Player Matchup

Geb
Geb
Gold V
Dovahkiin742
Geb
Gold V
Level 152
God Stats
2W - 7L
1,500 SR
Queue Stats
249W - 251L
1,493 MMR
Solo
Sun Wukong
Sun Wukong
Silver III
Matty_Mo_3
Sun Wukong
Silver III
Level 37
God Stats
80W - 75L
1,628 SR
Queue Stats
885W - 854L
1,492 MMR
Solo
Kukulkan
Kukulkan
Gold V
Mr-Boreas
Kukulkan
Gold V
Level 158
God Stats
36W - 22L
1,534 SR
Queue Stats
510W - 539L
1,492 MMR
Solo
Apollo
Apollo
Silver I
Speshalkayyyy
Apollo
Silver I
Level 154
God Stats
73W - 55L
1,500 SR
Queue Stats
517W - 493L
1,495 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold IV
The BK Swagmire
Cu Chulainn
Gold IV
Level 145
God Stats
4W - 1L
1,500 SR
Queue Stats
338W - 339L
1,493 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 129
1,532 SR
1,493 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 117
1,547 SR
1,493 MMR
Nike
Nike
Gold IV
AdotApoc
Nike
Gold IV
Level 99
God Stats
2W - 3L
1,500 SR
Queue Stats
501W - 475L
1,490 MMR
Solo
Fenrir
Fenrir
Silver II
BostonRebel
Fenrir
Silver II
Level 121
God Stats
1W - 2L
1,735 SR
Queue Stats
3W - 5L
1,489 MMR
Party 1
Achilles
Achilles
Bronze III
RisK SoullessV2
Achilles
Bronze III
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 14L
1,495 MMR
Party 1
Rama
Rama
Silver I
SeanyB0y_21
Rama
Silver I
Level 149
God Stats
4W - 0L
1,500 SR
Queue Stats
63W - 66L
1,496 MMR
Solo
Hera
Hera
Silver III
StarUnicorn2255
Hera
Silver III
Level 156
God Stats
2W - 1L
1,500 SR
Queue Stats
88W - 99L
1,495 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 0
3,871
387
93
1,428
364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

Sun Wukong
Matty_Mo_3
Sun Wukong
7
1 / 5 / 0
4,542
454
2,498
7,192
2,555
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Kukulkan
Mr-Boreas
Kukulkan
9
0 / 3 / 0
4,988
499
1,856
4,368
1,370
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
1 / 2 / 0
5,656
566
2,976
4,932
2,717
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cu Chulainn
The BK Swagmire
Cu Chulainn
9
2 / 2 / 1
5,389
539
3,158
7,031
2,373
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bans
DanzaburouJanusCthulhuSetNu Wa

VS

Bans
Erlang ShenDiscordiaKumbhakarnaScyllaKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
10
2 / 1 / 0
5,945
595
2,265
5,120
2,880
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Fenrir
9
2 / 1 / 2
5,467
547
1,566
5,277
1,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Achilles
10
5 / 0 / 5
6,230
623
6,042
6,770
3,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

11
4 / 1 / 0
6,635
664
2,843
4,049
2,183
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 1 / 5
5,766
577
2,590
3,915
967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
25
4
Kills
13
13
Deaths
4
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Nike
2
1
0
2
W
Fenrir
2
1
2
3
L
0
1
0
0
L
Sun Wukong
Matty_Mo_3
Sun Wukong
1
5
0
0.2
L
Kukulkan
Mr-Boreas
Kukulkan
0
3
0
0
W
Achilles
5
0
5
7.5
W
4
1
0
4
L
1
2
0
0.5
W
0
1
5
2.5
L
Cu Chulainn
The BK Swagmire
Cu Chulainn
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,581
Damage
15,306
24,951
Taken
25,131
9,379
Mitigated
11,400
5,872
Healing
9,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
2,265
265
0
1,190
5,120
2,880
0
374
4,746
0
26,914
W
Fenrir
1,566
227
0
2,916
5,277
1,719
794
1,138
4,139
0
18,890
L
93
28
0
362
1,428
364
0
97
1,281
2,678
0
L
Sun Wukong
Matty_Mo_3
Sun Wukong
2,498
646
0
1,198
7,192
2,555
0
191
6,801
0
14,177
L
Kukulkan
Mr-Boreas
Kukulkan
1,856
250
0
510
4,368
1,370
0
880
3,413
26,758
0
W
Achilles
6,042
2,158
0
2,511
6,770
3,651
0
568
6,202
0
21,808
W
2,843
2,260
0
1,531
4,049
2,183
1,181
65
3,984
3,871
32,308
L
2,976
1,381
0
770
4,932
2,717
0
234
4,500
3,057
30,307
W
2,590
894
0
1,081
3,915
967
0
44
3,871
38,539
0
L
Cu Chulainn
The BK Swagmire
Cu Chulainn
3,158
1,058
0
3,032
7,031
2,373
0
1,509
5,422
0
26,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,446
Gold Earned
30,043
215
Minions Killed
279
0
Camps Cleared
0
765,160
Distance Traveled
927,982
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
5,945
595
64
6
0
186,666
3
W
Fenrir
5,467
547
41
4
0
184,493
0
L
Geb
3,871
387
4
0
0
37,516
0
L
Sun Wukong
4,542
454
25
3
0
183,317
0
L
Kukulkan
4,988
499
55
6
0
168,303
1
W
Achilles
6,230
623
27
3
0
206,892
6
W
Rama
6,635
664
78
8
0
172,762
2
L
Apollo
5,656
566
76
8
0
178,568
1
W
Hera
5,766
577
69
7
0
177,169
2
L
Cu Chulainn
5,389
539
55
6
0
197,456
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role