Player Matchup

Yemoja
Yemoja
CHANG02100
Yemoja
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 42L
1,241 Elo+
Solo
Anubis
Anubis
Daraen
Anubis
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,697 Elo+
Solo
Nemesis
Nemesis
KederBad
Nemesis
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
ZmeeR
Artemis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Neith
Neith
karlistrophski
Neith
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,570 Elo+
Solo
Team Averages
Level 21
1,500 SR
1,502 Elo+

VS

Team Averages
Level 22
1,422 SR
1,335 Elo+
Hachiman
Hachiman
Alerage
Hachiman
Level 24
God Stats
1W - 2L
1,171 SR
Queue Stats
3W - 7L
1,292 Elo+
Solo
Ne Zha
Ne Zha
GEROIN666
Ne Zha
Level 27
God Stats
13W - 10L
1,535 SR
Queue Stats
142W - 155L
1,442 Elo+
Solo
Artio
Artio
KizSul
Artio
Level 26
God Stats
5W - 2L
1,500 SR
Queue Stats
26W - 17L
1,369 Elo+
Solo
Vulcan
Vulcan
LifeIsPainMate
Vulcan
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,335 Elo+
Solo
Neith
Neith
Loooooca
Neith
Level 29
God Stats
12W - 13L
1,406 SR
Queue Stats
12W - 14L
1,239 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
CHANG02100
Yemoja
14
1 / 4 / 4
9,033
821
1,979
5,967
2,536
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
Daraen
Anubis
19
7 / 11 / 7
12,891
1,172
15,105
21,034
9,180
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
KederBad
Nemesis
17
0 / 10 / 10
10,010
910
6,107
19,648
7,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Artemis
ZmeeR
Artemis
17
5 / 7 / 6
11,680
1,062
16,665
19,469
7,707
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
4 / 6 / 9
11,518
1,047
11,171
19,730
7,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

0

VS

Team 2 Tickets

222

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Alerage
Hachiman
18
4 / 4 / 18
11,300
1,027
9,261
6,780
1,882
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ne Zha
GEROIN666
Ne Zha
19
11 / 6 / 17
12,648
1,150
22,104
13,446
4,738
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artio
KizSul
Artio
18
3 / 1 / 22
11,978
1,089
8,016
16,208
17,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
6 / 4 / 19
11,699
1,064
17,322
7,707
2,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
Loooooca
Neith
20
14 / 2 / 16
14,368
1,306
24,463
12,612
4,188
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
130
17
Kills
38
38
Deaths
17
36
Assists
92
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Alerage
Hachiman
4
4
18
3.25
L
Yemoja
CHANG02100
Yemoja
1
4
4
0.75
L
Anubis
Daraen
Anubis
7
11
7
0.95
W
Ne Zha
GEROIN666
Ne Zha
11
6
17
3.25
L
Nemesis
KederBad
Nemesis
0
10
10
0.5
W
Artio
KizSul
Artio
3
1
22
14
W
6
4
19
3.88
W
Neith
Loooooca
Neith
14
2
16
11
L
Artemis
ZmeeR
Artemis
5
7
6
1.14
L
4
6
9
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,027
Damage
81,166
85,848
Taken
56,753
34,611
Mitigated
31,170
13,217
Healing
13,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Alerage
Hachiman
9,261
2,156
0
0
6,780
1,882
0
2,950
3,830
0
30,387
L
Yemoja
CHANG02100
Yemoja
1,979
832
668
85
5,967
2,536
0
1,969
3,998
4,519
0
L
Anubis
Daraen
Anubis
15,105
3,525
509
3,595
21,034
9,180
0
5,133
15,901
40,140
0
W
Ne Zha
GEROIN666
Ne Zha
22,104
8,523
0
960
13,446
4,738
0
3,704
9,742
0
37,781
L
Nemesis
KederBad
Nemesis
6,107
2,674
0
2,633
19,648
7,958
0
6,396
13,252
0
21,254
W
Artio
KizSul
Artio
8,016
622
1,754
4,310
16,208
17,714
0
4,147
12,061
15,934
0
W
17,322
3,372
0
0
7,707
2,648
0
2,263
5,444
38,401
0
W
Neith
Loooooca
Neith
24,463
17,097
741
5,835
12,612
4,188
0
4,020
8,592
0
45,586
L
Artemis
ZmeeR
Artemis
16,665
10,213
0
3,347
19,469
7,707
0
7,433
12,036
0
32,500
L
11,171
6,144
0
2,380
19,730
7,230
0
4,407
15,323
0
38,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,132
Gold Earned
61,993
188
Minions Killed
196
4
Camps Cleared
4
701,611
Distance Traveled
940,476
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
11,300
1,027
46
4
2
155,197
0
L
Yemoja
9,033
821
2
0
0
57,048
0
L
Anubis
12,891
1,172
58
5
2
139,212
0
W
Ne Zha
12,648
1,150
24
2
0
202,369
0
L
Nemesis
10,010
910
28
3
0
175,452
2
W
Artio
11,978
1,089
15
1
0
214,086
0
W
Vulcan
11,699
1,064
52
5
0
197,274
0
W
Neith
14,368
1,306
59
5
2
171,550
1
L
Artemis
11,680
1,062
51
5
2
164,444
0
L
Neith
11,518
1,047
49
4
0
165,455
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role