Player Matchup

Cu Chulainn
Cu Chulainn
ChaoticBizkit
Cu Chulainn
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
MiniSaver
Danzaburou
Level 25
God Stats
8W - 7L
1,401 SR
Queue Stats
9W - 14L
1,504 Elo+
Party 1
Pele
Pele
barggames
Pele
Level 86
God Stats
4W - 7L
1,518 SR
Queue Stats
200W - 199L
1,292 Elo+
Party 3
Scylla
Scylla
derPaulxD
Scylla
Level 65
God Stats
9W - 6L
1,500 SR
Queue Stats
189W - 197L
1,292 Elo+
Party 3
Sobek
Sobek
宇天926
Sobek
Level 122
God Stats
134W - 117L
1,642 SR
Queue Stats
597W - 562L
1,675 Elo+
Solo
Team Averages
Level 85
1,512 SR
1,453 Elo+

VS

Team Averages
Level 59
1,371 SR
1,526 Elo+
Medusa
Medusa
AlexStark
Medusa
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,631 Elo+
Party 4
Khepri
Khepri
MerryOlive
Khepri
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 21L
1,551 Elo+
Party 4
Cu Chulainn
Cu Chulainn
Morouz
Cu Chulainn
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,575 Elo+
Party 4
Tsukuyomi
Tsukuyomi
Nesatorix
Tsukuyomi
Level 42
God Stats
3W - 4L
1,177 SR
Queue Stats
13W - 15L
1,435 Elo+
Party 2
Vulcan
Vulcan
Wesalach
Vulcan
Level 29
God Stats
1W - 5L
1,177 SR
Queue Stats
14W - 19L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
ChaoticBizkit
Cu Chulainn
12
3 / 2 / 0
6,977
634
6,106
7,011
4,888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
MiniSaver
Danzaburou
11
7 / 0 / 5
7,067
642
9,084
7,052
1,871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Pele
11
5 / 1 / 1
6,846
622
5,081
6,020
2,030
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
derPaulxD
Scylla
10
0 / 3 / 0
5,920
538
928
4,199
1,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sobek
宇天926
Sobek
10
1 / 0 / 10
6,435
585
4,424
10,122
7,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AlexStark
Medusa
8
0 / 4 / 0
4,738
431
7,056
7,526
1,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Khepri
MerryOlive
Khepri
8
0 / 4 / 0
4,894
445
2,113
7,166
5,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cu Chulainn
Morouz
Cu Chulainn
11
1 / 2 / 2
6,215
565
2,734
10,830
3,894
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tsukuyomi
Nesatorix
Tsukuyomi
9
3 / 5 / 1
5,877
534
3,993
8,975
2,521
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Vulcan
Wesalach
Vulcan
12
2 / 1 / 3
6,493
590
4,429
3,192
1,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
12
16
Kills
6
6
Deaths
16
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Medusa
AlexStark
Medusa
0
4
0
0
W
Cu Chulainn
ChaoticBizkit
Cu Chulainn
3
2
0
1.5
L
Khepri
MerryOlive
Khepri
0
4
0
0
W
Danzaburou
MiniSaver
Danzaburou
7
0
5
9.5
L
Cu Chulainn
Morouz
Cu Chulainn
1
2
2
1
L
Tsukuyomi
Nesatorix
Tsukuyomi
3
5
1
0.7
L
Vulcan
Wesalach
Vulcan
2
1
3
3.5
W
Pele
5
1
1
5.5
W
Scylla
derPaulxD
Scylla
0
3
0
0
W
Sobek
宇天926
Sobek
1
0
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,623
Damage
20,325
34,404
Taken
37,689
16,969
Mitigated
14,991
14,451
Healing
11,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
AlexStark
Medusa
7,056
3,335
0
2,676
7,526
1,930
0
2,142
5,384
0
24,717
W
Cu Chulainn
ChaoticBizkit
Cu Chulainn
6,106
1,574
0
2,417
7,011
4,888
506
1,162
5,849
7,715
37,826
L
Khepri
MerryOlive
Khepri
2,113
96
364
1,957
7,166
5,618
0
1,707
5,459
15,518
0
W
Danzaburou
MiniSaver
Danzaburou
9,084
5,043
0
4,490
7,052
1,871
562
1,012
6,040
0
37,989
L
Cu Chulainn
Morouz
Cu Chulainn
2,734
666
0
3,756
10,830
3,894
0
661
10,169
0
27,099
L
Tsukuyomi
Nesatorix
Tsukuyomi
3,993
749
0
1,708
8,975
2,521
0
559
8,416
0
22,923
L
Vulcan
Wesalach
Vulcan
4,429
592
159
1,022
3,192
1,028
0
867
2,231
32,338
0
W
Pele
5,081
1,557
0
1,244
6,020
2,030
0
1,193
4,827
0
41,813
W
Scylla
derPaulxD
Scylla
928
110
0
380
4,199
1,052
0
1,764
2,435
27,965
0
W
Sobek
宇天926
Sobek
4,424
162
639
5,281
10,122
7,128
90
1,411
8,711
13,716
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,245
Gold Earned
28,217
324
Minions Killed
239
0
Camps Cleared
0
1,117,508
Distance Traveled
965,168
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
4,738
431
46
4
0
183,449
4
W
Cu Chulainn
6,977
634
87
8
0
238,353
2
L
Khepri
4,894
445
24
2
0
188,529
2
W
Danzaburou
7,067
642
75
7
0
198,601
3
L
Cu Chulainn
6,215
565
56
5
0
198,423
1
L
Tsukuyomi
5,877
534
46
4
0
188,138
2
L
Vulcan
6,493
590
67
6
0
206,629
4
W
Pele
6,846
622
75
7
0
254,712
3
W
Scylla
5,920
538
73
7
0
200,060
4
W
Sobek
6,435
585
14
1
0
225,782
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role