Player Matchup

Apollo
Apollo
 
Apollo
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
Loogie104
Arachne
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
252W - 292L
1,512 Elo+
Party 1
Guan Yu
Guan Yu
NeroVondras
Guan Yu
Level 27
God Stats
0W - 3L
1,336 SR
Queue Stats
8W - 16L
1,579 Elo+
Party 1
Ymir
Ymir
Squilloo
Ymir
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
Stinkweener
Chang'e
Level 44
God Stats
1W - 4L
1,224 SR
Queue Stats
113W - 149L
1,391 Elo+
Party 1
Team Averages
Level 57
1,412 SR
1,497 Elo+

VS

Team Averages
Level 63
1,438 SR
1,369 Elo+
Scylla
Scylla
DamnCops-
Scylla
Level 69
God Stats
1W - 8L
1,262 SR
Queue Stats
20W - 32L
1,422 Elo+
Party 3
Hercules
Hercules
ScarHydreigon87
Hercules
Level 38
God Stats
4W - 1L
1,846 SR
Queue Stats
20W - 22L
1,450 Elo+
Solo
Danzaburou
Danzaburou
ShadowofAkuma507
Danzaburou
Level 29
God Stats
16W - 22L
1,366 SR
Queue Stats
137W - 199L
1,197 Elo+
Party 3
Nemesis
Nemesis
megasonic91
Nemesis
Level 28
God Stats
13W - 13L
1,363 SR
Queue Stats
155W - 168L
1,371 Elo+
Party 3
Cu Chulainn
Cu Chulainn
xSayerSmithx
Cu Chulainn
Level 152
God Stats
2W - 4L
1,354 SR
Queue Stats
77W - 93L
1,403 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
16
3 / 6 / 5
10,629
443
6,150
11,897
5,558
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arachne
Loogie104
Arachne
17
4 / 9 / 0
10,833
451
7,937
26,398
11,821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Guan Yu
NeroVondras
Guan Yu
17
3 / 4 / 1
10,773
449
9,704
20,417
23,478
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ymir
15
2 / 5 / 7
9,596
400
8,570
18,885
18,303
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
Stinkweener
Chang'e
15
0 / 8 / 4
9,175
382
9,297
18,165
8,220
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DamnCops-
Scylla
20
15 / 1 / 7
14,868
620
25,182
8,273
3,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
16
3 / 2 / 11
11,034
460
6,120
15,674
11,251
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Danzaburou
ShadowofAkuma507
Danzaburou
17
3 / 5 / 8
11,995
500
4,686
10,057
3,301
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
megasonic91
Nemesis
18
3 / 2 / 18
12,150
506
12,100
15,012
5,644
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
xSayerSmithx
Cu Chulainn
20
8 / 2 / 15
14,376
599
22,000
23,160
25,697
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
91
12
Kills
32
32
Deaths
12
17
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
3
6
5
0.92
W
Scylla
DamnCops-
Scylla
15
1
7
18.5
L
Arachne
Loogie104
Arachne
4
9
0
0.44
L
Guan Yu
NeroVondras
Guan Yu
3
4
1
0.88
W
Hercules
3
2
11
4.25
W
Danzaburou
ShadowofAkuma507
Danzaburou
3
5
8
1.4
L
Ymir
2
5
7
1.1
L
Chang'e
Stinkweener
Chang'e
0
8
4
0.25
W
Nemesis
megasonic91
Nemesis
3
2
18
6
W
Cu Chulainn
xSayerSmithx
Cu Chulainn
8
2
15
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,658
Damage
70,088
95,762
Taken
72,176
67,380
Mitigated
49,265
24,144
Healing
18,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
6,150
4,355
0
0
11,897
5,558
548
3,027
8,828
0
50,794
W
Scylla
DamnCops-
Scylla
25,182
1,101
0
1,987
8,273
3,372
2,002
2,917
5,331
120,756
0
L
Arachne
Loogie104
Arachne
7,937
4,503
0
8,331
26,398
11,821
0
7,953
18,215
0
74,030
L
Guan Yu
NeroVondras
Guan Yu
9,704
1,355
483
6,051
20,417
23,478
0
6,402
13,885
0
57,542
W
Hercules
6,120
1,802
503
3,074
15,674
11,251
1,716
5,134
10,515
0
36,601
W
Danzaburou
ShadowofAkuma507
Danzaburou
4,686
2,307
0
2,096
10,057
3,301
2,077
3,495
6,562
0
45,000
L
Ymir
8,570
935
434
1,610
18,885
18,303
0
3,961
14,794
58,759
0
L
Chang'e
Stinkweener
Chang'e
9,297
930
1,861
5,374
18,165
8,220
0
7,308
10,666
55,145
0
W
Nemesis
megasonic91
Nemesis
12,100
5,742
0
5,680
15,012
5,644
2,976
4,249
10,713
0
69,373
W
Cu Chulainn
xSayerSmithx
Cu Chulainn
22,000
2,991
0
5,656
23,160
25,697
1,690
2,072
20,546
16,262
86,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,006
Gold Earned
64,423
495
Minions Killed
613
0
Camps Cleared
0
2,063,058
Distance Traveled
2,293,248
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
10,629
443
112
5
0
340,895
1
W
Scylla
14,868
620
189
8
0
477,789
9
L
Arachne
10,833
451
112
5
0
440,112
2
L
Guan Yu
10,773
449
104
4
0
439,163
3
W
Hercules
11,034
460
54
2
0
422,779
0
W
Danzaburou
11,995
500
94
4
0
403,848
2
L
Ymir
9,596
400
84
4
0
439,753
8
L
Chang'e
9,175
382
83
3
0
403,135
0
W
Nemesis
12,150
506
112
5
0
502,534
0
W
Cu Chulainn
14,376
599
164
7
0
486,298
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role