Player Matchup

Freya
Freya
FabujbaraF
Freya
Level 67
God Stats
4W - 9L
1,619 SR
Queue Stats
819W - 915L
1,350 Elo+
Party 3
Hercules
Hercules
JudgementBringer
Hercules
Level 62
God Stats
22W - 37L
1,429 SR
Queue Stats
911W - 960L
1,415 Elo+
Party 3
Osiris
Osiris
Kreyos
Osiris
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 24L
1,514 Elo+
Solo
Nu Wa
Nu Wa
Niagri
Nu Wa
Level 126
God Stats
9W - 0L
1,892 SR
Queue Stats
22W - 10L
1,578 Elo+
Party 2
Mercury
Mercury
SirXero19
Mercury
Level 112
God Stats
9W - 6L
1,809 SR
Queue Stats
57W - 62L
1,502 Elo+
Party 2
Team Averages
Level 105
1,650 SR
1,472 Elo+

VS

Team Averages
Level 88
1,480 SR
1,543 Elo+
Nu Wa
Nu Wa
IlV1ncyIl
Nu Wa
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 36L
1,615 Elo+
Solo
Zeus
Zeus
JOWGE
Zeus
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 17L
1,425 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Shizuoo
Ah Muzen Cab
Level 134
God Stats
5W - 13L
1,500 SR
Queue Stats
141W - 146L
1,815 Elo+
Solo
Ares
Ares
lokeras17
Ares
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
46W - 52L
1,482 Elo+
Solo
Awilix
Awilix
xFantaesia
Awilix
Level 33
God Stats
13W - 11L
1,400 SR
Queue Stats
103W - 140L
1,377 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
12
1 / 1 / 1
7,005
500
3,313
8,507
3,727
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

12
5 / 1 / 5
7,662
547
5,621
9,472
6,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Osiris
Kreyos
Osiris
12
0 / 4 / 1
6,988
499
4,685
8,297
6,257
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nu Wa
Niagri
Nu Wa
14
5 / 1 / 11
8,694
621
10,753
7,410
2,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
SirXero19
Mercury
14
7 / 2 / 4
8,331
595
4,170
8,353
4,871
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
IlV1ncyIl
Nu Wa
13
4 / 2 / 2
7,762
554
7,949
6,922
2,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Zeus
JOWGE
Zeus
10
1 / 6 / 1
6,532
467
1,666
6,327
1,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
Shizuoo
Ah Muzen Cab
11
2 / 3 / 0
6,836
488
5,808
9,097
2,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ares
10
0 / 3 / 2
5,831
417
2,852
9,498
7,780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Awilix
xFantaesia
Awilix
10
1 / 5 / 3
6,406
458
5,942
11,487
3,727
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
16
18
Kills
8
9
Deaths
19
22
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Freya
1
1
1
1.5
L
Nu Wa
IlV1ncyIl
Nu Wa
4
2
2
2.5
L
Zeus
JOWGE
Zeus
1
6
1
0.25
W
5
1
5
7.5
W
Osiris
Kreyos
Osiris
0
4
1
0.13
W
Nu Wa
Niagri
Nu Wa
5
1
11
10.5
L
Ah Muzen Cab
Shizuoo
Ah Muzen Cab
2
3
0
0.67
W
Mercury
SirXero19
Mercury
7
2
4
4.5
L
Ares
0
3
2
0.33
L
Awilix
xFantaesia
Awilix
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,542
Damage
24,217
42,039
Taken
43,331
23,435
Mitigated
18,281
11,165
Healing
10,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
3,313
1,210
0
3,397
8,507
3,727
81
811
7,487
36,211
0
L
Nu Wa
IlV1ncyIl
Nu Wa
7,949
1,439
0
2,145
6,922
2,172
0
1,099
5,749
41,955
0
L
Zeus
JOWGE
Zeus
1,666
451
0
564
6,327
1,894
51
3,033
3,060
27,562
0
W
5,621
2,590
0
3,067
9,472
6,103
0
2,003
7,168
0
24,831
W
Osiris
Kreyos
Osiris
4,685
628
0
1,260
8,297
6,257
0
3,489
4,527
5,142
30,860
W
Nu Wa
Niagri
Nu Wa
10,753
1,936
103
2,138
7,410
2,477
135
3,017
4,142
56,765
0
L
Ah Muzen Cab
Shizuoo
Ah Muzen Cab
5,808
1,651
0
4,040
9,097
2,708
950
3,002
5,981
0
43,873
W
Mercury
SirXero19
Mercury
4,170
1,708
0
1,200
8,353
4,871
1,337
1,960
6,248
4,667
38,583
L
Ares
2,852
162
0
1,050
9,498
7,780
24
2,778
6,588
18,921
0
L
Awilix
xFantaesia
Awilix
5,942
2,709
0
2,772
11,487
3,727
0
3,944
7,427
0
31,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,680
Gold Earned
33,367
392
Minions Killed
309
0
Camps Cleared
0
1,377,000
Distance Traveled
1,304,715
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
7,005
500
82
6
0
255,765
2
L
Nu Wa
7,762
554
85
6
0
267,480
4
L
Zeus
6,532
467
68
5
0
227,493
1
W
Hercules
7,662
547
45
3
0
284,125
3
W
Osiris
6,988
499
74
5
0
262,091
7
W
Nu Wa
8,694
621
102
7
0
262,790
3
L
Ah Muzen Cab
6,836
488
66
5
0
271,219
4
W
Mercury
8,331
595
89
6
0
312,229
1
L
Ares
5,831
417
30
2
0
261,745
3
L
Awilix
6,406
458
60
4
0
276,778
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role