Player Matchup

Osiris
Osiris
Gibbo8337
Osiris
Level 120
God Stats
14W - 9L
1,654 SR
Queue Stats
386W - 423L
1,516 Elo+
Solo
Baron Samedi
Baron Samedi
King_Hep
Baron Samedi
Level 141
God Stats
5W - 8L
1,430 SR
Queue Stats
24W - 25L
1,470 Elo+
Solo
Apollo
Apollo
UtiradienYT
Apollo
Level 109
God Stats
14W - 16L
1,350 SR
Queue Stats
518W - 491L
1,506 Elo+
Solo
Yemoja
Yemoja
deking_171
Yemoja
Level 106
God Stats
2W - 1L
1,690 SR
Queue Stats
125W - 136L
1,569 Elo+
Party 1
Sun Wukong
Sun Wukong
teyu18
Sun Wukong
Level 106
God Stats
2W - 8L
1,468 SR
Queue Stats
139W - 143L
1,552 Elo+
Party 1
Team Averages
Level 116
1,519 SR
1,522 Elo+

VS

Team Averages
Level 113
1,567 SR
1,478 Elo+
Cu Chulainn
Cu Chulainn
Crazy_Face250
Cu Chulainn
Level 81
God Stats
2W - 1L
1,548 SR
Queue Stats
35W - 32L
1,494 Elo+
Solo
Chronos
Chronos
SekiroIN
Chronos
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 11L
1,186 Elo+
Solo
Tyr
Tyr
SeyiRen
Tyr
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
351W - 276L
1,571 Elo+
Solo
Ra
Ra
StillePost66
Ra
Level 107
God Stats
11W - 11L
1,500 SR
Queue Stats
419W - 400L
1,597 Elo+
Solo
Kali
Kali
ryleytron3000
Kali
Level 111
God Stats
13W - 5L
1,784 SR
Queue Stats
130W - 123L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Gibbo8337
Osiris
14
2 / 3 / 3
8,154
480
5,316
9,759
8,151
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Baron Samedi
King_Hep
Baron Samedi
14
2 / 4 / 1
8,125
478
8,640
12,626
6,610
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apollo
13
0 / 3 / 2
7,951
468
5,295
9,478
3,587
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
deking_171
Yemoja
11
2 / 4 / 2
7,374
434
6,823
12,810
7,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
teyu18
Sun Wukong
15
0 / 1 / 0
8,925
525
4,276
10,742
8,547
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Crazy_Face250
Cu Chulainn
17
3 / 0 / 3
9,983
587
11,786
7,738
6,897
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chronos
SekiroIN
Chronos
17
6 / 0 / 3
9,966
586
10,757
6,859
3,914
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tyr
13
0 / 1 / 4
8,118
478
3,666
14,867
8,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
4 / 2 / 7
9,412
554
9,053
7,699
2,913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
2 / 3 / 5
8,864
521
5,124
13,875
8,403
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
37
6
Kills
15
15
Deaths
6
8
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Crazy_Face250
Cu Chulainn
3
0
3
4.5
L
Osiris
Gibbo8337
Osiris
2
3
3
1.17
L
Baron Samedi
King_Hep
Baron Samedi
2
4
1
0.63
W
Chronos
SekiroIN
Chronos
6
0
3
7.5
W
Tyr
0
1
4
2
W
4
2
7
3.75
L
Apollo
0
3
2
0.33
L
Yemoja
deking_171
Yemoja
2
4
2
0.75
W
2
3
5
1.5
L
Sun Wukong
teyu18
Sun Wukong
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,350
Damage
40,386
55,415
Taken
51,038
34,814
Mitigated
30,503
16,911
Healing
19,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Crazy_Face250
Cu Chulainn
11,786
2,516
0
1,538
7,738
6,897
460
1,061
6,677
11,110
57,024
L
Osiris
Gibbo8337
Osiris
5,316
700
0
500
9,759
8,151
307
3,645
6,001
10,388
39,808
L
Baron Samedi
King_Hep
Baron Samedi
8,640
340
1,124
3,913
12,626
6,610
301
5,327
6,872
56,934
0
W
Chronos
SekiroIN
Chronos
10,757
4,526
0
1,561
6,859
3,914
574
2,531
4,328
77,485
0
W
Tyr
3,666
498
1,072
7,448
14,867
8,376
0
4,248
10,619
0
31,372
W
9,053
289
1,308
2,648
7,699
2,913
1,207
3,504
4,195
49,771
0
L
Apollo
5,295
2,687
0
2,804
9,478
3,587
0
4,380
5,023
0
50,136
L
Yemoja
deking_171
Yemoja
6,823
614
491
2,047
12,810
7,919
0
7,193
5,591
25,422
0
W
5,124
1,574
0
3,548
13,875
8,403
87
4,236
9,639
12,026
55,220
L
Sun Wukong
teyu18
Sun Wukong
4,276
184
0
6,032
10,742
8,547
0
1,609
9,113
2,346
58,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,529
Gold Earned
46,343
474
Minions Killed
504
0
Camps Cleared
0
1,647,103
Distance Traveled
1,755,204
18
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
9,983
587
140
8
0
354,768
4
L
Osiris
8,154
480
98
6
0
378,647
2
L
Baron Samedi
8,125
478
98
6
0
294,065
5
W
Chronos
9,966
586
152
9
0
332,510
4
W
Tyr
8,118
478
31
2
0
369,402
5
W
Ra
9,412
554
94
6
0
340,767
8
L
Apollo
7,951
468
95
6
0
296,973
5
L
Yemoja
7,374
434
42
2
0
328,283
2
W
Kali
8,864
521
87
5
0
357,757
2
L
Sun Wukong
8,925
525
141
8
0
349,135
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role