Player Matchup

Achilles
Achilles
DeRubio9
Achilles
Level 122
God Stats
2W - 0L
1,528 SR
Queue Stats
58W - 53L
1,455 Elo+
Party 3
Cernunnos
Cernunnos
Garijo7
Cernunnos
Level 116
God Stats
9W - 0L
1,500 SR
Queue Stats
37W - 18L
1,527 Elo+
Party 3
Ra
Ra
GeneralCanabiz
Ra
Level 69
God Stats
53W - 58L
1,258 SR
Queue Stats
882W - 868L
1,329 Elo+
Solo
Bakasura
Bakasura
cclowneo
Bakasura
Level 127
God Stats
4W - 3L
1,500 SR
Queue Stats
36W - 31L
1,523 Elo+
Party 3
Ymir
Ymir
joseda32
Ymir
Level 67
God Stats
4W - 1L
1,715 SR
Queue Stats
24W - 30L
1,679 Elo+
Party 3
Team Averages
Level 100
1,500 SR
1,503 Elo+

VS

Team Averages
Level 54
1,395 SR
1,296 Elo+
Janus
Janus
CocoaFoxy
Janus
Level 55
God Stats
7W - 11L
1,330 SR
Queue Stats
19W - 25L
1,371 Elo+
Party 2
Set
Set
PortgasDKai
Set
Level 66
God Stats
15W - 16L
1,366 SR
Queue Stats
26W - 31L
1,395 Elo+
Party 2
Sobek
Sobek
Teestag69
Sobek
Level 64
God Stats
3W - 3L
1,822 SR
Queue Stats
15W - 27L
1,358 Elo+
Solo
Tsukuyomi
Tsukuyomi
bananainpigiama
Tsukuyomi
Level 44
God Stats
47W - 63L
1,313 SR
Queue Stats
637W - 1,137L
1,221 Elo+
Party 1
Neith
Neith
nanotorre
Neith
Level 40
God Stats
7W - 9L
1,145 SR
Queue Stats
154W - 260L
1,135 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DeRubio9
Achilles
18
6 / 1 / 2
11,049
691
8,513
11,841
10,953
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cernunnos
Garijo7
Cernunnos
14
3 / 1 / 5
8,852
553
9,393
9,703
3,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
4 / 0 / 2
10,383
649
1,800
6,091
2,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bakasura
cclowneo
Bakasura
16
5 / 1 / 3
9,893
618
7,287
11,551
4,581
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ymir
13
4 / 3 / 7
8,907
557
5,357
12,941
9,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
CocoaFoxy
Janus
12
1 / 3 / 1
7,518
470
4,906
4,301
1,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 3 / 3
8,173
511
8,577
11,069
4,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sobek
Teestag69
Sobek
10
1 / 4 / 4
6,703
419
3,607
12,849
12,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
bananainpigiama
Tsukuyomi
13
1 / 4 / 0
7,571
473
3,591
6,297
3,869
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Neith
nanotorre
Neith
11
1 / 8 / 2
6,667
417
4,682
9,653
3,320
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
16
22
Kills
6
6
Deaths
22
19
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Janus
CocoaFoxy
Janus
1
3
1
0.5
W
Achilles
DeRubio9
Achilles
6
1
2
7
W
Cernunnos
Garijo7
Cernunnos
3
1
5
5.5
W
4
0
2
5
L
2
3
3
1.17
L
Sobek
Teestag69
Sobek
1
4
4
0.75
L
Tsukuyomi
bananainpigiama
Tsukuyomi
1
4
0
0.25
W
Bakasura
cclowneo
Bakasura
5
1
3
6.5
W
Ymir
4
3
7
2.5
L
Neith
nanotorre
Neith
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,350
Damage
25,363
52,127
Taken
44,169
30,958
Mitigated
24,999
18,534
Healing
8,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
CocoaFoxy
Janus
4,906
152
0
0
4,301
1,288
0
909
3,392
44,146
0
W
Achilles
DeRubio9
Achilles
8,513
1,921
0
2,995
11,841
10,953
2,366
429
11,384
0
63,097
W
Cernunnos
Garijo7
Cernunnos
9,393
4,252
0
5,573
9,703
3,256
792
1,392
8,283
0
56,491
W
1,800
78
1,150
3,962
6,091
2,499
1,626
824
5,219
66,469
0
L
8,577
2,955
0
3,059
11,069
4,336
20
1,514
9,460
0
47,421
L
Sobek
Teestag69
Sobek
3,607
759
0
4,172
12,849
12,186
0
2,677
10,062
15,035
0
L
Tsukuyomi
bananainpigiama
Tsukuyomi
3,591
706
0
241
6,297
3,869
0
0
6,287
0
33,849
W
Bakasura
cclowneo
Bakasura
7,287
5,618
0
3,431
11,551
4,581
1,023
1,585
9,890
0
68,519
W
Ymir
5,357
750
0
1,423
12,941
9,669
156
3,993
8,838
21,736
0
L
Neith
nanotorre
Neith
4,682
1,604
0
773
9,653
3,320
0
2,057
7,456
0
36,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,084
Gold Earned
36,632
516
Minions Killed
324
0
Camps Cleared
0
1,520,431
Distance Traveled
1,392,517
24
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,518
470
89
6
0
298,095
4
W
Achilles
11,049
691
123
8
0
274,229
6
W
Cernunnos
8,852
553
101
6
0
272,630
7
W
Ra
10,383
649
145
9
0
332,815
2
L
Set
8,173
511
88
6
0
309,610
1
L
Sobek
6,703
419
15
1
0
244,443
3
L
Tsukuyomi
7,571
473
78
5
0
281,466
5
W
Bakasura
9,893
618
119
7
0
355,427
6
W
Ymir
8,907
557
28
2
0
285,330
3
L
Neith
6,667
417
54
3
0
258,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role