Player Matchup

Baron Samedi
Baron Samedi
BlCrowe
Baron Samedi
Level 15
God Stats
60W - 58L
1,616 SR
Queue Stats
509W - 542L
1,578 Elo+
Party 1
Jing Wei
Jing Wei
GSJoker32
Jing Wei
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,222 Elo+
Solo
Khepri
Khepri
JhoTaro1
Khepri
Level 16
God Stats
7W - 7L
1,683 SR
Queue Stats
281W - 317L
1,609 Elo+
Party 1
Ymir
Ymir
LimitlessRage
Ymir
Level 29
God Stats
4W - 7L
1,259 SR
Queue Stats
83W - 90L
1,488 Elo+
Solo
Olorun
Olorun
WoodsSinPelo
Olorun
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 31L
1,572 Elo+
Solo
Team Averages
Level 18
1,512 SR
1,494 Elo+

VS

Team Averages
Level 20
1,453 SR
1,468 Elo+
Cerberus
Cerberus
KPtheking
Cerberus
Level 12
God Stats
2W - 4L
1,323 SR
Queue Stats
2W - 9L
1,256 Elo+
Party 3
Hercules
Hercules
MaSelect
Hercules
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
11W - 4L
1,550 Elo+
Party 2
Fenrir
Fenrir
Nebilldabest
Fenrir
Level 10
God Stats
1W - 6L
1,181 SR
Queue Stats
3W - 8L
1,296 Elo+
Party 3
Artemis
Artemis
Velxea
Artemis
Level 25
God Stats
19W - 13L
1,759 SR
Queue Stats
107W - 110L
1,567 Elo+
Solo
Hera
Hera
okitty
Hera
Level 27
God Stats
6W - 12L
1,500 SR
Queue Stats
79W - 77L
1,672 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BlCrowe
Baron Samedi
13
10 / 4 / 4
8,567
571
7,582
11,903
5,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jing Wei
GSJoker32
Jing Wei
14
0 / 0 / 1
8,585
572
2,793
3,589
2,100
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Khepri
JhoTaro1
Khepri
12
1 / 0 / 12
8,023
535
3,477
7,556
4,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
7 / 0 / 5
9,621
641
7,417
10,256
7,990
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Olorun
16
13 / 0 / 5
9,833
656
13,030
11,481
5,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
KPtheking
Cerberus
7
0 / 6 / 0
5,072
338
2,357
8,842
4,039
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hercules
MaSelect
Hercules
12
0 / 2 / 0
7,493
500
3,526
11,470
5,640
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
10
2 / 10 / 1
7,197
480
6,134
12,268
4,653
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Artemis
Velxea
Artemis
10
0 / 9 / 0
5,720
381
5,837
9,778
3,115
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hera
okitty
Hera
11
2 / 4 / 0
6,639
443
5,317
6,771
2,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
5
31
Kills
4
4
Deaths
31
27
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BlCrowe
Baron Samedi
10
4
4
3
W
Jing Wei
GSJoker32
Jing Wei
0
0
1
0.5
W
Khepri
JhoTaro1
Khepri
1
0
12
7
L
Cerberus
KPtheking
Cerberus
0
6
0
0
W
7
0
5
9.5
L
Hercules
MaSelect
Hercules
0
2
0
0
L
Fenrir
2
10
1
0.25
L
Artemis
Velxea
Artemis
0
9
0
0
W
Olorun
13
0
5
15.5
L
Hera
okitty
Hera
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,299
Damage
23,171
44,785
Taken
49,129
24,310
Mitigated
19,891
21,991
Healing
6,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BlCrowe
Baron Samedi
7,582
1,248
156
3,352
11,903
5,019
0
2,928
8,975
34,133
0
W
Jing Wei
GSJoker32
Jing Wei
2,793
1,322
0
2,135
3,589
2,100
2,634
0
3,589
2,931
40,553
W
Khepri
JhoTaro1
Khepri
3,477
717
0
3,421
7,556
4,172
496
1,557
5,999
20,254
0
L
Cerberus
KPtheking
Cerberus
2,357
562
0
1,883
8,842
4,039
455
6,854
1,988
16,899
0
W
7,417
1,999
0
3,050
10,256
7,990
333
1,517
8,739
64,052
0
L
Hercules
MaSelect
Hercules
3,526
523
0
1,829
11,470
5,640
0
5,136
6,334
0
30,887
L
Fenrir
6,134
1,686
0
1,254
12,268
4,653
0
7,246
5,022
0
25,074
L
Artemis
Velxea
Artemis
5,837
2,482
0
415
9,778
3,115
684
7,681
2,097
0
28,757
W
Olorun
13,030
6,815
987
8,890
11,481
5,029
3,779
1,672
9,809
71,035
0
L
Hera
okitty
Hera
5,317
1,446
0
1,380
6,771
2,444
0
4,776
1,995
32,073
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,629
Gold Earned
32,121
438
Minions Killed
254
0
Camps Cleared
0
1,369,458
Distance Traveled
1,117,787
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,567
571
56
4
0
234,681
0
W
Jing Wei
8,585
572
115
8
0
295,958
6
W
Khepri
8,023
535
41
3
0
282,214
1
L
Cerberus
5,072
338
46
3
0
192,799
0
W
Ymir
9,621
641
124
8
0
315,010
2
L
Hercules
7,493
500
69
5
0
262,031
3
L
Fenrir
7,197
480
47
3
0
235,152
0
L
Artemis
5,720
381
46
3
0
247,136
2
W
Olorun
9,833
656
102
7
0
241,595
2
L
Hera
6,639
443
46
3
0
180,669
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role