Player Matchup

Neith
Neith
Lavrik
Neith
Level 69
God Stats
1W - 1L
1,715 SR
Queue Stats
1W - 1L
1,712 Elo+
Solo
Ymir
Ymir
SershThor
Ymir
Level 106
God Stats
3W - 2L
1,500 SR
Queue Stats
26W - 38L
1,285 Elo+
Party 1
Fenrir
Fenrir
sorrow81
Fenrir
Level 81
God Stats
0W - 3L
1,500 SR
Queue Stats
47W - 58L
1,285 Elo+
Party 1
Team Averages
Level 85
1,572 SR
1,427 Elo+

VS

Team Averages
Level 86
1,571 SR
1,416 Elo+
Janus
Janus
AlphaFrSpecter
Janus
Level 67
God Stats
9W - 9L
1,713 SR
Queue Stats
137W - 170L
1,375 Elo+
Party 2
Arachne
Arachne
Rave24
Arachne
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
128W - 157L
1,375 Elo+
Party 2
Cupid
Cupid
Sledzik
Cupid
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Lavrik
Neith
19
3 / 6 / 8
14,128
614
11,141
14,963
5,655
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
16
4 / 4 / 12
13,608
592
8,765
23,231
22,747
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
sorrow81
Fenrir
17
11 / 5 / 3
15,026
653
11,425
14,932
6,403
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 3 / 7
15,647
680
23,971
8,688
2,737
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
Rave24
Arachne
17
5 / 5 / 8
14,812
644
7,577
14,678
5,341
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cupid
Sledzik
Cupid
17
4 / 10 / 8
14,564
633
9,395
16,801
5,955
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
38
18
Kills
15
15
Deaths
18
23
Assists
23
Player
Kills
Deaths
Assists
KDA
W
6
3
7
3.17
L
Neith
Lavrik
Neith
3
6
8
1.17
W
Arachne
Rave24
Arachne
5
5
8
1.8
L
Ymir
4
4
12
2.5
W
Cupid
Sledzik
Cupid
4
10
8
0.8
L
Fenrir
sorrow81
Fenrir
11
5
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,331
Damage
40,943
53,126
Taken
40,167
34,805
Mitigated
14,033
6,764
Healing
7,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,971
1,214
0
1,271
8,688
2,737
723
2,845
5,843
110,349
0
L
Neith
Lavrik
Neith
11,141
4,376
0
1,882
14,963
5,655
826
7,159
7,804
0
99,716
W
Arachne
Rave24
Arachne
7,577
5,989
0
2,258
14,678
5,341
936
2,553
12,125
0
43,852
L
Ymir
8,765
907
608
1,143
23,231
22,747
125
10,386
12,845
49,483
0
W
Cupid
Sledzik
Cupid
9,395
5,838
88
3,469
16,801
5,955
2,300
4,039
12,762
0
69,226
L
Fenrir
sorrow81
Fenrir
11,425
1,422
702
2,429
14,932
6,403
325
6,536
8,396
0
38,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,762
Gold Earned
45,023
264
Minions Killed
258
0
Camps Cleared
0
1,002,015
Distance Traveled
1,155,602
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
15,647
680
146
6
0
410,317
7
L
Neith
14,128
614
152
7
0
366,478
4
W
Arachne
14,812
644
38
2
0
427,818
3
L
Ymir
13,608
592
61
3
0
276,807
0
W
Cupid
14,564
633
74
3
0
317,467
2
L
Fenrir
15,026
653
51
2
0
358,730
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role