Player Matchup

Cu Chulainn
Cu Chulainn
Baiinz
Cu Chulainn
Level 6
God Stats
1W - 3L
1,500 SR
Queue Stats
8W - 7L
1,994 Elo+
Solo
Jing Wei
Jing Wei
Jungelkatt
Jing Wei
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 24L
1,701 Elo+
Party 1
Ra
Ra
LeGrosTheRock
Ra
Level 29
God Stats
8W - 9L
1,475 SR
Queue Stats
39W - 46L
1,636 Elo+
Party 3
Loki
Loki
MGiginoX
Loki
Level 29
God Stats
9W - 4L
1,925 SR
Queue Stats
37W - 44L
1,623 Elo+
Party 3
Yemoja
Yemoja
Skogmonster
Yemoja
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,768 Elo+
Party 1
Team Averages
Level 20
1,580 SR
1,744 Elo+

VS

Team Averages
Level 25
1,373 SR
1,419 Elo+
The Morrigan
The Morrigan
BloodPhantasm
The Morrigan
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,376 Elo+
Party 2
Yemoja
Yemoja
Lunayar
Yemoja
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,376 Elo+
Party 2
Bellona
Bellona
SerenityMK2
Bellona
Level 10
God Stats
0W - 2L
1,156 SR
Queue Stats
70W - 76L
1,632 Elo+
Solo
Rama
Rama
Syrias97
Rama
Level 26
God Stats
4W - 2L
1,468 SR
Queue Stats
10W - 12L
1,376 Elo+
Party 2
Hel
Hel
TRhowelo
Hel
Level 18
God Stats
2W - 3L
1,242 SR
Queue Stats
8W - 10L
1,335 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Baiinz
Cu Chulainn
16
2 / 3 / 1
10,381
494
8,908
16,105
14,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jing Wei
Jungelkatt
Jing Wei
18
7 / 1 / 2
11,712
558
12,778
12,419
6,366
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
11 / 1 / 7
13,152
626
17,275
15,416
9,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Loki
18
10 / 2 / 3
11,842
564
11,377
14,326
5,612
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
15
0 / 2 / 10
9,953
474
5,700
13,556
10,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
BloodPhantasm
The Morrigan
12
2 / 8 / 1
8,280
394
8,708
12,795
4,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
Lunayar
Yemoja
13
0 / 5 / 4
8,787
418
5,782
14,932
10,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
SerenityMK2
Bellona
14
2 / 5 / 3
9,110
434
11,515
18,967
11,645
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Rama
12
0 / 5 / 1
7,841
373
4,286
11,121
3,474
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
5 / 7 / 1
11,090
528
11,518
18,396
7,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
19
30
Kills
9
9
Deaths
30
23
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Baiinz
Cu Chulainn
2
3
1
0.83
L
The Morrigan
BloodPhantasm
The Morrigan
2
8
1
0.31
W
Jing Wei
Jungelkatt
Jing Wei
7
1
2
8
W
11
1
7
14.5
L
Yemoja
Lunayar
Yemoja
0
5
4
0.4
W
Loki
10
2
3
5.75
L
Bellona
SerenityMK2
Bellona
2
5
3
0.7
W
Yemoja
0
2
10
2.5
L
Rama
0
5
1
0.1
L
5
7
1
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,038
Damage
41,809
71,822
Taken
76,211
46,297
Mitigated
37,680
28,520
Healing
22,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Baiinz
Cu Chulainn
8,908
3,155
0
3,409
16,105
14,325
1,188
3,705
12,400
0
53,074
L
The Morrigan
BloodPhantasm
The Morrigan
8,708
2,967
0
3,437
12,795
4,248
148
4,097
8,502
45,095
3,700
W
Jing Wei
Jungelkatt
Jing Wei
12,778
11,001
0
3,126
12,419
6,366
4,895
4,153
8,266
0
80,003
W
17,275
2,801
2,642
8,871
15,416
9,438
1,840
5,040
10,374
119,573
0
L
Yemoja
Lunayar
Yemoja
5,782
1,055
2,341
1,900
14,932
10,507
386
4,387
10,341
26,148
0
W
Loki
11,377
3,962
0
4,953
14,326
5,612
605
4,485
9,841
0
79,639
L
Bellona
SerenityMK2
Bellona
11,515
5,077
0
2,716
18,967
11,645
795
5,221
13,169
0
41,775
W
Yemoja
5,700
667
3,318
2,201
13,556
10,556
485
5,411
8,127
23,476
0
L
Rama
4,286
2,808
0
2,367
11,121
3,474
78
3,775
7,247
0
38,160
L
11,518
612
2,202
7,963
18,396
7,806
230
4,751
13,452
71,351
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,040
Gold Earned
45,108
615
Minions Killed
395
0
Camps Cleared
0
2,112,525
Distance Traveled
1,758,811
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
10,381
494
110
5
0
433,397
2
L
The Morrigan
8,280
394
76
4
0
336,025
4
W
Jing Wei
11,712
558
140
7
0
381,114
2
W
Ra
13,152
626
218
10
0
443,675
4
L
Yemoja
8,787
418
34
2
0
380,007
3
W
Loki
11,842
564
111
5
0
437,013
2
L
Bellona
9,110
434
76
4
0
395,933
1
W
Yemoja
9,953
474
36
2
0
417,326
2
L
Rama
7,841
373
72
3
0
275,451
1
L
Hel
11,090
528
137
7
0
371,395
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role