Player Matchup

Kukulkan
Kukulkan
EpIkaLol
Kukulkan
Level 103
God Stats
5W - 5L
1,354 SR
Queue Stats
85W - 84L
1,506 Elo+
Party 3
Nemesis
Nemesis
Peuxx
Nemesis
Level 10
God Stats
1W - 1L
1,250 SR
Queue Stats
11W - 6L
1,396 Elo+
Solo
Skadi
Skadi
TheRedBaron0zone
Skadi
Level 8
God Stats
8W - 6L
1,105 SR
Queue Stats
29W - 43L
1,500 Elo+
Party 4
Chernobog
Chernobog
chernoboggy
Chernobog
Level 10
God Stats
4W - 1L
1,774 SR
Queue Stats
18W - 18L
1,883 Elo+
Party 3
Pele
Pele
qCrOnNoS
Pele
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
122W - 134L
1,500 Elo+
Party 4
Team Averages
Level 34
1,397 SR
1,557 Elo+

VS

Team Averages
Level 17
1,496 SR
1,501 Elo+
Cthulhu
Cthulhu
Delaios
Cthulhu
Level 5
God Stats
1W - 2L
1,491 SR
Queue Stats
1W - 2L
1,700 Elo+
Party 2
Hachiman
Hachiman
Hercules1031
Hachiman
Level 26
God Stats
1W - 1L
1,491 SR
Queue Stats
1W - 1L
1,700 Elo+
Party 2
Olorun
Olorun
Ozzymanno13
Olorun
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,412 Elo+
Party 1
Thor
Thor
si7lucky
Thor
Level 13
God Stats
17W - 21L
1,500 SR
Queue Stats
67W - 56L
1,191 Elo+
Solo
Nike
Nike
tissemis123
Nike
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
EpIkaLol
Kukulkan
12
3 / 3 / 6
7,851
604
9,735
5,914
2,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Nemesis
Peuxx
Nemesis
11
2 / 3 / 2
6,862
528
2,526
9,447
2,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
4 / 2 / 5
6,785
522
6,723
5,165
1,684
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Chernobog
chernoboggy
Chernobog
14
7 / 0 / 5
8,238
634
8,674
8,113
2,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Pele
9
3 / 1 / 4
6,098
469
3,703
6,458
1,859
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Delaios
Cthulhu
9
0 / 3 / 4
6,078
468
3,141
8,350
4,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
Hercules1031
Hachiman
10
3 / 4 / 1
6,100
469
4,496
7,496
2,097
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Olorun
10
1 / 6 / 3
5,566
428
1,865
9,174
2,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Thor
11
1 / 4 / 3
6,460
497
4,062
9,908
3,251
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
2 / 3 / 3
6,514
501
4,236
9,586
5,672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
21
19
Kills
7
9
Deaths
20
22
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Delaios
Cthulhu
0
3
4
0.67
W
Kukulkan
EpIkaLol
Kukulkan
3
3
6
2
L
Hachiman
Hercules1031
Hachiman
3
4
1
0.88
L
Olorun
1
6
3
0.42
W
Nemesis
Peuxx
Nemesis
2
3
2
1
W
4
2
5
3.25
W
Chernobog
chernoboggy
Chernobog
7
0
5
9.5
W
Pele
3
1
4
5
L
Thor
1
4
3
0.63
L
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,361
Damage
17,800
35,097
Taken
44,514
11,343
Mitigated
18,665
10,334
Healing
8,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Delaios
Cthulhu
3,141
133
336
916
8,350
4,664
687
0
8,350
6,780
0
W
Kukulkan
EpIkaLol
Kukulkan
9,735
785
0
713
5,914
2,414
486
1,501
4,388
46,266
0
L
Hachiman
Hercules1031
Hachiman
4,496
1,765
0
1,996
7,496
2,097
1,020
0
7,496
0
28,250
L
Olorun
1,865
770
0
2,493
9,174
2,981
165
4,223
4,563
18,612
0
W
Nemesis
Peuxx
Nemesis
2,526
443
0
3,275
9,447
2,855
0
160
9,237
0
40,167
W
6,723
2,974
0
0
5,165
1,684
0
1,659
3,481
0
20,772
W
Chernobog
chernoboggy
Chernobog
8,674
5,209
0
5,133
8,113
2,531
841
767
7,171
0
52,804
W
Pele
3,703
898
0
1,213
6,458
1,859
0
919
5,439
0
12,784
L
Thor
4,062
138
0
1,550
9,908
3,251
0
2,748
7,056
0
34,935
L
4,236
602
0
1,448
9,586
5,672
296
2,188
7,314
0
19,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,834
Gold Earned
30,718
296
Minions Killed
171
0
Camps Cleared
0
1,287,056
Distance Traveled
1,164,462
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,078
468
13
1
0
254,217
2
W
Kukulkan
7,851
604
77
6
0
236,078
6
L
Hachiman
6,100
469
39
3
0
223,129
0
L
Olorun
5,566
428
24
2
0
208,414
0
W
Nemesis
6,862
528
80
6
0
270,872
2
W
Skadi
6,785
522
35
3
0
231,673
0
W
Chernobog
8,238
634
86
7
0
249,292
1
W
Pele
6,098
469
18
1
0
299,141
3
L
Thor
6,460
497
58
4
0
222,501
1
L
Nike
6,514
501
37
3
0
256,201
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role