Player Matchup

Discordia
Discordia
SeguroMacks
Discordia
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Vamana
Vamana
dbBET
Vamana
Level 26
God Stats
5W - 1L
1,687 SR
Queue Stats
146W - 92L
1,652 Elo+
Party 1
Loki
Loki
dblBlEAST
Loki
Level 155
God Stats
2W - 0L
1,500 SR
Queue Stats
218W - 108L
1,591 Elo+
Party 1
Team Averages
Level 70
1,562 SR
1,581 Elo+

VS

Team Averages
Level 76
1,508 SR
1,423 Elo+
Zeus
Zeus
Dreadspartan93
Zeus
Level 100
God Stats
13W - 12L
1,285 SR
Queue Stats
171W - 138L
1,488 Elo+
Party 2
Chernobog
Chernobog
MiCasaJewCasa
Chernobog
Level 106
God Stats
15W - 12L
1,740 SR
Queue Stats
110W - 83L
1,460 Elo+
Party 2
Ymir
Ymir
UnfcsdWalnut
Ymir
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,322 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
SeguroMacks
Discordia
12
7 / 3 / 7
9,026
821
9,724
5,769
2,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Vamana
dbBET
Vamana
10
2 / 0 / 10
8,121
738
3,641
6,413
4,493
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Loki
14
7 / 1 / 6
9,632
876
9,130
6,937
2,467
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 1
7,521
684
5,160
6,508
2,055
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chernobog
MiCasaJewCasa
Chernobog
10
1 / 4 / 2
7,268
661
4,743
9,741
4,921
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

10
1 / 6 / 3
7,668
697
1,702
10,428
7,284
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
10
16
Kills
4
4
Deaths
16
23
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
6
1
0.42
L
Chernobog
MiCasaJewCasa
Chernobog
1
4
2
0.5
W
Discordia
SeguroMacks
Discordia
7
3
7
3.5
L
1
6
3
0.42
W
Vamana
dbBET
Vamana
2
0
10
7
W
Loki
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,495
Damage
11,605
19,119
Taken
26,677
8,968
Mitigated
14,260
4,494
Healing
2,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,160
205
0
52
6,508
2,055
0
2,320
4,138
21,095
0
L
Chernobog
MiCasaJewCasa
Chernobog
4,743
2,422
0
1,194
9,741
4,921
0
3,027
6,628
2,509
24,824
W
Discordia
SeguroMacks
Discordia
9,724
534
0
656
5,769
2,008
326
2,912
2,857
27,571
0
L
1,702
405
0
1,432
10,428
7,284
0
4,379
5,803
13,505
0
W
Vamana
dbBET
Vamana
3,641
988
0
1,900
6,413
4,493
273
2,565
3,848
0
15,233
W
Loki
9,130
3,222
0
1,938
6,937
2,467
266
1,954
4,983
0
65,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,779
Gold Earned
22,457
155
Minions Killed
120
0
Camps Cleared
0
653,148
Distance Traveled
550,253
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,521
684
45
4
0
183,478
2
L
Chernobog
7,268
661
53
5
0
192,301
2
W
Discordia
9,026
821
44
4
0
188,735
2
L
Ymir
7,668
697
22
2
0
174,474
0
W
Vamana
8,121
738
20
2
0
222,005
0
W
Loki
9,632
876
91
8
0
242,408
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role