Player Matchup

Nu Wa
Nu Wa
Diihegoh
Nu Wa
Level 66
God Stats
34W - 22L
1,514 SR
Queue Stats
118W - 93L
1,521 Elo+
Solo
Rama
Rama
MarkPYTHON69
Rama
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ra
Ra
Naybahood TMC
Ra
Level 62
God Stats
2W - 0L
1,271 SR
Queue Stats
38W - 41L
1,500 Elo+
Solo
Ymir
Ymir
SlimmRicketts
Ymir
Level 89
God Stats
32W - 30L
1,555 SR
Queue Stats
620W - 612L
1,435 Elo+
Solo
Osiris
Osiris
mistabuddhatah
Osiris
Level 143
God Stats
4W - 5L
1,500 SR
Queue Stats
168W - 191L
1,564 Elo+
Solo
Team Averages
Level 80
1,468 SR
1,504 Elo+

VS

Team Averages
Level 77
1,486 SR
1,471 Elo+
Yemoja
Yemoja
AvalamDan
Yemoja
Level 58
God Stats
0W - 2L
1,284 SR
Queue Stats
83W - 99L
1,171 Elo+
Solo
Xbalanque
Xbalanque
Kramburlgar
Xbalanque
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
91W - 110L
1,424 Elo+
Solo
Medusa
Medusa
LJMaverick
Medusa
Level 96
God Stats
3W - 2L
1,500 SR
Queue Stats
291W - 290L
1,462 Elo+
Solo
Baba Yaga
Baba Yaga
NobleGodLuck
Baba Yaga
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 101L
1,648 Elo+
Party 1
Pele
Pele
R0CKL33PR0D1G3Y
Pele
Level 80
God Stats
4W - 7L
1,646 SR
Queue Stats
122W - 117L
1,648 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Diihegoh
Nu Wa
19
8 / 0 / 12
12,662
1,055
24,649
10,707
4,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
2 / 0 / 16
11,214
935
14,761
12,306
5,275
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
3 / 2 / 18
11,991
999
10,795
9,836
4,267
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
6 / 0 / 17
12,452
1,038
15,244
15,827
16,734
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

18
5 / 3 / 12
11,187
932
10,161
13,315
9,938
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Team 1 Tickets

206

VS

Team 2 Tickets

89

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
AvalamDan
Yemoja
17
0 / 3 / 3
11,529
961
7,863
17,945
11,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
Kramburlgar
Xbalanque
16
0 / 4 / 1
10,033
836
6,900
12,054
5,025
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Medusa
LJMaverick
Medusa
17
3 / 2 / 1
11,863
989
11,251
11,194
4,375
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baba Yaga
NobleGodLuck
Baba Yaga
16
1 / 3 / 2
10,498
875
15,105
11,151
4,481
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
1 / 12 / 3
11,111
926
16,945
28,340
12,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
15
24
Kills
5
5
Deaths
24
75
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Yemoja
AvalamDan
Yemoja
0
3
3
0.5
W
Nu Wa
Diihegoh
Nu Wa
8
0
12
14
L
Xbalanque
Kramburlgar
Xbalanque
0
4
1
0.13
L
Medusa
LJMaverick
Medusa
3
2
1
1.75
W
2
0
16
10
W
3
2
18
6
L
Baba Yaga
NobleGodLuck
Baba Yaga
1
3
2
0.67
L
1
12
3
0.21
W
6
0
17
14.5
W
5
3
12
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,610
Damage
58,064
61,991
Taken
80,684
40,407
Mitigated
37,644
12,643
Healing
13,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
AvalamDan
Yemoja
7,863
914
2,260
1,380
17,945
11,554
0
12,037
5,392
35,125
0
W
Nu Wa
Diihegoh
Nu Wa
24,649
4,521
1,186
876
10,707
4,193
0
4,264
6,443
32,678
0
L
Xbalanque
Kramburlgar
Xbalanque
6,900
3,712
0
231
12,054
5,025
0
7,627
4,167
0
23,763
L
Medusa
LJMaverick
Medusa
11,251
5,020
0
0
11,194
4,375
0
6,020
4,916
0
56,681
W
14,761
10,737
0
0
12,306
5,275
0
5,968
6,338
0
27,230
W
10,795
1,574
4,986
3,817
9,836
4,267
0
5,010
4,826
49,778
0
L
Baba Yaga
NobleGodLuck
Baba Yaga
15,105
356
452
2,334
11,151
4,481
0
7,512
3,447
30,677
0
L
16,945
4,537
776
5,758
28,340
12,209
0
16,137
11,741
0
37,983
W
15,244
705
932
846
15,827
16,734
0
4,420
11,407
28,925
0
W
10,161
2,748
0
0
13,315
9,938
0
3,306
10,009
1,068
26,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,506
Gold Earned
55,034
237
Minions Killed
273
3
Camps Cleared
9
1,190,027
Distance Traveled
1,034,087
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
11,529
961
56
5
1
216,393
2
W
Nu Wa
12,662
1,055
27
2
2
241,397
0
L
Xbalanque
10,033
836
36
3
0
181,665
0
L
Medusa
11,863
989
112
9
5
214,921
0
W
Rama
11,214
935
33
3
1
228,292
0
W
Ra
11,991
999
121
10
0
264,687
0
L
Baba Yaga
10,498
875
31
3
1
209,847
0
L
Pele
11,111
926
38
3
2
211,261
0
W
Ymir
12,452
1,038
25
2
0
247,087
0
W
Osiris
11,187
932
31
3
0
208,564
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role