Player Matchup

Anubis
Anubis
Silver II
ChelovekGovno
Anubis
Silver II
Level 98
God Stats
1W - 1L
1,719 SR
Queue Stats
204W - 197L
1,608 MMR
Party 1
Sylvanus
Sylvanus
Bronze III
Damadarin
Sylvanus
Bronze III
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
127W - 118L
1,540 MMR
Party 1
Bellona
Bellona
Bronze III
IDawzy
Bellona
Bronze III
Level 106
God Stats
3W - 1L
1,500 SR
Queue Stats
57W - 53L
1,505 MMR
Party 2
Erlang Shen
Erlang Shen
Gold V
NopeXD01
Erlang Shen
Gold V
Level 119
God Stats
10W - 10L
1,665 SR
Queue Stats
125W - 117L
1,643 MMR
Party 2
Jing Wei
Jing Wei
Bronze III
nais1
Jing Wei
Bronze III
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,573 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 110
1,577 SR
1,574 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 102
1,559 SR
1,582 MMR
Serqet
Serqet
Bronze III
Dracö
Serqet
Bronze III
Level 67
God Stats
7W - 8L
1,500 SR
Queue Stats
700W - 673L
1,500 MMR
Party 3
Cu Chulainn
Cu Chulainn
Silver I
Ezzylryb
Cu Chulainn
Silver I
Level 59
God Stats
2W - 2L
1,500 SR
Queue Stats
12W - 14L
1,576 MMR
Solo
Chang'e
Chang'e
Gold II
FisIoduflams
Chang'e
Gold II
Level 82
God Stats
20W - 5L
1,629 SR
Queue Stats
426W - 393L
1,689 MMR
Party 3
Ymir
Ymir
Gold III
PandaMolon
Ymir
Gold III
Level 143
God Stats
14W - 12L
1,854 SR
Queue Stats
579W - 566L
1,573 MMR
Solo
Apollo
Apollo
Gold V
PreciseAxis4
Apollo
Gold V
Level 159
God Stats
5W - 7L
1,313 SR
Queue Stats
249W - 238L
1,572 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 9 / 1
11,430
476
7,123
20,460
11,824
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
Damadarin
Sylvanus
16
4 / 7 / 4
10,487
437
15,961
25,470
25,924
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bellona
IDawzy
Bellona
19
6 / 4 / 2
12,330
514
18,941
24,610
30,165
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Erlang Shen
NopeXD01
Erlang Shen
18
6 / 7 / 3
11,632
485
14,247
25,797
16,920
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jing Wei
nais1
Jing Wei
15
2 / 10 / 4
10,634
443
10,591
18,610
6,441
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
DanzaburouSetTsukuyomiPersephoneNemesis

VS

Bans
JanusCerberusFenrirSobekThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Dracö
Serqet
20
12 / 5 / 11
15,182
633
14,788
20,876
14,361
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cu Chulainn
Ezzylryb
Cu Chulainn
20
2 / 6 / 7
13,820
576
11,765
18,145
22,130
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chang'e
FisIoduflams
Chang'e
20
11 / 4 / 17
14,902
621
35,364
23,816
10,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
3 / 4 / 19
13,131
547
9,485
26,106
31,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apollo
20
9 / 2 / 11
14,242
593
20,194
24,728
11,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
102
20
Kills
37
37
Deaths
21
14
Assists
65
Player
Kills
Deaths
Assists
KDA
L
2
9
1
0.28
L
Sylvanus
Damadarin
Sylvanus
4
7
4
0.86
W
Serqet
Dracö
Serqet
12
5
11
3.5
W
Cu Chulainn
Ezzylryb
Cu Chulainn
2
6
7
0.92
W
Chang'e
FisIoduflams
Chang'e
11
4
17
4.88
L
Bellona
IDawzy
Bellona
6
4
2
1.75
L
Erlang Shen
NopeXD01
Erlang Shen
6
7
3
1.07
W
3
4
19
3.13
W
Apollo
9
2
11
7.25
L
Jing Wei
nais1
Jing Wei
2
10
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,863
Damage
91,596
114,947
Taken
113,671
91,274
Mitigated
89,605
19,881
Healing
62,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,123
442
0
4,711
20,460
11,824
234
10,703
9,055
94,332
0
L
Sylvanus
Damadarin
Sylvanus
15,961
4,100
3,089
5,193
25,470
25,924
0
10,463
14,247
53,847
0
W
Serqet
Dracö
Serqet
14,788
3,683
0
5,107
20,876
14,361
1,493
3,824
17,052
0
73,602
W
Cu Chulainn
Ezzylryb
Cu Chulainn
11,765
2,397
0
5,245
18,145
22,130
5,189
4,239
13,906
5,727
73,541
W
Chang'e
FisIoduflams
Chang'e
35,364
2,580
13,983
17,146
23,816
10,362
2,867
8,814
15,002
116,035
0
L
Bellona
IDawzy
Bellona
18,941
5,790
0
4,298
24,610
30,165
797
6,217
18,000
18,120
71,739
L
Erlang Shen
NopeXD01
Erlang Shen
14,247
5,015
0
2,090
25,797
16,920
0
9,704
15,368
8,052
79,469
W
9,485
2,182
0
6,120
26,106
31,322
271
8,678
17,428
38,397
0
W
Apollo
20,194
14,356
0
14,855
24,728
11,430
6,494
5,190
19,103
0
120,936
L
Jing Wei
nais1
Jing Wei
10,591
7,737
0
500
18,610
6,441
810
6,994
11,086
0
42,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,513
Gold Earned
71,277
594
Minions Killed
624
0
Camps Cleared
0
2,073,851
Distance Traveled
2,287,290
25
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,430
476
158
7
0
353,010
4
L
Sylvanus
10,487
437
60
3
0
391,156
14
W
Serqet
15,182
633
102
4
0
454,641
3
W
Cu Chulainn
13,820
576
144
6
0
462,208
6
W
Chang'e
14,902
621
164
7
0
471,911
2
L
Bellona
12,330
514
170
7
0
464,257
1
L
Erlang Shen
11,632
485
120
5
0
463,897
2
W
Ymir
13,131
547
36
2
0
451,267
6
W
Apollo
14,242
593
178
7
0
447,263
7
L
Jing Wei
10,634
443
86
4
0
401,531
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role