Player Matchup

Chaac
Chaac
Bronze III
OptikDangl
Chaac
Bronze III
Level 99
God Stats
4W - 3L
1,500 SR
Queue Stats
30W - 48L
1,504 MMR
Party 2
Anubis
Anubis
Bronze III
PedaaAUT
Anubis
Bronze III
Level 102
God Stats
3W - 2L
1,500 SR
Queue Stats
30W - 54L
1,504 MMR
Party 2
Aphrodite
Aphrodite
Bronze III
temp-237433
Aphrodite
Bronze III
Level 104
God Stats
1W - 3L
1,163 SR
Queue Stats
52W - 82L
1,504 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 102
1,388 SR
1,504 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 115
1,337 SR
1,503 MMR
Nemesis
Nemesis
Silver I
Hymas5944
Nemesis
Silver I
Level 145
God Stats
0W - 3L
1,500 SR
Queue Stats
49W - 47L
1,503 MMR
Party 1
Nu Wa
Nu Wa
Silver I
aToMiCxCuSTaRD
Nu Wa
Silver I
Level 87
God Stats
1W - 3L
1,313 SR
Queue Stats
11W - 9L
1,503 MMR
Party 1
Kuzenbo
Kuzenbo
Silver I
big m 2000
Kuzenbo
Silver I
Level 114
God Stats
0W - 3L
1,199 SR
Queue Stats
11W - 9L
1,503 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
15
9 / 0 / 4
11,337
756
15,087
17,290
15,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
PedaaAUT
Anubis
13
2 / 4 / 11
10,109
674
8,788
8,839
3,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
temp-237433
Aphrodite
13
2 / 5 / 9
9,983
666
9,869
12,638
4,993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bans
CthulhuScyllaCerberusCu ChulainnHades

VS

Bans
CupidCabrakanYmirSobekBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Hymas5944
Nemesis
13
5 / 6 / 4
10,271
685
11,264
15,591
8,967
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
2 / 3 / 5
9,655
644
9,835
11,199
3,943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
big m 2000
Kuzenbo
12
2 / 4 / 3
9,856
657
5,763
12,680
14,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
21
13
Kills
9
9
Deaths
13
24
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Hymas5944
Nemesis
5
6
4
1.17
W
Chaac
9
0
4
11
W
Anubis
PedaaAUT
Anubis
2
4
11
1.88
L
2
3
5
1.5
L
Kuzenbo
big m 2000
Kuzenbo
2
4
3
0.88
W
Aphrodite
temp-237433
Aphrodite
2
5
9
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,744
Damage
26,862
38,767
Taken
39,470
23,662
Mitigated
26,966
25,074
Healing
8,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Hymas5944
Nemesis
11,264
3,180
0
2,573
15,591
8,967
0
6,271
8,320
4,446
43,031
W
Chaac
15,087
1,337
584
6,846
17,290
15,419
785
6,782
10,092
0
56,869
W
Anubis
PedaaAUT
Anubis
8,788
454
0
3,609
8,839
3,250
1,102
3,695
4,926
32,638
0
L
9,835
2,939
366
1,922
11,199
3,943
0
3,870
6,735
42,879
0
L
Kuzenbo
big m 2000
Kuzenbo
5,763
1,974
0
3,281
12,680
14,056
0
6,865
4,894
14,884
0
W
Aphrodite
temp-237433
Aphrodite
9,869
564
7,021
7,014
12,638
4,993
781
4,628
7,758
43,603
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,429
Gold Earned
29,782
210
Minions Killed
138
0
Camps Cleared
0
811,712
Distance Traveled
804,778
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,271
685
46
3
0
303,210
0
W
Chaac
11,337
756
70
5
0
328,764
1
W
Anubis
10,109
674
62
4
0
230,097
2
L
Nu Wa
9,655
644
84
6
0
237,836
0
L
Kuzenbo
9,856
657
8
1
0
263,732
1
W
Aphrodite
9,983
666
78
5
0
252,851
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role