Player Matchup

Thanatos
Thanatos
Alezzag
Thanatos
Level 27
God Stats
3W - 8L
1,180 SR
Queue Stats
37W - 55L
1,198 Elo+
Solo
Ganesha
Ganesha
AlmightyKingFish
Ganesha
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
53W - 68L
1,730 Elo+
Solo
Medusa
Medusa
BLMRP
Medusa
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ra
Ra
GekkoTypeZero
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Loki
Loki
thundergun235
Loki
Level 18
God Stats
3W - 3L
1,310 SR
Queue Stats
124W - 94L
1,235 Elo+
Solo
Team Averages
Level 18
1,398 SR
1,433 Elo+

VS

Team Averages
Level 21
1,512 SR
1,491 Elo+
Nemesis
Nemesis
Inferno817
Nemesis
Level 19
God Stats
31W - 28L
1,671 SR
Queue Stats
129W - 119L
1,526 Elo+
Solo
Ra
Ra
PrkCtyCtr
Ra
Level 27
God Stats
33W - 26L
1,500 SR
Queue Stats
293W - 323L
1,516 Elo+
Solo
Neith
Neith
Sp3c_Savage21
Neith
Level 24
God Stats
24W - 23L
1,625 SR
Queue Stats
79W - 94L
1,579 Elo+
Solo
Cthulhu
Cthulhu
Visualdock101
Cthulhu
Level 27
God Stats
3W - 2L
1,266 SR
Queue Stats
3W - 2L
1,333 Elo+
Solo
Artemis
Artemis
farol2552
Artemis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Alezzag
Thanatos
2
0 / 4 / 0
3,716
338
1,072
2,080
486
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 5 / 4
4,949
450
3,518
7,515
2,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Medusa
BLMRP
Medusa
4
3 / 4 / 0
4,423
402
2,089
3,872
912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

4
0 / 10 / 2
3,967
361
2,332
6,361
1,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
4 / 5 / 0
5,665
515
3,103
6,844
1,742
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Inferno817
Nemesis
10
11 / 0 / 0
6,787
617
3,429
5,304
1,525
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
4 / 3 / 9
6,872
625
3,715
5,706
1,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

10
7 / 0 / 7
7,024
639
5,826
5,541
1,542
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
10
5 / 1 / 4
6,495
590
3,541
6,514
4,480
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
farol2552
Artemis
9
0 / 4 / 4
5,526
502
1,817
3,797
1,115
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
51
7
Kills
27
28
Deaths
8
6
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Alezzag
Thanatos
0
4
0
0
L
0
5
4
0.4
L
Medusa
BLMRP
Medusa
3
4
0
0.75
L
0
10
2
0.1
W
Nemesis
Inferno817
Nemesis
11
0
0
11
W
4
3
9
2.83
W
7
0
7
10.5
W
Cthulhu
5
1
4
7
W
Artemis
farol2552
Artemis
0
4
4
0.5
L
4
5
0
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,114
Damage
18,328
26,672
Taken
26,862
7,265
Mitigated
10,410
3,034
Healing
5,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Alezzag
Thanatos
1,072
521
0
232
2,080
486
0
708
1,272
0
4,092
L
3,518
363
0
1,717
7,515
2,594
0
2,422
4,919
13,940
0
L
Medusa
BLMRP
Medusa
2,089
1,441
0
522
3,872
912
69
819
2,972
0
6,531
L
2,332
452
0
98
6,361
1,531
0
1,691
4,525
8,413
0
W
Nemesis
Inferno817
Nemesis
3,429
1,856
0
835
5,304
1,525
0
975
4,279
0
21,751
W
3,715
788
132
1,861
5,706
1,748
356
916
4,632
39,884
0
W
5,826
2,621
0
1,082
5,541
1,542
4,737
1,885
3,403
0
26,452
W
Cthulhu
3,541
1,108
0
1,375
6,514
4,480
430
1,430
4,996
18,296
0
W
Artemis
farol2552
Artemis
1,817
1,119
0
14
3,797
1,115
768
95
3,702
0
18,534
L
3,103
915
0
465
6,844
1,742
0
1,036
5,728
0
13,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,720
Gold Earned
32,704
60
Minions Killed
254
0
Camps Cleared
0
726,736
Distance Traveled
1,009,949
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
3,716
338
4
0
0
92,992
0
L
Ganesha
4,949
450
10
1
0
186,857
0
L
Medusa
4,423
402
11
1
0
105,251
0
L
Ra
3,967
361
13
1
0
157,013
0
W
Nemesis
6,787
617
49
4
0
218,676
0
W
Ra
6,872
625
83
8
0
213,334
0
W
Neith
7,024
639
55
5
0
211,564
0
W
Cthulhu
6,495
590
39
4
0
175,066
0
W
Artemis
5,526
502
28
3
0
191,309
0
L
Loki
5,665
515
22
2
0
184,623
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role