Player Matchup

Medusa
Medusa
Blorbius
Medusa
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,287 Elo+
Solo
Kali
Kali
Dhyeld
Kali
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
Nubberzz
The Morrigan
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
221W - 237L
1,496 Elo+
Solo
Ratatoskr
Ratatoskr
SwagSwagSwagSwag
Ratatoskr
Level 23
God Stats
28W - 19L
1,671 SR
Queue Stats
60W - 49L
1,368 Elo+
Solo
Yemoja
Yemoja
Wildfir64
Yemoja
Level 6
God Stats
16W - 20L
1,720 SR
Queue Stats
21W - 24L
1,885 Elo+
Solo
Team Averages
Level 18
1,578 SR
1,507 Elo+

VS

Team Averages
Level 24
1,564 SR
1,573 Elo+
Hel
Hel
Droguimn
Hel
Level 25
God Stats
2W - 4L
1,603 SR
Queue Stats
6W - 9L
1,358 Elo+
Party 1
Ullr
Ullr
NotYahncar
Ullr
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Pip7233
Fenrir
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 13L
1,655 Elo+
Solo
Horus
Horus
RedSVieira
Horus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,617 Elo+
Party 1
Nu Wa
Nu Wa
gmasw33tbuns
Nu Wa
Level 27
God Stats
3W - 1L
1,715 SR
Queue Stats
7W - 5L
1,733 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Blorbius
Medusa
16
1 / 9 / 2
9,645
459
5,459
18,303
5,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kali
Dhyeld
Kali
18
5 / 3 / 3
11,504
548
8,928
17,737
8,070
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

The Morrigan
Nubberzz
The Morrigan
16
0 / 4 / 7
10,273
489
7,120
9,774
3,623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ratatoskr
19
6 / 3 / 4
12,371
589
13,200
13,985
12,219
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yemoja
Wildfir64
Yemoja
12
1 / 9 / 1
8,567
408
6,344
15,998
9,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 15
10,204
486
4,056
9,233
4,525
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

20
11 / 2 / 5
13,563
646
16,688
15,911
7,096
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Fenrir
Pip7233
Fenrir
20
12 / 1 / 8
13,026
620
23,440
20,490
14,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Horus
15
0 / 4 / 7
9,810
467
1,255
13,483
10,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
3 / 4 / 5
11,635
554
9,909
10,857
3,813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
68
13
Kills
28
28
Deaths
13
17
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Medusa
Blorbius
Medusa
1
9
2
0.22
L
Kali
Dhyeld
Kali
5
3
3
2.17
W
2
2
15
4.75
W
11
2
5
6.75
L
The Morrigan
Nubberzz
The Morrigan
0
4
7
0.88
W
Fenrir
Pip7233
Fenrir
12
1
8
16
W
Horus
0
4
7
0.88
L
Ratatoskr
6
3
4
2.67
L
Yemoja
Wildfir64
Yemoja
1
9
1
0.17
W
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,051
Damage
55,348
75,797
Taken
69,974
38,724
Mitigated
40,443
18,975
Healing
28,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Blorbius
Medusa
5,459
2,507
0
4,401
18,303
5,371
0
1,443
16,750
0
49,000
L
Kali
Dhyeld
Kali
8,928
4,436
0
8,361
17,737
8,070
0
3,749
13,822
0
66,433
W
4,056
439
7,351
4,905
9,233
4,525
816
4,850
4,353
28,663
0
W
16,688
5,234
0
1,132
15,911
7,096
1,299
3,733
12,098
0
116,587
L
The Morrigan
Nubberzz
The Morrigan
7,120
1,184
0
1,302
9,774
3,623
0
1,688
8,034
64,182
375
W
Fenrir
Pip7233
Fenrir
23,440
10,524
0
9,787
20,490
14,011
1,628
3,753
16,655
0
123,753
W
Horus
1,255
461
1,039
1,981
13,483
10,998
1,491
1,204
12,225
0
28,198
L
Ratatoskr
13,200
3,192
0
3,558
13,985
12,219
1,436
3,050
10,779
0
70,306
L
Yemoja
Wildfir64
Yemoja
6,344
1,479
739
614
15,998
9,441
90
3,853
12,069
29,549
0
W
9,909
1,481
0
2,634
10,857
3,813
0
1,888
8,757
86,109
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,360
Gold Earned
58,238
529
Minions Killed
600
0
Camps Cleared
0
1,831,523
Distance Traveled
1,947,001
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,645
459
97
5
0
362,143
2
L
Kali
11,504
548
111
5
0
398,971
5
W
Hel
10,204
486
49
2
0
376,497
2
W
Ullr
13,563
646
184
9
0
362,293
2
L
The Morrigan
10,273
489
132
6
0
377,287
4
W
Fenrir
13,026
620
159
8
0
444,971
2
W
Horus
9,810
467
64
3
0
383,443
0
L
Ratatoskr
12,371
589
144
7
0
424,103
4
L
Yemoja
8,567
408
45
2
0
269,019
2
W
Nu Wa
11,635
554
144
7
0
379,797
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role