Player Matchup

Danzaburou
Danzaburou
Izuku83390
Danzaburou
Level 16
God Stats
1W - 1L
1,226 SR
Queue Stats
2W - 4L
1,445 Elo+
Party 1
Nu Wa
Nu Wa
Lienord17
Nu Wa
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,607 Elo+
Party 1
Nemesis
Nemesis
meybdead
Nemesis
Level 27
God Stats
5W - 3L
1,609 SR
Queue Stats
39W - 27L
1,717 Elo+
Solo
Izanami
Izanami
silver56580
Izanami
Level 18
God Stats
2W - 2L
1,503 SR
Queue Stats
3W - 5L
1,567 Elo+
Party 1
Arachne
Arachne
thelegend284
Arachne
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,445 Elo+
Party 1
Team Averages
Level 20
1,468 SR
1,556 Elo+

VS

Team Averages
Level 16
1,405 SR
1,457 Elo+
Izanami
Izanami
ARTIFICUALITY
Izanami
Level 9
God Stats
0W - 6L
1,088 SR
Queue Stats
3W - 9L
1,310 Elo+
Solo
Neith
Neith
Heffenbrau
Neith
Level 16
God Stats
2W - 3L
1,378 SR
Queue Stats
4W - 5L
1,594 Elo+
Party 2
Bellona
Bellona
JorSenpai
Bellona
Level 26
God Stats
11W - 6L
1,559 SR
Queue Stats
207W - 180L
1,609 Elo+
Solo
Achilles
Achilles
Kirchoffx
Achilles
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,270 Elo+
Party 2
Loki
Loki
Nesol
Loki
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Izuku83390
Danzaburou
11
2 / 3 / 5
7,320
431
2,373
6,554
2,302
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
Lienord17
Nu Wa
13
5 / 5 / 8
8,599
506
8,707
6,550
1,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
meybdead
Nemesis
19
11 / 1 / 2
11,656
686
9,232
8,476
7,893
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
silver56580
Izanami
13
3 / 3 / 6
8,726
513
7,431
9,403
2,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Arachne
thelegend284
Arachne
13
3 / 4 / 8
8,032
472
5,454
11,571
4,031
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
12
0 / 9 / 5
7,758
456
4,090
13,715
4,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Neith
12
4 / 6 / 3
7,754
456
3,136
9,163
2,844
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
JorSenpai
Bellona
13
10 / 3 / 1
8,712
512
10,543
9,377
11,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Achilles
Kirchoffx
Achilles
2
0 / 0 / 0
4,898
288
0
578
239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Loki
Nesol
Loki
11
1 / 6 / 7
7,245
426
4,675
10,682
2,677
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
31
24
Kills
15
16
Deaths
24
29
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Izanami
0
9
5
0.28
L
Neith
4
6
3
0.92
W
Danzaburou
Izuku83390
Danzaburou
2
3
5
1.5
L
Bellona
JorSenpai
Bellona
10
3
1
3.5
L
Achilles
Kirchoffx
Achilles
0
0
0
0
W
Nu Wa
Lienord17
Nu Wa
5
5
8
1.8
L
Loki
Nesol
Loki
1
6
7
0.75
W
Nemesis
meybdead
Nemesis
11
1
2
12
W
Izanami
silver56580
Izanami
3
3
6
2
W
Arachne
thelegend284
Arachne
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,197
Damage
22,444
42,554
Taken
43,515
19,116
Mitigated
21,084
9,901
Healing
9,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
4,090
2,415
0
2,415
13,715
4,043
2,877
2,410
11,305
0
39,362
L
Neith
3,136
1,178
0
1,041
9,163
2,844
222
2,976
6,187
0
30,019
W
Danzaburou
Izuku83390
Danzaburou
2,373
630
0
797
6,554
2,302
918
96
6,458
0
14,167
L
Bellona
JorSenpai
Bellona
10,543
3,375
0
2,721
9,377
11,281
169
1,469
7,908
4,332
35,424
L
Achilles
Kirchoffx
Achilles
0
0
0
0
578
239
0
578
0
0
0
W
Nu Wa
Lienord17
Nu Wa
8,707
1,812
0
0
6,550
1,912
1,592
141
6,409
27,315
0
L
Loki
Nesol
Loki
4,675
579
0
3,141
10,682
2,677
0
1,757
8,925
0
28,191
W
Nemesis
meybdead
Nemesis
9,232
5,562
0
452
8,476
7,893
0
212
8,264
8,422
74,163
W
Izanami
silver56580
Izanami
7,431
4,284
0
4,476
9,403
2,978
4,246
150
9,253
0
44,483
W
Arachne
thelegend284
Arachne
5,454
3,256
0
4,176
11,571
4,031
0
90
11,481
0
34,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,333
Gold Earned
36,367
350
Minions Killed
265
0
Camps Cleared
0
1,602,821
Distance Traveled
1,020,244
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,758
456
89
5
0
249,423
0
L
Neith
7,754
456
66
4
0
201,543
1
W
Danzaburou
7,320
431
13
1
0
319,281
1
L
Bellona
8,712
512
62
4
0
240,715
1
L
Achilles
4,898
288
0
0
0
12,426
0
W
Nu Wa
8,599
506
41
2
0
298,211
4
L
Loki
7,245
426
48
3
0
316,137
3
W
Nemesis
11,656
686
153
9
0
350,020
4
W
Izanami
8,726
513
91
5
0
293,319
4
W
Arachne
8,032
472
52
3
0
341,990
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role