Player Matchup

Scylla
Scylla
Gold V
DaddysToilet
Scylla
Gold V
Level 89
God Stats
1W - 8L
1,500 SR
Queue Stats
37W - 44L
1,550 MMR
Party 1
Hades
Hades
Bronze III
FLAV1OUS
Hades
Bronze III
Level 144
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 23L
1,503 MMR
Solo
Heimdallr
Heimdallr
Bronze III
Garouuu-
Heimdallr
Bronze III
Level 124
God Stats
0W - 8L
1,500 SR
Queue Stats
19W - 33L
1,500 MMR
Solo
Nemesis
Nemesis
Bronze III
SwagLordSupreme
Nemesis
Bronze III
Level 106
God Stats
24W - 15L
1,635 SR
Queue Stats
186W - 185L
1,500 MMR
Party 1
Cerberus
Cerberus
Bronze III
W1TTYD1ABLO13
Cerberus
Bronze III
Level 120
God Stats
8W - 8L
1,625 SR
Queue Stats
8W - 11L
1,457 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 117
1,552 SR
1,502 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 111
1,613 SR
1,465 MMR
Ratatoskr
Ratatoskr
Silver II
L0LXDDDDDDDD
Ratatoskr
Silver II
Level 109
God Stats
1W - 1L
1,753 SR
Queue Stats
313W - 300L
1,457 MMR
Solo
Chiron
Chiron
Silver II
RFG EMPEROR
Chiron
Silver II
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 24L
1,410 MMR
Solo
Sobek
Sobek
Silver I
rangtangmcgee
Sobek
Silver I
Level 60
God Stats
4W - 4L
1,735 SR
Queue Stats
25W - 38L
1,549 MMR
Solo
Jormungandr
Jormungandr
Silver I
sterlingp2
Jormungandr
Silver I
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
238W - 223L
1,451 MMR
Solo
Mercury
Mercury
Silver I
xXEYEDIXx
Mercury
Silver I
Level 159
God Stats
2W - 3L
1,578 SR
Queue Stats
16W - 16L
1,459 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
20
3 / 5 / 5
13,781
530
13,966
15,145
5,767
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hades
FLAV1OUS
Hades
17
2 / 10 / 3
12,171
468
14,610
25,065
13,726
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
Garouuu-
Heimdallr
20
5 / 7 / 11
13,788
530
16,003
24,334
10,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
6 / 6 / 5
14,420
555
13,571
19,264
15,466
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
W1TTYD1ABLO13
Cerberus
17
3 / 9 / 6
12,531
482
15,857
31,020
31,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bans
Cu ChulainnKing ArthurSetNu WaCthulhu

VS

Bans
KhepriXing TianAphroditeAthenaPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
L0LXDDDDDDDD
Ratatoskr
20
8 / 5 / 12
13,782
530
18,292
23,825
15,403
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chiron
18
8 / 6 / 5
12,711
489
13,917
16,685
8,151
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
3 / 2 / 13
13,030
501
10,807
26,016
32,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jormungandr
sterlingp2
Jormungandr
20
10 / 2 / 12
14,533
559
22,658
24,387
23,546
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mercury
xXEYEDIXx
Mercury
20
8 / 4 / 8
14,332
551
16,324
19,473
9,296
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
87
19
Kills
37
37
Deaths
19
30
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Scylla
3
5
5
1.1
L
Hades
FLAV1OUS
Hades
2
10
3
0.35
L
Heimdallr
Garouuu-
Heimdallr
5
7
11
1.5
W
Ratatoskr
L0LXDDDDDDDD
Ratatoskr
8
5
12
2.8
W
Chiron
8
6
5
1.75
L
6
6
5
1.42
L
Cerberus
W1TTYD1ABLO13
Cerberus
3
9
6
0.67
W
3
2
13
4.75
W
Jormungandr
sterlingp2
Jormungandr
10
2
12
8
W
Mercury
xXEYEDIXx
Mercury
8
4
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,007
Damage
81,998
114,828
Taken
110,386
77,483
Mitigated
88,661
29,655
Healing
30,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
13,966
1,055
161
2,364
15,145
5,767
184
2,677
12,468
83,771
0
L
Hades
FLAV1OUS
Hades
14,610
2,498
168
7,955
25,065
13,726
234
12,751
12,314
61,110
0
L
Heimdallr
Garouuu-
Heimdallr
16,003
7,714
0
6,077
24,334
10,798
846
7,003
17,331
0
89,044
W
Ratatoskr
L0LXDDDDDDDD
Ratatoskr
18,292
7,278
0
6,570
23,825
15,403
2,044
9,104
14,626
10,261
84,676
W
Chiron
13,917
6,842
701
4,846
16,685
8,151
908
8,549
8,107
8,090
70,483
L
13,571
5,333
0
2,908
19,264
15,466
1,939
4,889
14,375
9,359
88,823
L
Cerberus
W1TTYD1ABLO13
Cerberus
15,857
386
659
9,363
31,020
31,726
1,054
8,664
22,356
67,932
0
W
10,807
525
0
8,656
26,016
32,265
735
11,057
14,248
36,114
0
W
Jormungandr
sterlingp2
Jormungandr
22,658
7,920
0
6,954
24,387
23,546
1,214
10,455
13,892
98,484
0
W
Mercury
xXEYEDIXx
Mercury
16,324
8,579
0
2,307
19,473
9,296
3,698
7,383
11,816
0
102,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,691
Gold Earned
68,388
625
Minions Killed
584
0
Camps Cleared
0
2,238,593
Distance Traveled
2,577,882
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
13,781
530
150
6
0
441,862
1
L
Hades
12,171
468
110
4
0
398,291
3
L
Heimdallr
13,788
530
121
5
0
431,688
5
W
Ratatoskr
13,782
530
141
5
0
581,541
1
W
Chiron
12,711
489
96
4
0
451,524
2
L
Nemesis
14,420
555
120
5
0
511,293
2
L
Cerberus
12,531
482
124
5
0
455,459
2
W
Sobek
13,030
501
52
2
0
529,322
4
W
Jormungandr
14,533
559
141
5
0
454,844
5
W
Mercury
14,332
551
154
6
0
560,651
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role