Player Matchup
Team Averages
Platinum V
Average Tier
Level 116
2,032 SR
1,765
MMR
VS
Team Averages
Bronze III
Average Tier
Level 66
1,700 SR
1,341
MMR
Erlang Shen
Bronze III
Level 66
God Stats
2W - 2L
1,700 SR
Queue Stats
7W - 19L
1,341
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
hamesskill
Pele
10
2 / 0 / 0
5,557
1,111
2,775
2,265
693
Y10 Evolved Soul Eater
+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction
PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.
Warrior Tabi
+40
Physical Power
+100
Mana
+18%
Movement Speed
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
doguymalo-titin
Erlang Shen
8
0 / 2 / 0
4,192
838
916
4,494
2,978
Manikin Scepter
+10
Basic Attack Damage
+7%
Attack Speed
PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.
Match Insights
Player Kills, Deaths, and Assists
Player
Kills
Deaths
Assists
KDA
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
4,192
838
31
6
0
95,966
2
W
5,557
1,111
61
12
0
88,039
2