Player Matchup

Nox
Nox
DummyGay
Nox
Level 7
God Stats
47W - 51L
1,506 SR
Queue Stats
96W - 85L
1,326 Elo+
Solo
Odin
Odin
Gonsalo999
Odin
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
46W - 45L
1,535 Elo+
Party 1
Ah Puch
Ah Puch
Papakoko
Ah Puch
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,220 Elo+
Solo
Arachne
Arachne
charinga12
Arachne
Level 21
God Stats
6W - 4L
1,508 SR
Queue Stats
184W - 202L
1,442 Elo+
Solo
Osiris
Osiris
xxPlatanoxx6
Osiris
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
59W - 65L
1,503 Elo+
Party 1
Team Averages
Level 17
1,503 SR
1,405 Elo+

VS

Team Averages
Level 22
1,500 SR
1,366 Elo+
Freya
Freya
DarkLadyBrijana
Freya
Level 18
God Stats
3W - 2L
1,500 SR
Queue Stats
435W - 506L
1,269 Elo+
Solo
Odin
Odin
Mitchellmiller1
Odin
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
117W - 194L
1,306 Elo+
Solo
Sun Wukong
Sun Wukong
ThinkGumzilla
Sun Wukong
Level 27
God Stats
5W - 0L
1,500 SR
Queue Stats
115W - 90L
1,662 Elo+
Solo
Poseidon
Poseidon
n3xt1c
Poseidon
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,317 Elo+
Solo
Ganesha
Ganesha
shark_swimzz
Ganesha
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 70L
1,278 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 1 / 5
15,435
908
10,479
13,870
5,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
7 / 5 / 17
17,708
1,042
21,265
22,087
27,525
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ah Puch
Papakoko
Ah Puch
18
0 / 5 / 2
12,718
748
200
6,237
1,878
Arachne
charinga12
Arachne
20
5 / 11 / 14
16,011
942
30,171
23,445
10,140
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Osiris
20
15 / 15 / 11
19,054
1,121
44,134
34,323
38,637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Team 1 Tickets

0

VS

Team 2 Tickets

55

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 9 / 14
16,642
979
20,319
28,725
13,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

20
9 / 8 / 18
17,013
1,001
20,892
29,130
34,898
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sun Wukong
ThinkGumzilla
Sun Wukong
20
19 / 2 / 11
19,908
1,171
35,964
30,162
47,110
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
n3xt1c
Poseidon
20
1 / 8 / 12
14,730
866
2,723
16,832
6,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ganesha
shark_swimzz
Ganesha
20
1 / 5 / 15
14,714
866
9,111
14,512
7,903
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
107
31
Kills
37
37
Deaths
32
49
Assists
70
Player
Kills
Deaths
Assists
KDA
W
7
9
14
1.56
L
4
1
5
6.5
L
7
5
17
3.1
W
9
8
18
2.25
L
Ah Puch
Papakoko
Ah Puch
0
5
2
0.2
W
Sun Wukong
ThinkGumzilla
Sun Wukong
19
2
11
12.25
L
Arachne
charinga12
Arachne
5
11
14
1.09
W
Poseidon
n3xt1c
Poseidon
1
8
12
0.88
W
Ganesha
shark_swimzz
Ganesha
1
5
15
1.7
L
Osiris
15
15
11
1.37

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,249
Damage
89,009
99,962
Taken
119,361
83,950
Mitigated
110,796
6,018
Healing
15,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,319
8,694
0
4,566
28,725
13,966
0
607
27,493
34,234
0
L
10,479
3,236
0
0
13,870
5,770
0
3,086
10,670
42,742
0
L
21,265
6,370
0
725
22,087
27,525
0
4,957
16,051
0
34,706
W
20,892
13,417
0
0
29,130
34,898
0
3,610
25,037
0
42,308
L
Ah Puch
Papakoko
Ah Puch
200
149
0
20
6,237
1,878
0
1,147
5,015
4,002
0
W
Sun Wukong
ThinkGumzilla
Sun Wukong
35,964
10,514
0
9,913
30,162
47,110
0
4,195
25,244
933
67,256
L
Arachne
charinga12
Arachne
30,171
24,553
0
3,993
23,445
10,140
0
10,198
12,824
0
40,503
W
Poseidon
n3xt1c
Poseidon
2,723
1,117
0
0
16,832
6,919
0
704
15,728
21,956
0
W
Ganesha
shark_swimzz
Ganesha
9,111
1,085
0
645
14,512
7,903
0
1,563
12,674
24,189
0
L
Osiris
44,134
25,003
0
1,280
34,323
38,637
0
13,207
20,010
0
71,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,926
Gold Earned
83,007
217
Minions Killed
229
6
Camps Cleared
5
1,222,009
Distance Traveled
1,254,423
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
16,642
979
42
2
1
277,809
0
L
Nox
15,435
908
99
6
3
260,376
2
L
Odin
17,708
1,042
40
2
1
345,662
0
W
Odin
17,013
1,001
38
2
0
302,979
1
L
Ah Puch
12,718
748
8
0
1
99,676
0
W
Sun Wukong
19,908
1,171
75
4
4
324,146
0
L
Arachne
16,011
942
20
1
1
184,773
0
W
Poseidon
14,730
866
61
4
0
194,239
1
W
Ganesha
14,714
866
13
1
0
155,250
0
L
Osiris
19,054
1,121
50
3
0
331,522
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role