Player Matchup

Nu Wa
Nu Wa
SiphonalRook455
Nu Wa
Level 52
God Stats
6W - 7L
1,701 SR
Queue Stats
40W - 34L
1,701 Elo+
Solo
Hercules
Hercules
TheRuloss
Hercules
Level 88
God Stats
27W - 24L
1,257 SR
Queue Stats
1,029W - 978L
1,589 Elo+
Solo
Danzaburou
Danzaburou
Whitehollow9501
Danzaburou
Level 108
God Stats
5W - 3L
1,500 SR
Queue Stats
27W - 16L
1,727 Elo+
Party 2
Fenrir
Fenrir
ZaBaba-Yaga
Fenrir
Level 109
God Stats
12W - 9L
1,500 SR
Queue Stats
544W - 572L
1,449 Elo+
Solo
Cthulhu
Cthulhu
julianluna58
Cthulhu
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 7L
1,727 Elo+
Party 2
Team Averages
Level 89
1,492 SR
1,639 Elo+

VS

Team Averages
Level 96
1,486 SR
1,442 Elo+
Cernunnos
Cernunnos
Alegon
Cernunnos
Level 127
God Stats
15W - 15L
1,504 SR
Queue Stats
114W - 115L
1,471 Elo+
Solo
Chang'e
Chang'e
ChristianRG
Chang'e
Level 80
God Stats
14W - 18L
1,426 SR
Queue Stats
767W - 747L
1,453 Elo+
Solo
Kumbhakarna
Kumbhakarna
Keky0in
Kumbhakarna
Level 102
God Stats
2W - 1L
1,500 SR
Queue Stats
194W - 183L
1,346 Elo+
Solo
Anubis
Anubis
ProfessorX42501
Anubis
Level 83
God Stats
49W - 26L
1,500 SR
Queue Stats
858W - 749L
1,511 Elo+
Party 1
Ratatoskr
Ratatoskr
Sp0ild0ats
Ratatoskr
Level 88
God Stats
5W - 6L
1,500 SR
Queue Stats
169W - 136L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 4 / 0
3,316
553
1,109
3,747
966
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes

Shoes

+6%
Movement Speed

Hercules
TheRuloss
Hercules
5
0 / 4 / 1
3,386
564
1,772
5,508
1,810
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Danzaburou
Whitehollow9501
Danzaburou
6
0 / 1 / 1
3,895
649
1,391
2,625
575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
5
1 / 2 / 0
3,641
607
1,448
4,726
1,291
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cthulhu
julianluna58
Cthulhu
4
2 / 1 / 0
3,662
610
1,429
3,390
1,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Alegon
Cernunnos
7
0 / 2 / 2
4,058
676
2,340
2,947
1,078
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chang'e
ChristianRG
Chang'e
8
3 / 0 / 2
4,947
825
2,771
2,640
764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
Keky0in
Kumbhakarna
5
0 / 1 / 5
3,852
642
1,956
4,013
1,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
5 / 0 / 0
5,007
835
2,645
3,477
1,166
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes

Shoes

+6%
Movement Speed

Ratatoskr
Sp0ild0ats
Ratatoskr
7
4 / 0 / 2
4,707
785
1,799
3,469
877
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
23
3
Kills
12
12
Deaths
3
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Alegon
Cernunnos
0
2
2
0.5
W
Chang'e
ChristianRG
Chang'e
3
0
2
4
W
Kumbhakarna
Keky0in
Kumbhakarna
0
1
5
2.5
W
5
0
0
5
L
0
4
0
0
W
Ratatoskr
Sp0ild0ats
Ratatoskr
4
0
2
5
L
Hercules
TheRuloss
Hercules
0
4
1
0.13
L
Danzaburou
Whitehollow9501
Danzaburou
0
1
1
0.5
L
Fenrir
1
2
0
0.5
L
Cthulhu
julianluna58
Cthulhu
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,149
Damage
11,511
19,996
Taken
16,546
5,741
Mitigated
5,262
5,893
Healing
5,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Alegon
Cernunnos
2,340
750
0
175
2,947
1,078
46
516
2,431
1,102
18,151
W
Chang'e
ChristianRG
Chang'e
2,771
265
310
1,384
2,640
764
520
793
1,847
22,085
0
W
Kumbhakarna
Keky0in
Kumbhakarna
1,956
370
0
859
4,013
1,377
0
845
3,168
6,210
0
W
2,645
360
0
2,083
3,477
1,166
566
0
3,477
24,142
0
L
1,109
242
0
453
3,747
966
0
2,063
1,468
12,167
0
W
Ratatoskr
Sp0ild0ats
Ratatoskr
1,799
848
0
680
3,469
877
0
384
3,085
0
15,979
L
Hercules
TheRuloss
Hercules
1,772
184
0
1,003
5,508
1,810
0
2,346
3,122
0
9,280
L
Danzaburou
Whitehollow9501
Danzaburou
1,391
376
0
1,467
2,625
575
0
399
2,226
0
12,261
L
Fenrir
1,448
322
0
1,832
4,726
1,291
0
1,465
3,211
0
12,760
L
Cthulhu
julianluna58
Cthulhu
1,429
429
0
1,138
3,390
1,099
0
805
2,585
6,526
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,900
Gold Earned
22,571
104
Minions Killed
190
0
Camps Cleared
0
525,816
Distance Traveled
608,581
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
4,058
676
41
7
0
86,584
1
W
Chang'e
4,947
825
44
7
0
128,483
2
W
Kumbhakarna
3,852
642
7
1
0
139,004
2
W
Anubis
5,007
835
59
10
0
109,736
1
L
Nu Wa
3,316
553
22
4
0
116,070
2
W
Ratatoskr
4,707
785
39
7
0
144,774
0
L
Hercules
3,386
564
15
3
0
106,517
0
L
Danzaburou
3,895
649
31
5
0
106,100
1
L
Fenrir
3,641
607
29
5
0
113,146
0
L
Cthulhu
3,662
610
7
1
0
83,983
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role