Player Matchup

Sun Wukong
Sun Wukong
F34R3DMantis55
Sun Wukong
Level 85
God Stats
2W - 1L
1,500 SR
Queue Stats
85W - 94L
1,498 Elo+
Party 1
Izanami
Izanami
MasterChimmy
Izanami
Level 15
God Stats
2W - 4L
1,500 SR
Queue Stats
5W - 10L
1,451 Elo+
Party 1
Ares
Ares
Milk Man7854
Ares
Level 4
God Stats
4W - 4L
1,500 SR
Queue Stats
28W - 35L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
RevrendMonke
Zhong Kui
Level 32
God Stats
5W - 3L
1,329 SR
Queue Stats
76W - 95L
1,498 Elo+
Party 1
Nemesis
Nemesis
Skittleroni
Nemesis
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 23L
1,560 Elo+
Solo
Team Averages
Level 32
1,466 SR
1,501 Elo+

VS

Team Averages
Level 19
1,583 SR
1,406 Elo+
Susano
Susano
FaZe_ruben_sergi
Susano
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 34L
1,500 Elo+
Solo
Neith
Neith
InstinctAlt23
Neith
Level 8
God Stats
0W - 3L
1,748 SR
Queue Stats
11W - 11L
1,316 Elo+
Solo
Kuzenbo
Kuzenbo
Mata-_-Ratas978
Kuzenbo
Level 24
God Stats
7W - 2L
1,659 SR
Queue Stats
85W - 92L
1,439 Elo+
Solo
Apollo
Apollo
Teowatt
Apollo
Level 27
God Stats
1W - 1L
1,744 SR
Queue Stats
30W - 24L
1,597 Elo+
Solo
Cthulhu
Cthulhu
quebradamilgrau
Cthulhu
Level 26
God Stats
13W - 14L
1,267 SR
Queue Stats
63W - 75L
1,177 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
F34R3DMantis55
Sun Wukong
12
3 / 0 / 0
6,599
660
4,423
6,554
3,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Izanami
MasterChimmy
Izanami
9
4 / 2 / 3
6,156
616
6,739
8,788
2,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 2 / 5
5,526
553
818
5,450
2,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Zhong Kui
RevrendMonke
Zhong Kui
10
4 / 1 / 3
6,317
632
6,231
7,174
4,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Skittleroni
Nemesis
10
6 / 0 / 0
6,301
630
3,025
4,176
2,808
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 7 / 1
4,188
419
1,730
7,883
2,398
Mace

Mace

+10
Physical Power

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

5
0 / 1 / 1
4,086
409
577
4,155
1,043
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

8
1 / 2 / 2
5,109
511
3,356
6,685
4,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Apollo
Teowatt
Apollo
7
3 / 5 / 0
5,053
505
4,052
5,653
2,384
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 3 / 0
4,846
485
3,616
6,733
4,173
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
18
Kills
4
5
Deaths
18
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
F34R3DMantis55
Sun Wukong
3
0
0
3
L
0
7
1
0.07
L
0
1
1
0.5
W
Izanami
MasterChimmy
Izanami
4
2
3
2.75
L
1
2
2
1
W
1
2
5
1.75
W
Zhong Kui
RevrendMonke
Zhong Kui
4
1
3
5.5
W
Nemesis
Skittleroni
Nemesis
6
0
0
6
L
Apollo
Teowatt
Apollo
3
5
0
0.6
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,236
Damage
13,331
32,142
Taken
31,109
16,209
Mitigated
14,110
13,655
Healing
3,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
F34R3DMantis55
Sun Wukong
4,423
1,280
0
3,173
6,554
3,980
0
3,000
3,186
0
34,493
L
1,730
323
0
0
7,883
2,398
140
4,241
3,642
0
9,435
L
577
255
0
122
4,155
1,043
0
1,335
2,820
0
8,441
W
Izanami
MasterChimmy
Izanami
6,739
4,842
38
4,270
8,788
2,602
1,253
2,398
6,390
0
34,805
L
3,356
1,948
123
786
6,685
4,112
0
747
5,938
13,344
0
W
818
72
0
433
5,450
2,697
0
1,333
4,117
6,823
0
W
Zhong Kui
RevrendMonke
Zhong Kui
6,231
1,541
0
5,116
7,174
4,122
1,008
85
7,089
31,667
0
W
Nemesis
Skittleroni
Nemesis
3,025
1,432
0
625
4,176
2,808
0
226
3,928
4,546
31,110
L
Apollo
Teowatt
Apollo
4,052
1,740
0
850
5,653
2,384
0
872
4,781
2,013
12,817
L
3,616
705
0
1,153
6,733
4,173
0
8
6,400
23,471
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,899
Gold Earned
23,282
276
Minions Killed
114
0
Camps Cleared
0
935,613
Distance Traveled
907,284
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
6,599
660
70
7
0
183,769
3
L
Susano
4,188
419
13
1
0
175,188
0
L
Neith
4,086
409
17
2
0
126,045
0
W
Izanami
6,156
616
70
7
0
165,415
0
L
Kuzenbo
5,109
511
15
2
0
219,623
4
W
Ares
5,526
553
12
1
0
200,405
0
W
Zhong Kui
6,317
632
57
6
0
176,904
1
W
Nemesis
6,301
630
67
7
0
209,120
2
L
Apollo
5,053
505
26
3
0
185,739
0
L
Cthulhu
4,846
485
43
4
0
200,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role