Player Matchup

Chaac
Chaac
 
Chaac
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Bruder Massa
Nemesis
Level 109
God Stats
8W - 14L
1,301 SR
Queue Stats
354W - 323L
1,249 Elo+
Solo
Cernunnos
Cernunnos
DaraghsandDrinks
Cernunnos
Level 98
God Stats
0W - 4L
1,301 SR
Queue Stats
4W - 8L
1,443 Elo+
Solo
Nu Wa
Nu Wa
RRecKz___
Nu Wa
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 19L
1,572 Elo+
Solo
Sobek
Sobek
Sage Master995
Sobek
Level 85
God Stats
2W - 1L
1,500 SR
Queue Stats
167W - 149L
2,087 Elo+
Solo
Team Averages
Level 89
1,420 SR
1,570 Elo+

VS

Team Averages
Level 90
1,544 SR
1,522 Elo+
Chang'e
Chang'e
StayLegit
Chang'e
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Warning Rated M
Danzaburou
Level 85
God Stats
6W - 3L
1,721 SR
Queue Stats
11W - 13L
1,581 Elo+
Party 1
Artio
Artio
ledlighting
Artio
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,547 Elo+
Party 1
Neith
Neith
ohbux
Neith
Level 88
God Stats
3W - 0L
1,500 SR
Queue Stats
37W - 50L
1,426 Elo+
Party 1
Camazotz
Camazotz
vBxTTxR
Camazotz
Level 65
God Stats
2W - 1L
1,500 SR
Queue Stats
279W - 260L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
9
0 / 1 / 1
5,408
416
1,869
4,956
4,046
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
Bruder Massa
Nemesis
12
2 / 3 / 1
6,898
531
4,946
7,398
4,157
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cernunnos
11
4 / 3 / 4
6,917
532
8,025
9,218
2,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nu Wa
RRecKz___
Nu Wa
12
1 / 3 / 1
6,870
528
5,162
6,092
1,873
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

9
3 / 2 / 5
6,061
466
6,250
12,959
9,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
StayLegit
Chang'e
14
4 / 1 / 1
8,112
624
4,781
8,333
2,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Warning Rated M
Danzaburou
11
3 / 5 / 0
6,755
520
7,085
10,624
3,124
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 3 / 3
6,267
482
4,480
12,051
4,661
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
ohbux
Neith
13
2 / 1 / 3
7,513
578
4,858
5,237
1,756
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Camazotz
vBxTTxR
Camazotz
13
3 / 0 / 3
7,459
574
4,041
7,333
2,254
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
22
10
Kills
12
12
Deaths
10
12
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
1
1
0.5
L
Nemesis
Bruder Massa
Nemesis
2
3
1
0.83
L
Cernunnos
4
3
4
2
L
Nu Wa
RRecKz___
Nu Wa
1
3
1
0.5
L
3
2
5
2.75
W
Chang'e
StayLegit
Chang'e
4
1
1
4.5
W
Danzaburou
Warning Rated M
Danzaburou
3
5
0
0.6
W
0
3
3
0.5
W
Neith
ohbux
Neith
2
1
3
3.5
W
Camazotz
vBxTTxR
Camazotz
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,252
Damage
25,245
40,623
Taken
43,578
21,978
Mitigated
14,557
11,868
Healing
19,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
1,869
32
0
1,665
4,956
4,046
0
0
4,956
637
18,407
L
Nemesis
Bruder Massa
Nemesis
4,946
2,870
0
566
7,398
4,157
0
1,305
6,093
8,917
35,742
L
Cernunnos
8,025
3,555
0
2,438
9,218
2,768
56
1,528
7,690
0
35,371
L
Nu Wa
RRecKz___
Nu Wa
5,162
1,489
0
1,304
6,092
1,873
0
3,115
2,977
46,838
0
L
6,250
720
258
5,637
12,959
9,134
0
3,313
9,646
19,075
0
W
Chang'e
StayLegit
Chang'e
4,781
252
8
4,760
8,333
2,762
0
2,676
5,657
52,956
0
W
Danzaburou
Warning Rated M
Danzaburou
7,085
3,146
564
3,356
10,624
3,124
690
3,443
7,014
0
35,168
W
4,480
710
1,314
4,045
12,051
4,661
232
4,020
7,731
16,243
0
W
Neith
ohbux
Neith
4,858
2,365
0
2,112
5,237
1,756
279
511
4,701
0
42,629
W
Camazotz
vBxTTxR
Camazotz
4,041
1,448
0
3,621
7,333
2,254
0
815
6,493
0
40,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,154
Gold Earned
36,106
299
Minions Killed
349
0
Camps Cleared
0
1,110,116
Distance Traveled
1,238,637
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,408
416
41
3
0
177,050
0
L
Nemesis
6,898
531
82
6
0
248,953
1
L
Cernunnos
6,917
532
75
6
0
207,815
1
L
Nu Wa
6,870
528
81
6
0
234,414
3
L
Sobek
6,061
466
20
2
0
241,884
1
W
Chang'e
8,112
624
112
9
0
244,764
3
W
Danzaburou
6,755
520
56
4
0
236,310
3
W
Artio
6,267
482
26
2
0
260,160
2
W
Neith
7,513
578
73
6
0
220,270
0
W
Camazotz
7,459
574
82
6
0
277,133
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role