Player Matchup

The Morrigan
The Morrigan
Davidtr504_hn
The Morrigan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,667 Elo+
Solo
Erlang Shen
Erlang Shen
GreatOldOnez
Erlang Shen
Level 25
God Stats
49W - 52L
1,598 SR
Queue Stats
600W - 641L
1,663 Elo+
Solo
Artemis
Artemis
XxMaddMaxX187
Artemis
Level 25
God Stats
6W - 7L
1,452 SR
Queue Stats
142W - 161L
1,530 Elo+
Solo
Sylvanus
Sylvanus
blackzzo6
Sylvanus
Level 16
God Stats
6W - 6L
1,844 SR
Queue Stats
236W - 257L
1,591 Elo+
Solo
Guan Yu
Guan Yu
bometdrop
Guan Yu
Level 4
God Stats
3W - 5L
1,598 SR
Queue Stats
3W - 5L
1,491 Elo+
Solo
Team Averages
Level 15
1,598 SR
1,588 Elo+

VS

Team Averages
Level 22
1,551 SR
1,602 Elo+
Tsukuyomi
Tsukuyomi
ARC Eclypse
Tsukuyomi
Level 26
God Stats
3W - 1L
1,405 SR
Queue Stats
86W - 61L
1,699 Elo+
Solo
Danzaburou
Danzaburou
BeastOfBoys
Danzaburou
Level 17
God Stats
5W - 8L
1,706 SR
Queue Stats
157W - 169L
1,443 Elo+
Solo
Odin
Odin
Kalimanator27
Odin
Level 16
God Stats
1W - 1L
1,304 SR
Queue Stats
11W - 9L
1,547 Elo+
Solo
Nu Wa
Nu Wa
SwordFishhy
Nu Wa
Level 25
God Stats
23W - 23L
1,515 SR
Queue Stats
117W - 157L
1,686 Elo+
Solo
Cthulhu
Cthulhu
True ChoIo
Cthulhu
Level 24
God Stats
3W - 3L
1,823 SR
Queue Stats
75W - 100L
1,633 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Davidtr504_hn
The Morrigan
6
2 / 4 / 0
5,557
347
1,048
2,945
767
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
GreatOldOnez
Erlang Shen
14
5 / 4 / 5
8,321
520
6,808
15,677
8,310
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Artemis
14
12 / 4 / 4
9,211
576
12,890
15,781
6,527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
blackzzo6
Sylvanus
13
1 / 2 / 10
8,748
547
2,925
10,930
8,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Guan Yu
bometdrop
Guan Yu
12
4 / 5 / 1
7,290
456
3,463
13,516
8,045
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ARC Eclypse
Tsukuyomi
18
13 / 1 / 1
11,186
699
19,368
11,052
4,449
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Danzaburou
BeastOfBoys
Danzaburou
11
2 / 10 / 3
8,046
503
5,980
10,279
3,262
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
1 / 6 / 3
7,606
475
3,025
9,473
4,809
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
2 / 6 / 7
8,302
519
6,972
9,982
2,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
True ChoIo
Cthulhu
13
1 / 2 / 4
8,044
503
4,399
8,234
7,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
37
24
Kills
19
19
Deaths
25
20
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
ARC Eclypse
Tsukuyomi
13
1
1
13.5
W
Danzaburou
BeastOfBoys
Danzaburou
2
10
3
0.35
L
The Morrigan
Davidtr504_hn
The Morrigan
2
4
0
0.5
L
Erlang Shen
GreatOldOnez
Erlang Shen
5
4
5
1.88
W
1
6
3
0.42
W
2
6
7
0.92
W
Cthulhu
True ChoIo
Cthulhu
1
2
4
1.5
L
Artemis
12
4
4
3.5
L
Sylvanus
blackzzo6
Sylvanus
1
2
10
3
L
Guan Yu
bometdrop
Guan Yu
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,134
Damage
39,744
58,849
Taken
49,020
32,264
Mitigated
22,284
17,367
Healing
5,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
ARC Eclypse
Tsukuyomi
19,368
7,648
0
1,828
11,052
4,449
3,137
175
10,495
0
90,253
W
Danzaburou
BeastOfBoys
Danzaburou
5,980
1,988
0
405
10,279
3,262
464
840
9,439
0
22,305
L
The Morrigan
Davidtr504_hn
The Morrigan
1,048
240
0
0
2,945
767
120
842
2,103
8,925
505
L
Erlang Shen
GreatOldOnez
Erlang Shen
6,808
3,697
0
2,698
15,677
8,310
1,219
2,017
13,660
0
47,467
W
3,025
1,126
0
250
9,473
4,809
225
862
8,459
0
19,601
W
6,972
1,157
199
1,957
9,982
2,760
2,644
370
9,612
35,604
0
W
Cthulhu
True ChoIo
Cthulhu
4,399
206
0
484
8,234
7,004
0
1,223
7,011
32,043
0
L
Artemis
12,890
7,874
0
6,041
15,781
6,527
697
3,046
12,735
0
51,702
L
Sylvanus
blackzzo6
Sylvanus
2,925
823
1,584
3,751
10,930
8,615
262
4,069
6,861
25,307
0
L
Guan Yu
bometdrop
Guan Yu
3,463
642
288
3,005
13,516
8,045
337
1,397
12,119
0
21,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,127
Gold Earned
43,184
271
Minions Killed
344
0
Camps Cleared
0
1,089,998
Distance Traveled
1,378,712
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
11,186
699
128
8
0
323,663
3
W
Danzaburou
8,046
503
40
3
0
271,409
0
L
The Morrigan
5,557
347
15
1
0
85,112
1
L
Erlang Shen
8,321
520
82
5
0
261,988
4
W
Odin
7,606
475
56
4
0
243,978
0
W
Nu Wa
8,302
519
70
4
0
241,227
3
W
Cthulhu
8,044
503
50
3
0
298,435
1
L
Artemis
9,211
576
77
5
0
224,000
1
L
Sylvanus
8,748
547
48
3
0
263,100
3
L
Guan Yu
7,290
456
49
3
0
255,798
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role