Player Matchup

Ra
Ra
FormerKetchup43
Ra
Level 5
God Stats
3W - 1L
1,500 SR
Queue Stats
80W - 57L
1,437 Elo+
Party 1
Heimdallr
Heimdallr
SoftTG
Heimdallr
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,642 Elo+
Solo
Pele
Pele
hennnything
Pele
Level 4
God Stats
3W - 0L
1,696 SR
Queue Stats
4W - 1L
1,437 Elo+
Party 1
Bellona
Bellona
iDropCake
Bellona
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
14W - 4L
1,588 Elo+
Party 1
Mulan
Mulan
xXAlphaSlayrXx
Mulan
Level 3
God Stats
5W - 4L
1,500 SR
Queue Stats
34W - 28L
1,500 Elo+
Party 1
Team Averages
Level 14
1,539 SR
1,521 Elo+

VS

Team Averages
Level 24
1,515 SR
1,495 Elo+
Amaterasu
Amaterasu
CreasedQuill86
Amaterasu
Level 16
God Stats
2W - 2L
1,499 SR
Queue Stats
8W - 10L
1,431 Elo+
Solo
Jormungandr
Jormungandr
Faze_Johnny123
Jormungandr
Level 29
God Stats
10W - 8L
1,500 SR
Queue Stats
528W - 518L
1,586 Elo+
Solo
Neith
Neith
LovelyEmma2028
Neith
Level 27
God Stats
9W - 9L
1,557 SR
Queue Stats
39W - 43L
1,505 Elo+
Solo
Nu Wa
Nu Wa
Xastax_8
Nu Wa
Level 18
God Stats
2W - 5L
1,500 SR
Queue Stats
115W - 127L
1,473 Elo+
Solo
Loki
Loki
YungTrapGodEst99
Loki
Level 29
God Stats
6W - 5L
1,520 SR
Queue Stats
15W - 23L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 3
7,010
584
8,144
6,776
2,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heimdallr
SoftTG
Heimdallr
10
3 / 2 / 3
5,985
499
4,838
7,162
2,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

8
1 / 2 / 3
5,355
446
662
5,288
1,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bellona
iDropCake
Bellona
13
11 / 0 / 2
8,145
679
6,994
6,352
5,743
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
3 / 5 / 1
5,697
475
4,599
8,373
5,235
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
CreasedQuill86
Amaterasu
4
1 / 6 / 0
4,395
366
1,188
5,258
2,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Jormungandr
Faze_Johnny123
Jormungandr
10
2 / 2 / 6
6,650
554
6,359
9,002
4,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
6 / 2 / 2
6,177
515
5,987
5,925
3,372
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nu Wa
Xastax_8
Nu Wa
9
0 / 7 / 0
5,316
443
4,435
6,440
2,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 6 / 4
6,050
504
4,138
9,386
2,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
22
23
Kills
10
10
Deaths
23
12
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
CreasedQuill86
Amaterasu
1
6
0
0.17
L
Jormungandr
Faze_Johnny123
Jormungandr
2
2
6
2.5
W
5
1
3
6.5
L
6
2
2
3.5
W
Heimdallr
SoftTG
Heimdallr
3
2
3
2.25
L
Nu Wa
Xastax_8
Nu Wa
0
7
0
0
L
1
6
4
0.5
W
1
2
3
1.25
W
Bellona
iDropCake
Bellona
11
0
2
12
W
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,237
Damage
22,107
33,951
Taken
36,011
16,893
Mitigated
15,242
10,552
Healing
6,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
CreasedQuill86
Amaterasu
1,188
659
0
306
5,258
2,784
0
463
4,795
0
3,455
L
Jormungandr
Faze_Johnny123
Jormungandr
6,359
1,598
453
1,614
9,002
4,420
227
1,987
6,941
18,289
0
W
8,144
1,129
285
3,099
6,776
2,269
789
3,212
3,276
45,607
0
L
5,987
2,719
0
808
5,925
3,372
402
947
4,935
2,120
19,493
W
Heimdallr
SoftTG
Heimdallr
4,838
2,949
0
2,749
7,162
2,337
206
3,038
4,100
0
18,415
L
Nu Wa
Xastax_8
Nu Wa
4,435
1,145
0
0
6,440
2,138
748
4,150
2,040
24,977
0
L
4,138
1,066
311
2,875
9,386
2,528
67
984
8,333
0
23,930
W
662
472
0
1,388
5,288
1,309
238
648
4,453
0
11,328
W
Bellona
iDropCake
Bellona
6,994
3,917
0
885
6,352
5,743
921
1,391
4,839
4,061
37,610
W
4,599
663
0
2,146
8,373
5,235
0
2,739
5,622
3,164
17,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,192
Gold Earned
28,588
259
Minions Killed
142
0
Camps Cleared
0
1,081,514
Distance Traveled
908,044
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
4,395
366
4
0
0
133,606
2
L
Jormungandr
6,650
554
25
2
0
225,525
2
W
Ra
7,010
584
101
8
0
230,523
1
L
Neith
6,177
515
31
3
0
225,843
3
W
Heimdallr
5,985
499
25
2
0
192,012
0
L
Nu Wa
5,316
443
39
3
0
150,969
1
L
Loki
6,050
504
43
4
0
172,101
0
W
Pele
5,355
446
32
3
0
222,182
3
W
Bellona
8,145
679
74
6
0
231,562
2
W
Mulan
5,697
475
27
2
0
205,235
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role