Player Matchup

Kukulkan
Kukulkan
DoWannaDieDoe
Kukulkan
Level 24
God Stats
7W - 3L
1,818 SR
Queue Stats
11W - 7L
1,591 Elo+
Party 2
Fenrir
Fenrir
InspiredCone
Fenrir
Level 27
God Stats
3W - 0L
1,500 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
KristopherCZH
Artemis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,474 Elo+
Solo
Odin
Odin
NiCoLaSOliVeRa
Odin
Level 29
God Stats
2W - 0L
1,875 SR
Queue Stats
14W - 9L
1,808 Elo+
Solo
Rama
Rama
ShiroKenSin
Rama
Level 29
God Stats
21W - 9L
1,679 SR
Queue Stats
67W - 66L
1,483 Elo+
Solo
Team Averages
Level 23
1,674 SR
1,571 Elo+

VS

Team Averages
Level 17
1,507 SR
1,521 Elo+
Terra
Terra
BuzzardGizzard
Terra
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
195W - 156L
1,561 Elo+
Solo
Tsukuyomi
Tsukuyomi
DodoMarc
Tsukuyomi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,373 Elo+
Party 1
Amaterasu
Amaterasu
Dodoernter
Amaterasu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 10L
1,621 Elo+
Party 1
Danzaburou
Danzaburou
TaduNe
Danzaburou
Level 7
God Stats
4W - 2L
1,697 SR
Queue Stats
13W - 15L
1,675 Elo+
Solo
Rama
Rama
gibbenss
Rama
Level 29
God Stats
6W - 5L
1,336 SR
Queue Stats
133W - 123L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DoWannaDieDoe
Kukulkan
18
14 / 1 / 15
12,508
1,251
26,563
6,325
2,947
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
18
17 / 3 / 17
13,240
1,324
21,155
9,732
4,757
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
17
0 / 4 / 16
9,686
969
4,850
10,300
4,882
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
1 / 0 / 27
10,332
1,033
8,527
11,701
10,027
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heavy Mace

Heavy Mace

+30
Physical Power

17
7 / 1 / 14
11,009
1,101
11,543
6,655
2,683
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

273

VS

Team 2 Tickets

76

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 7 / 5
10,247
1,025
7,792
16,163
15,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tsukuyomi
DodoMarc
Tsukuyomi
16
2 / 9 / 3
10,114
1,011
11,491
20,326
8,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Amaterasu
Dodoernter
Amaterasu
16
3 / 9 / 3
10,058
1,006
8,695
19,088
15,606
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Danzaburou
TaduNe
Danzaburou
15
1 / 12 / 4
9,740
974
5,790
16,911
6,797
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Rama
16
2 / 2 / 4
9,641
964
7,031
8,599
3,551
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
28
39
Kills
9
9
Deaths
39
89
Assists
19
Player
Kills
Deaths
Assists
KDA
L
1
7
5
0.5
W
Kukulkan
DoWannaDieDoe
Kukulkan
14
1
15
21.5
L
Tsukuyomi
DodoMarc
Tsukuyomi
2
9
3
0.39
L
Amaterasu
Dodoernter
Amaterasu
3
9
3
0.5
W
Fenrir
17
3
17
8.5
W
Artemis
0
4
16
2
W
1
0
27
14.5
W
7
1
14
14
L
Danzaburou
TaduNe
Danzaburou
1
12
4
0.25
L
Rama
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,638
Damage
40,799
44,713
Taken
81,087
25,296
Mitigated
49,669
4,306
Healing
8,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,792
1,925
485
1,849
16,163
15,585
0
7,788
8,375
15,110
0
W
Kukulkan
DoWannaDieDoe
Kukulkan
26,563
2,016
0
0
6,325
2,947
0
1,356
4,894
46,780
0
L
Tsukuyomi
DodoMarc
Tsukuyomi
11,491
3,825
0
3,000
20,326
8,130
0
6,983
13,343
0
30,474
L
Amaterasu
Dodoernter
Amaterasu
8,695
2,597
0
2,121
19,088
15,606
0
5,573
13,515
801
16,531
W
Fenrir
21,155
6,694
0
1,063
9,732
4,757
0
2,792
6,890
0
30,792
W
Artemis
4,850
889
0
634
10,300
4,882
0
919
9,231
0
16,707
W
8,527
2,386
0
1,401
11,701
10,027
0
2,306
9,217
0
12,737
W
11,543
9,671
207
1,001
6,655
2,683
0
1,106
5,499
0
36,066
L
Danzaburou
TaduNe
Danzaburou
5,790
2,913
0
153
16,911
6,797
0
3,413
13,498
0
27,824
L
Rama
7,031
4,656
0
766
8,599
3,551
0
2,806
5,793
0
24,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,775
Gold Earned
49,800
165
Minions Killed
160
8
Camps Cleared
4
863,264
Distance Traveled
886,039
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
10,247
1,025
15
2
2
202,997
0
W
Kukulkan
12,508
1,251
56
6
0
179,465
1
L
Tsukuyomi
10,114
1,011
38
4
1
178,332
0
L
Amaterasu
10,058
1,006
16
2
0
192,769
1
W
Fenrir
13,240
1,324
22
2
6
181,868
0
W
Artemis
9,686
969
28
3
0
127,268
0
W
Odin
10,332
1,033
4
0
2
190,212
0
W
Rama
11,009
1,101
55
6
0
184,451
0
L
Danzaburou
9,740
974
47
5
1
171,455
0
L
Rama
9,641
964
44
4
0
140,486
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role