,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
Heady Cure
Baron Samedi
13
0 / 5 / 2
9,383
552
6,321
13,017
6,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Terra
emir_err
Terra
9
0 / 5 / 1
8,537
502
1,915
17,811
14,404
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
5
14
Kills
2
2
Deaths
14
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
2
4
0
0.5
W
Bellona
ElorBook
Bellona
6
1
6
9
L
Baron Samedi
Heady Cure
Baron Samedi
0
5
2
0.2
W
1
1
7
4.5
W
7
0
5
9.5
L
Terra
emir_err
Terra
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,124
Damage
19,247
31,925
Taken
41,518
23,648
Mitigated
24,606
4,416
Healing
8,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,011
2,367
0
1,379
10,690
4,141
0
3,840
6,571
42,947
0
W
Bellona
ElorBook
Bellona
11,138
1,862
530
1,665
13,980
11,677
832
5,993
7,051
0
34,529
L
Baron Samedi
Heady Cure
Baron Samedi
6,321
235
1,379
2,698
13,017
6,061
0
4,705
8,140
41,762
0
W
5,537
489
0
2,221
10,639
9,226
599
6,649
3,201
0
18,690
W
15,449
3,577
0
0
7,306
2,745
1,446
4,546
2,352
85,754
0
L
Terra
emir_err
Terra
1,915
421
385
2,677
17,811
14,404
0
6,179
11,290
10,803
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,918
Gold Earned
27,844
202
Minions Killed
138
0
Camps Cleared
0
950,255
Distance Traveled
772,210
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
9,924
584
64
4
0
296,899
0
W
Bellona
11,618
683
41
2
0
336,458
3
L
Baron Samedi
9,383
552
63
4
0
238,557
3
W
Chaac
10,410
612
28
2
0
310,508
0
W
Hera
11,890
699
133
8
0
303,289
3
L
Terra
8,537
502
11
1
0
236,754
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role